Player Matchup

Shiva
Shiva
FiZZeSchteven
Shiva
Level 108
God Stats
58W - 44L
1,506 SR
Queue Stats
560W - 561L
1,363 Elo+
Solo
Sol
Sol
VCarrillo1312
Sol
Level 127
God Stats
5W - 4L
1,702 SR
Queue Stats
282W - 295L
1,511 Elo+
Solo
Scylla
Scylla
kaneki97400
Scylla
Level 66
God Stats
5W - 4L
1,506 SR
Queue Stats
58W - 56L
1,371 Elo+
Solo
Awilix
Awilix
peskyto215bcn
Awilix
Level 121
God Stats
4W - 15L
1,209 SR
Queue Stats
220W - 294L
1,420 Elo+
Solo
Loki
Loki
taut_pall
Loki
Level 107
God Stats
13W - 9L
1,463 SR
Queue Stats
591W - 651L
1,351 Elo+
Solo
Team Averages
Level 106
1,477 SR
1,403 Elo+

VS

Team Averages
Level 86
1,481 SR
1,365 Elo+
Artemis
Artemis
AdriSurvey_Corps
Artemis
Level 47
God Stats
17W - 24L
1,383 SR
Queue Stats
183W - 256L
1,237 Elo+
Party 2
Janus
Janus
Barthoni
Janus
Level 102
God Stats
12W - 20L
1,376 SR
Queue Stats
224W - 296L
1,261 Elo+
Party 2
Tyr
Tyr
Ghants502
Tyr
Level 156
God Stats
13W - 16L
1,621 SR
Queue Stats
1,143W - 1,054L
1,544 Elo+
Party 1
Susano
Susano
hakerdelavida
Susano
Level 87
God Stats
123W - 86L
1,525 SR
Queue Stats
512W - 404L
1,551 Elo+
Party 1
Ymir
Ymir
viva_cristo_64
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,420
542
2,060
5,083
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
6 / 0 / 1
6,098
610
7,036
6,095
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
8
1 / 2 / 4
5,267
527
2,916
3,712
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 3 / 6
5,582
558
5,950
7,333
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
9
4 / 3 / 2
5,434
543
4,467
6,660
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
4,122
412
2,016
6,056
1,692
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Barthoni
Janus
7
3 / 5 / 1
4,773
477
2,929
6,398
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,535
554
6,721
7,449
5,023
8
2 / 2 / 2
5,072
507
3,428
6,732
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 4 / 0
4,131
413
893
9,565
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
8
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Janus
Barthoni
Janus
3
5
1
0.7
W
1
0
1
1.5
L
2
1
3
3.5
W
6
0
1
6.5
L
2
2
2
1.5
W
Scylla
1
2
4
1.5
W
3
3
6
2
W
Loki
4
3
2
1.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
15,987
28,883
Taken
36,200
10,515
Mitigated
15,681
10,108
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,016
636
16
965
6,056
1,692
0
777
5,279
0
13,859
L
Janus
Barthoni
Janus
2,929
244
11
758
6,398
1,625
0
1,025
5,373
14,694
0
W
2,060
280
0
2,781
5,083
2,766
0
0
5,083
0
31,049
L
6,721
490
0
2,136
7,449
5,023
0
1,741
5,708
0
28,747
W
7,036
4,135
0
4,158
6,095
1,863
0
1,016
5,051
36,609
0
L
3,428
1,163
0
2,114
6,732
2,401
0
1,053
5,679
0
21,897
W
Scylla
2,916
532
0
939
3,712
1,200
380
368
3,304
25,606
0
W
5,950
2,673
0
1,468
7,333
2,529
0
1,088
6,165
0
17,997
W
Loki
4,467
1,034
0
762
6,660
2,157
0
1,088
5,458
0
25,767
L
893
408
0
340
9,565
4,940
0
5,356
4,209
5,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
23,633
230
Minions Killed
146
0
Camps Cleared
0
941,268
Distance Traveled
849,538
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,122
412
21
2
0
120,033
1
L
Janus
4,773
477
26
3
0
168,462
1
W
Shiva
5,420
542
66
7
0
180,311
0
L
Tyr
5,535
554
47
5
0
205,550
2
W
Sol
6,098
610
52
5
0
180,522
3
L
Susano
5,072
507
46
5
0
195,488
0
W
Scylla
5,267
527
35
4
0
167,309
3
W
Awilix
5,582
558
34
3
0
222,987
0
W
Loki
5,434
543
43
4
0
190,139
2
L
Ymir
4,131
413
6
1
0
160,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role