Player Matchup

Heimdallr
Heimdallr
Jramatize
Heimdallr
Level 24
God Stats
4W - 2L
1,740 SR
Queue Stats
113W - 21L
1,739 Elo+
Party 1
Sobek
Sobek
RoomOnFire2468
Sobek
Level 17
God Stats
0W - 4L
1,180 SR
Queue Stats
67W - 113L
1,202 Elo+
Party 1
Mulan
Mulan
SilverSaint26
Mulan
Level 160
God Stats
47W - 48L
1,525 SR
Queue Stats
521W - 467L
1,453 Elo+
Party 1
Team Averages
Level 67
1,482 SR
1,465 Elo+

VS

Team Averages
Level 109
1,498 SR
1,428 Elo+
Ares
Ares
DaniloSantos210
Ares
Level 137
God Stats
4W - 1L
1,505 SR
Queue Stats
118W - 141L
1,434 Elo+
Solo
Neith
Neith
Gusmorth
Neith
Level 146
God Stats
2W - 2L
1,707 SR
Queue Stats
7W - 12L
1,455 Elo+
Solo
Hades
Hades
theFallen_Rises
Hades
Level 45
God Stats
2W - 10L
1,282 SR
Queue Stats
95W - 126L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jramatize
Heimdallr
10
0 / 3 / 3
6,630
663
6,951
8,737
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 5 / 0
7,115
712
3,854
11,496
12,385
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 2
5,968
597
8,310
11,707
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,586
759
7,238
7,728
6,674
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Gusmorth
Neith
13
5 / 0 / 8
8,025
803
12,830
6,562
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 3 / 5
7,923
792
7,505
9,821
6,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
14
14
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Neith
Gusmorth
Neith
5
0
8
9
L
Heimdallr
Jramatize
Heimdallr
0
3
3
0.5
L
3
5
0
0.6
L
0
6
2
0.17
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
27,573
31,940
Taken
24,111
25,402
Mitigated
16,255
4,020
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,238
522
0
855
7,728
6,674
0
1,205
6,263
16,409
0
W
Neith
Gusmorth
Neith
12,830
5,519
0
2,056
6,562
3,516
372
1,012
5,396
0
30,454
L
Heimdallr
Jramatize
Heimdallr
6,951
3,325
0
1,476
8,737
3,780
0
4,723
4,014
0
21,773
L
3,854
666
0
705
11,496
12,385
0
5,906
5,590
9,276
0
L
8,310
1,818
0
1,839
11,707
9,237
0
4,355
7,352
0
14,304
W
7,505
1,120
622
3,715
9,821
6,065
202
1,970
7,650
22,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,713
Gold Earned
23,534
67
Minions Killed
105
4
Camps Cleared
4
470,726
Distance Traveled
605,171
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,586
759
20
2
0
189,696
2
W
Neith
8,025
803
50
5
1
178,512
4
L
Heimdallr
6,630
663
37
4
3
158,242
3
L
Sobek
7,115
712
7
1
1
157,722
1
L
Mulan
5,968
597
23
2
0
154,762
6
W
Hades
7,923
792
35
4
3
236,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role