Player Matchup

Mercury
Mercury
Gold II
CoopsTV
Mercury
Gold II
Level 101
God Stats
19W - 17L
1,682 SR
Queue Stats
113W - 119L
1,541 MMR
Party 1
Izanami
Izanami
Gold I
DaLO0P
Izanami
Gold I
Level 147
God Stats
2W - 0L
1,555 SR
Queue Stats
80W - 81L
1,597 MMR
Party 1
Ganesha
Ganesha
Platinum V
MrHennyBruh
Ganesha
Platinum V
Level 108
God Stats
11W - 11L
1,632 SR
Queue Stats
147W - 159L
1,756 MMR
Solo
Discordia
Discordia
Gold I
Slimzcapo_
Discordia
Gold I
Level 149
God Stats
21W - 13L
1,789 SR
Queue Stats
239W - 232L
1,629 MMR
Solo
Cthulhu
Cthulhu
Silver I
Tap or Sleep444
Cthulhu
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,632 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,584 SR
1,611 MMR
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
HMKxTHICC
Medusa
Gold I
Level 148
God Stats
6W - 5L
1,712 SR
Queue Stats
165W - 158L
1,540 MMR
Solo
Bakasura
Bakasura
Gold I
HappyCalf429566
Bakasura
Gold I
Level 142
God Stats
4W - 3L
1,789 SR
Queue Stats
523W - 512L
1,536 MMR
Solo
Nemesis
Nemesis
Platinum II
strife_17
Nemesis
Platinum II
Level 159
God Stats
8W - 11L
1,420 SR
Queue Stats
749W - 751L
1,790 MMR
Solo
Yu Huang
Yu Huang
Gold I
zKrazyKz
Yu Huang
Gold I
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
309W - 310L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoopsTV
Mercury
17
2 / 2 / 4
10,189
463
8,801
17,711
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
DaLO0P
Izanami
18
0 / 3 / 3
11,370
517
12,433
15,583
7,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
MrHennyBruh
Ganesha
16
0 / 1 / 8
9,730
442
6,650
17,593
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Slimzcapo_
Discordia
19
9 / 1 / 0
11,906
541
21,383
9,986
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
2 / 0 / 6
11,752
534
17,601
21,715
28,902
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ArachneBastetThothArtio

VS

Bans
GebKaliCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 4 / 2
8,773
399
5,394
25,433
30,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
HMKxTHICC
Medusa
19
3 / 0 / 1
11,262
512
12,842
16,750
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
18
4 / 5 / 0
10,902
496
10,833
24,258
14,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
strife_17
Nemesis
18
0 / 3 / 0
10,972
499
13,899
21,572
11,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
zKrazyKz
Yu Huang
15
0 / 1 / 3
9,591
436
12,778
13,480
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
7
7
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
2
0.25
W
Mercury
CoopsTV
Mercury
2
2
4
2
W
Izanami
DaLO0P
Izanami
0
3
3
0.5
L
Medusa
HMKxTHICC
Medusa
3
0
1
3.5
L
Bakasura
4
5
0
0.8
W
Ganesha
MrHennyBruh
Ganesha
0
1
8
4
W
Discordia
Slimzcapo_
Discordia
9
1
0
9
W
2
0
6
5
L
Nemesis
strife_17
Nemesis
0
3
0
0
L
Yu Huang
zKrazyKz
Yu Huang
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,868
Damage
55,746
82,588
Taken
101,493
68,815
Mitigated
70,046
20,475
Healing
34,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,394
385
502
5,478
25,433
30,317
0
12,542
12,891
32,475
0
W
Mercury
CoopsTV
Mercury
8,801
3,427
0
1,840
17,711
8,315
381
3,891
13,212
0
96,322
W
Izanami
DaLO0P
Izanami
12,433
10,019
0
7,295
15,583
7,531
2,521
1,517
13,928
0
121,868
L
Medusa
HMKxTHICC
Medusa
12,842
5,488
0
10,065
16,750
7,988
894
3,270
13,480
0
118,030
L
Bakasura
10,833
7,065
0
8,392
24,258
14,210
0
7,660
16,598
0
111,544
W
Ganesha
MrHennyBruh
Ganesha
6,650
1,196
0
2,604
17,593
19,475
33
5,898
10,657
36,018
0
W
Discordia
Slimzcapo_
Discordia
21,383
293
0
2,899
9,986
4,592
190
5,082
4,608
114,690
0
W
17,601
2,374
0
5,837
21,715
28,902
90
872
20,657
109,105
0
L
Nemesis
strife_17
Nemesis
13,899
6,422
0
6,464
21,572
11,231
0
13,329
8,243
0
111,859
L
Yu Huang
zKrazyKz
Yu Huang
12,778
1,203
48
3,076
13,480
6,300
472
8,833
4,647
88,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,947
Gold Earned
51,500
746
Minions Killed
747
0
Camps Cleared
0
2,204,998
Distance Traveled
2,079,097
38
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,773
399
37
2
0
386,850
2
W
Mercury
10,189
463
142
6
0
506,259
5
W
Izanami
11,370
517
230
10
0
369,315
10
L
Medusa
11,262
512
180
8
0
393,679
6
L
Bakasura
10,902
496
180
8
0
441,274
3
W
Ganesha
9,730
442
7
0
0
441,213
7
W
Discordia
11,906
541
182
8
0
447,917
11
W
Cthulhu
11,752
534
185
8
0
440,294
5
L
Nemesis
10,972
499
185
8
0
433,100
1
L
Yu Huang
9,591
436
165
8
0
424,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role