Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bubbliness
Sylvanus
Level 23
God Stats
3W - 3L
1,676 SR
Queue Stats
194W - 149L
1,555 Elo+
Party 1
Ra
Ra
MéLe
Ra
Level 157
God Stats
1W - 13L
1,126 SR
Queue Stats
567W - 618L
1,513 Elo+
Solo
Charybdis
Charybdis
PinkNekoo
Charybdis
Level 103
God Stats
6W - 9L
1,446 SR
Queue Stats
213W - 182L
1,538 Elo+
Party 1
Rama
Rama
Weediness
Rama
Level 6
God Stats
9W - 4L
1,500 SR
Queue Stats
361W - 275L
1,639 Elo+
Party 1
Team Averages
Level 90
1,450 SR
1,549 Elo+

VS

Team Averages
Level 114
1,572 SR
1,505 Elo+
Mulan
Mulan
JDaWay
Mulan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
378W - 353L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Nòvox
Erlang Shen
Level 141
God Stats
2W - 0L
1,720 SR
Queue Stats
345W - 318L
1,537 Elo+
Solo
Athena
Athena
PainKïller
Athena
Level 154
God Stats
6W - 8L
1,484 SR
Queue Stats
326W - 351L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Simina
Morgan Le Fay
Level 125
God Stats
73W - 46L
1,657 SR
Queue Stats
224W - 214L
1,517 Elo+
Solo
Xbalanque
Xbalanque
tHeDokutaH
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 2
6,995
466
6,174
10,185
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Bubbliness
Sylvanus
11
0 / 2 / 0
5,972
398
3,468
11,232
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ra
12
0 / 3 / 2
7,254
484
5,719
9,950
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
PinkNekoo
Charybdis
14
2 / 1 / 0
8,062
537
3,010
8,649
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
15
3 / 2 / 2
9,372
625
16,250
11,723
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JDaWay
Mulan
15
2 / 2 / 1
8,310
554
9,160
15,433
14,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Nòvox
Erlang Shen
12
0 / 1 / 4
6,935
462
4,469
11,853
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
12
2 / 1 / 5
7,738
516
5,864
14,546
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Simina
Morgan Le Fay
15
5 / 0 / 0
8,589
573
10,404
6,823
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
tHeDokutaH
Xbalanque
14
1 / 2 / 2
8,027
535
7,065
8,126
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
10
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
2
1
L
Sylvanus
Bubbliness
Sylvanus
0
2
0
0
W
Mulan
JDaWay
Mulan
2
2
1
1.25
L
Ra
0
3
2
0.33
W
Erlang Shen
Nòvox
Erlang Shen
0
1
4
2
W
Athena
2
1
5
4.5
L
Charybdis
PinkNekoo
Charybdis
2
1
0
2
W
Morgan Le Fay
Simina
Morgan Le Fay
5
0
0
5
L
Rama
3
2
2
2
W
Xbalanque
tHeDokutaH
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,621
Damage
36,962
51,739
Taken
56,781
26,964
Mitigated
38,646
20,038
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,174
341
0
4,714
10,185
3,577
0
3,438
6,747
51,577
0
L
Sylvanus
Bubbliness
Sylvanus
3,468
748
986
2,557
11,232
8,223
0
5,253
5,979
23,353
9,459
W
Mulan
JDaWay
Mulan
9,160
848
0
6,892
15,433
14,156
968
1,390
14,043
0
65,027
L
Ra
5,719
561
545
1,580
9,950
5,526
0
5,534
4,416
57,310
0
W
Erlang Shen
Nòvox
Erlang Shen
4,469
2,419
0
2,908
11,853
5,440
0
3,737
8,116
0
49,505
W
Athena
5,864
1,456
0
2,615
14,546
12,502
92
5,830
8,716
19,345
0
L
Charybdis
PinkNekoo
Charybdis
3,010
1,722
0
3,724
8,649
3,154
0
994
7,655
0
60,406
W
Morgan Le Fay
Simina
Morgan Le Fay
10,404
1,098
117
2,921
6,823
3,339
0
3,520
3,303
83,859
0
L
Rama
16,250
10,285
0
5,932
11,723
6,484
0
1,049
10,674
0
83,303
W
Xbalanque
tHeDokutaH
Xbalanque
7,065
3,101
0
2,480
8,126
3,209
82
616
7,510
0
70,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
39,599
497
Minions Killed
470
0
Camps Cleared
0
1,478,172
Distance Traveled
1,544,615
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,995
466
95
6
0
322,406
2
L
Sylvanus
5,972
398
46
3
0
282,656
3
W
Mulan
8,310
554
114
8
0
292,642
0
L
Ra
7,254
484
104
7
0
306,325
5
W
Erlang Shen
6,935
462
74
5
0
354,357
7
W
Athena
7,738
516
24
2
0
335,202
5
L
Charybdis
8,062
537
114
8
0
281,757
8
W
Morgan Le Fay
8,589
573
146
10
0
304,120
5
L
Rama
9,372
625
138
9
0
285,028
6
W
Xbalanque
8,027
535
112
7
0
258,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role