Player Matchup

Amaterasu
Amaterasu
Marozhenka
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
Serayo010
Artemis
Level 122
God Stats
15W - 11L
1,699 SR
Queue Stats
859W - 827L
1,495 Elo+
Solo
Cthulhu
Cthulhu
roed1109
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 131L
1,521 Elo+
Solo
Hun Batz
Hun Batz
xasler
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
xxxMoHcTePxxx
Yemoja
Level 160
God Stats
4W - 9L
1,115 SR
Queue Stats
671W - 656L
1,533 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,510 Elo+

VS

Team Averages
Level 85
1,501 SR
1,478 Elo+
Vulcan
Vulcan
DurkDan
Vulcan
Level 129
God Stats
4W - 3L
1,503 SR
Queue Stats
170W - 128L
1,612 Elo+
Solo
Fafnir
Fafnir
Leanur
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
Zeus
Zeus
Memento-Mori-A31
Zeus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,510 Elo+
Solo
Yemoja
Yemoja
Yoryio
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 171L
1,605 Elo+
Solo
Chronos
Chronos
gochomax
Chronos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Marozhenka
Amaterasu
17
0 / 5 / 7
11,500
605
6,700
34,971
35,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Serayo010
Artemis
17
1 / 5 / 3
10,490
552
24,154
24,552
12,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
roed1109
Cthulhu
20
3 / 4 / 8
12,662
666
29,801
26,712
40,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
xasler
Hun Batz
19
5 / 8 / 5
12,741
671
16,990
26,276
27,340
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 8
11,335
597
8,886
18,168
17,822
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DurkDan
Vulcan
20
8 / 2 / 11
12,875
678
29,779
15,435
8,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Leanur
Fafnir
19
2 / 4 / 15
11,732
617
9,139
27,256
41,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 17
12,800
674
41,284
16,425
7,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Yoryio
Yemoja
19
1 / 1 / 19
11,476
604
10,868
17,282
14,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
gochomax
Chronos
20
10 / 2 / 10
12,971
683
24,616
26,292
14,898
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
11
Kills
24
24
Deaths
11
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DurkDan
Vulcan
8
2
11
6.75
W
Fafnir
Leanur
Fafnir
2
4
15
2.38
L
Amaterasu
Marozhenka
Amaterasu
0
5
7
0.7
W
3
2
17
5.75
L
Artemis
Serayo010
Artemis
1
5
3
0.5
W
Yemoja
Yoryio
Yemoja
1
1
19
10.5
W
Chronos
gochomax
Chronos
10
2
10
7.5
L
Cthulhu
roed1109
Cthulhu
3
4
8
1.75
L
Hun Batz
xasler
Hun Batz
5
8
5
0.94
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,531
Damage
115,686
130,679
Taken
102,690
132,991
Mitigated
87,210
64,911
Healing
38,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DurkDan
Vulcan
29,779
10,809
339
919
15,435
8,735
1,319
5,507
9,928
60,558
0
W
Fafnir
Leanur
Fafnir
9,139
2,805
52
3,436
27,256
41,382
493
6,715
20,541
14,023
0
L
Amaterasu
Marozhenka
Amaterasu
6,700
1,941
4,361
9,853
34,971
35,113
386
31,717
3,254
0
13,915
W
41,284
6,170
2,872
1,965
16,425
7,987
745
8,786
7,639
72,168
0
L
Artemis
Serayo010
Artemis
24,154
10,703
4,500
5,612
24,552
12,651
220
21,405
3,147
0
48,214
W
Yemoja
Yoryio
Yemoja
10,868
2,862
15,880
3,344
17,282
14,208
168
8,964
8,318
23,812
0
W
Chronos
gochomax
Chronos
24,616
11,658
3,435
5,965
26,292
14,898
5,005
8,715
17,577
43,389
0
L
Cthulhu
roed1109
Cthulhu
29,801
774
4,741
3,902
26,712
40,065
1,164
23,000
3,712
71,161
0
L
Hun Batz
xasler
Hun Batz
16,990
2,491
1,010
3,279
26,276
27,340
2,059
24,423
1,853
0
28,562
L
8,886
2,238
23,056
4,597
18,168
17,822
0
15,141
3,027
17,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,728
Gold Earned
61,854
196
Minions Killed
190
0
Camps Cleared
0
1,646,191
Distance Traveled
1,486,866
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,875
678
64
3
0
310,207
0
W
Fafnir
11,732
617
9
0
0
276,439
1
L
Amaterasu
11,500
605
16
1
0
342,088
0
W
Zeus
12,800
674
71
4
0
313,535
0
L
Artemis
10,490
552
49
3
0
309,483
0
W
Yemoja
11,476
604
17
1
0
277,162
0
W
Chronos
12,971
683
29
2
0
309,523
2
L
Cthulhu
12,662
666
77
4
0
341,855
0
L
Hun Batz
12,741
671
30
2
0
306,413
1
L
Yemoja
11,335
597
24
1
0
346,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role