Player Matchup

Nike
Nike
AngelCervantes5
Nike
Level 85
God Stats
0W - 3L
1,327 SR
Queue Stats
62W - 85L
1,409 Elo+
Party 1
Janus
Janus
EDMJOE6810
Janus
Level 106
God Stats
2W - 6L
1,332 SR
Queue Stats
132W - 159L
1,414 Elo+
Party 1
Thanatos
Thanatos
Nsomniak
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
Psychofunkk
Bastet
Level 159
God Stats
30W - 24L
1,527 SR
Queue Stats
779W - 851L
1,455 Elo+
Solo
Artio
Artio
tripntoker
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 95
1,437 SR
1,456 Elo+

VS

Team Averages
Level 80
1,581 SR
1,538 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Buudap3204
Nox
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,470 Elo+
Solo
Bellona
Bellona
Sasquatch_WENT02
Bellona
Level 76
God Stats
2W - 4L
1,659 SR
Queue Stats
242W - 214L
1,618 Elo+
Party 2
Agni
Agni
Villifyyy
Agni
Level 28
God Stats
5W - 5L
1,743 SR
Queue Stats
249W - 185L
1,646 Elo+
Party 2
Jormungandr
Jormungandr
kinjimo324
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
6,587
599
8,167
15,539
7,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
14
2 / 9 / 3
7,922
720
6,059
12,067
4,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Nsomniak
Thanatos
13
2 / 7 / 3
7,657
696
4,453
13,587
6,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
16
5 / 4 / 2
8,324
757
11,743
12,664
6,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
12
1 / 7 / 3
7,143
649
1,860
16,000
16,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 4 / 12
9,001
818
8,778
7,790
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 20
9,486
862
8,074
9,989
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 3 / 21
10,602
964
15,921
17,213
17,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
18
14 / 2 / 17
11,329
1,030
24,186
10,427
3,954
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
kinjimo324
Jormungandr
17
4 / 1 / 25
9,382
853
7,233
9,869
8,036
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
131
10
Kills
36
36
Deaths
12
15
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
12
3.25
L
0
9
4
0.22
W
5
2
20
7.5
L
Janus
2
9
3
0.39
L
Thanatos
Nsomniak
Thanatos
2
7
3
0.5
L
Bastet
5
4
2
1.5
W
6
3
21
5.5
W
Agni
14
2
17
11.25
W
Jormungandr
kinjimo324
Jormungandr
4
1
25
16.5
L
Artio
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
64,192
69,857
Taken
55,288
40,895
Mitigated
37,166
13,209
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,778
3,877
1,891
556
7,790
3,514
2,646
1,894
5,896
0
14,262
L
8,167
685
735
1,251
15,539
7,131
0
8,006
7,533
0
11,803
W
8,074
666
683
2,492
9,989
4,390
2,501
1,609
8,380
14,836
0
L
Janus
6,059
225
32
49
12,067
4,805
468
6,414
5,653
17,561
0
L
Thanatos
Nsomniak
Thanatos
4,453
1,046
0
3,686
13,587
6,668
0
8,652
4,935
0
9,253
L
Bastet
11,743
1,490
670
3,401
12,664
6,124
0
6,911
5,753
0
20,304
W
15,921
3,435
3,509
4,084
17,213
17,272
809
2,155
15,058
0
24,822
W
Agni
24,186
3,485
1,572
4,584
10,427
3,954
708
541
9,886
45,740
0
W
Jormungandr
kinjimo324
Jormungandr
7,233
1,552
353
1,423
9,869
8,036
465
1,720
8,149
14,256
0
L
Artio
1,860
162
384
3,001
16,000
16,167
0
9,510
6,490
6,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
49,800
66
Minions Killed
113
0
Camps Cleared
0
821,741
Distance Traveled
1,021,671
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,001
818
12
1
0
182,558
2
L
Nike
6,587
599
6
1
0
169,864
0
W
Nox
9,486
862
19
2
0
198,841
0
L
Janus
7,922
720
24
2
0
149,013
0
L
Thanatos
7,657
696
10
1
0
167,690
0
L
Bastet
8,324
757
17
2
0
196,231
0
W
Bellona
10,602
964
27
2
0
202,794
3
W
Agni
11,329
1,030
38
3
0
217,167
4
W
Jormungandr
9,382
853
17
2
0
220,311
0
L
Artio
7,143
649
9
1
0
138,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role