Player Matchup

Vamana
Vamana
BlackButler1880
Vamana
Level 86
God Stats
2W - 4L
1,581 SR
Queue Stats
176W - 183L
1,414 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GinjaNinjaJohn
Tsukuyomi
Level 73
God Stats
0W - 2L
1,250 SR
Queue Stats
104W - 81L
1,527 Elo+
Solo
Hades
Hades
Keukeul1757
Hades
Level 109
God Stats
1W - 1L
1,216 SR
Queue Stats
105W - 104L
1,355 Elo+
Party 3
Chaac
Chaac
punctdani
Chaac
Level 138
God Stats
19W - 12L
1,660 SR
Queue Stats
742W - 778L
1,491 Elo+
Solo
Chang'e
Chang'e
МировойПельмень
Chang'e
Level 152
God Stats
1W - 3L
1,356 SR
Queue Stats
187W - 195L
1,498 Elo+
Solo
Team Averages
Level 112
1,413 SR
1,457 Elo+

VS

Team Averages
Level 107
1,458 SR
1,482 Elo+
Guan Yu
Guan Yu
Antho_Ekinox01
Guan Yu
Level 88
God Stats
8W - 7L
1,247 SR
Queue Stats
268W - 301L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
Bennig718
Kuzenbo
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 64L
1,582 Elo+
Party 1
Eset
Eset
MetallBorke
Eset
Level 156
God Stats
5W - 3L
1,748 SR
Queue Stats
254W - 276L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
ohikosll
Cernunnos
Level 103
God Stats
1W - 0L
1,292 SR
Queue Stats
34W - 43L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
two1popugaichika
Hou Yi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 44L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 10
12,534
737
16,836
29,988
33,853
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
GinjaNinjaJohn
Tsukuyomi
20
7 / 8 / 14
12,664
745
25,871
21,164
10,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 7 / 19
11,907
700
24,417
25,347
22,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
punctdani
Chaac
17
3 / 8 / 12
10,771
634
16,773
27,553
27,357
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 5 / 11
11,325
666
12,309
21,628
16,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
12,723
748
11,092
23,655
31,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Bennig718
Kuzenbo
20
8 / 6 / 21
13,017
766
17,898
28,617
56,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 7 / 18
11,967
704
13,749
17,796
8,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ohikosll
Cernunnos
19
5 / 7 / 16
12,295
723
18,657
22,772
11,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 5 / 15
14,042
826
36,163
21,488
12,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
116
31
Kills
33
34
Deaths
31
66
Assists
83
Player
Kills
Deaths
Assists
KDA
W
6
6
13
2.08
W
Kuzenbo
Bennig718
Kuzenbo
8
6
21
3.08
L
13
6
10
3
L
Tsukuyomi
GinjaNinjaJohn
Tsukuyomi
7
8
14
1.75
L
3
7
19
1.79
W
3
7
18
1.71
W
Cernunnos
ohikosll
Cernunnos
5
7
16
1.86
L
Chaac
punctdani
Chaac
3
8
12
1.13
W
11
5
15
3.7
L
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,206
Damage
97,559
125,680
Taken
114,328
110,550
Mitigated
119,743
44,996
Healing
39,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,092
1,489
7,202
6,740
23,655
31,074
624
8,796
14,859
0
24,959
W
Kuzenbo
Bennig718
Kuzenbo
17,898
4,948
1,018
3,173
28,617
56,775
821
7,813
20,804
26,455
0
L
16,836
5,240
2,991
10,000
29,988
33,853
140
7,092
22,425
39
25,157
L
Tsukuyomi
GinjaNinjaJohn
Tsukuyomi
25,871
5,068
596
1,885
21,164
10,398
1,169
3,438
17,571
0
50,358
L
24,417
841
2,588
5,072
25,347
22,190
388
4,934
20,139
47,599
0
W
13,749
1,231
5,334
3,106
17,796
8,325
1,021
4,347
13,449
34,110
0
W
Cernunnos
ohikosll
Cernunnos
18,657
11,101
712
4,827
22,772
11,233
2,643
7,656
15,116
0
39,063
L
Chaac
punctdani
Chaac
16,773
1,720
907
4,751
27,553
27,357
0
7,692
19,491
260
32,515
W
36,163
18,710
2,367
5,449
21,488
12,336
3,381
8,309
13,017
0
55,850
L
12,309
1,280
8,169
8,037
21,628
16,752
1,161
7,018
14,407
28,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,201
Gold Earned
64,044
161
Minions Killed
154
0
Camps Cleared
0
1,388,305
Distance Traveled
1,450,624
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,723
748
27
2
0
292,604
0
W
Kuzenbo
13,017
766
10
1
0
326,888
0
L
Vamana
12,534
737
10
1
0
307,354
2
L
Tsukuyomi
12,664
745
32
2
0
317,191
1
L
Hades
11,907
700
52
3
0
239,117
2
W
Eset
11,967
704
38
2
0
259,775
0
W
Cernunnos
12,295
723
46
3
0
274,691
1
L
Chaac
10,771
634
28
2
0
241,376
0
W
Hou Yi
14,042
826
33
2
0
296,666
4
L
Chang'e
11,325
666
39
2
0
283,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role