Player Matchup

Izanami
Izanami
ByTinoxX
Izanami
Level 62
God Stats
36W - 47L
1,375 SR
Queue Stats
119W - 177L
1,376 Elo+
Solo
Aphrodite
Aphrodite
Dropbopp
Aphrodite
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,480 Elo+
Party 1
Hercules
Hercules
slay-karma_
Hercules
Level 149
God Stats
8W - 11L
1,868 SR
Queue Stats
430W - 395L
1,578 Elo+
Party 1
Team Averages
Level 121
1,581 SR
1,478 Elo+

VS

Team Averages
Level 129
1,688 SR
1,620 Elo+
Danzaburou
Danzaburou
J_Doran_1993
Danzaburou
Level 141
God Stats
48W - 23L
1,701 SR
Queue Stats
658W - 607L
1,585 Elo+
Solo
Geb
Geb
KryIPToniix-
Geb
Level 160
God Stats
15W - 10L
1,684 SR
Queue Stats
1,157W - 460L
1,726 Elo+
Solo
Chang'e
Chang'e
louk45
Chang'e
Level 87
God Stats
3W - 0L
1,680 SR
Queue Stats
6W - 4L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ByTinoxX
Izanami
14
1 / 3 / 1
9,167
655
8,700
10,581
4,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Dropbopp
Aphrodite
13
1 / 2 / 3
8,759
626
9,616
15,009
8,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
slay-karma_
Hercules
13
2 / 5 / 2
8,684
620
9,637
27,224
20,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J_Doran_1993
Danzaburou
15
5 / 1 / 4
10,642
760
19,590
12,352
6,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 0 / 7
10,774
770
13,854
18,585
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
louk45
Chang'e
15
2 / 3 / 7
9,861
704
12,769
14,432
6,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
ByTinoxX
Izanami
1
3
1
0.5
L
Aphrodite
Dropbopp
Aphrodite
1
2
3
1.25
W
Danzaburou
J_Doran_1993
Danzaburou
5
1
4
7
W
3
0
7
6.5
W
Chang'e
louk45
Chang'e
2
3
7
1.83
L
Hercules
slay-karma_
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
46,213
52,814
Taken
45,369
33,777
Mitigated
34,555
22,997
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ByTinoxX
Izanami
8,700
6,439
0
2,634
10,581
4,745
0
5,580
5,001
0
44,428
L
Aphrodite
Dropbopp
Aphrodite
9,616
1,010
5,922
7,653
15,009
8,201
0
7,908
7,101
25,530
0
W
Danzaburou
J_Doran_1993
Danzaburou
19,590
9,287
0
4,122
12,352
6,234
1,227
2,694
9,417
0
60,367
W
13,854
1,679
0
5,371
18,585
22,205
292
4,196
14,189
32,728
0
W
Chang'e
louk45
Chang'e
12,769
977
3,806
5,726
14,432
6,116
776
3,454
10,600
36,149
0
L
Hercules
slay-karma_
Hercules
9,637
2,374
0
6,788
27,224
20,831
0
13,418
13,806
0
15,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
31,277
145
Minions Killed
156
3
Camps Cleared
7
749,620
Distance Traveled
779,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,167
655
96
7
1
238,814
1
L
Aphrodite
8,759
626
37
3
2
272,085
2
W
Danzaburou
10,642
760
83
6
2
256,866
2
W
Geb
10,774
770
14
1
0
259,978
2
W
Chang'e
9,861
704
59
4
5
263,023
0
L
Hercules
8,684
620
12
1
0
238,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role