Player Matchup

Zeus
Zeus
HEARINGLEMON
Zeus
Level 29
God Stats
34W - 34L
1,450 SR
Queue Stats
51W - 83L
1,282 Elo+
Party 3
Artemis
Artemis
ItsBrachydios
Artemis
Level 48
God Stats
51W - 31L
1,727 SR
Queue Stats
185W - 230L
1,400 Elo+
Party 1
Chang'e
Chang'e
Lunnyxv
Chang'e
Level 25
God Stats
55W - 68L
1,471 SR
Queue Stats
186W - 230L
1,400 Elo+
Party 1
Mulan
Mulan
Shukkoku
Mulan
Level 82
God Stats
12W - 9L
1,523 SR
Queue Stats
176W - 221L
1,341 Elo+
Party 3
Bakasura
Bakasura
vAshurra
Bakasura
Level 104
God Stats
8W - 6L
1,646 SR
Queue Stats
237W - 278L
1,399 Elo+
Party 3
Team Averages
Level 58
1,563 SR
1,364 Elo+

VS

Team Averages
Level 49
1,527 SR
1,414 Elo+
Zeus
Zeus
Ki-Khaled
Zeus
Level 104
God Stats
26W - 23L
1,556 SR
Queue Stats
780W - 814L
1,394 Elo+
Party 2
Chaac
Chaac
MJDSAMA
Chaac
Level 43
God Stats
1W - 1L
1,679 SR
Queue Stats
16W - 24L
1,328 Elo+
Party 2
Ao Kuang
Ao Kuang
RAMISMO03
Ao Kuang
Level 40
God Stats
4W - 11L
1,402 SR
Queue Stats
91W - 94L
1,347 Elo+
Solo
Vamana
Vamana
Thakela_07
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Skadi
Skadi
blah_blah008
Skadi
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 5
14,420
555
15,925
13,870
6,640
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
19
4 / 6 / 7
13,024
501
14,058
22,488
9,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Lunnyxv
Chang'e
19
6 / 5 / 6
12,429
478
14,555
20,137
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Shukkoku
Mulan
20
8 / 1 / 14
14,347
552
18,402
27,591
28,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
vAshurra
Bakasura
20
6 / 1 / 8
14,764
568
20,037
22,602
12,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 8 / 4
10,875
418
17,853
15,362
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MJDSAMA
Chaac
15
1 / 9 / 2
9,641
371
9,532
29,876
21,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
RAMISMO03
Ao Kuang
17
4 / 6 / 3
11,065
426
6,620
24,981
11,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Thakela_07
Vamana
16
2 / 5 / 7
10,291
396
12,560
25,560
19,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 9 / 2
12,419
478
13,303
19,728
8,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
33
Kills
15
15
Deaths
37
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
W
Artemis
4
6
7
1.25
L
Zeus
4
8
4
0.75
W
Chang'e
Lunnyxv
Chang'e
6
5
6
1.8
L
Chaac
MJDSAMA
Chaac
1
9
2
0.22
L
Ao Kuang
RAMISMO03
Ao Kuang
4
6
3
0.92
W
Mulan
Shukkoku
Mulan
8
1
14
15
L
Vamana
Thakela_07
Vamana
2
5
7
1.1
L
4
9
2
0.56
W
Bakasura
vAshurra
Bakasura
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,977
Damage
59,868
106,688
Taken
115,507
65,431
Mitigated
66,733
48,110
Healing
29,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,925
1,575
259
3,975
13,870
6,640
0
2,947
10,923
133,197
0
W
Artemis
14,058
8,671
0
8,751
22,488
9,968
7,433
6,150
16,338
0
105,381
L
Zeus
17,853
2,131
0
1,523
15,362
5,756
517
4,387
10,265
88,169
0
W
Chang'e
Lunnyxv
Chang'e
14,555
1,621
4,439
8,065
20,137
8,384
2,302
3,797
16,340
71,123
0
L
Chaac
MJDSAMA
Chaac
9,532
3,323
0
9,567
29,876
21,917
0
6,861
22,052
0
57,286
L
Ao Kuang
RAMISMO03
Ao Kuang
6,620
886
0
8,255
24,981
11,297
0
2,526
22,154
77,864
0
W
Mulan
Shukkoku
Mulan
18,402
2,209
0
13,371
27,591
28,061
1,212
8,372
19,219
0
95,806
L
Vamana
Thakela_07
Vamana
12,560
6,985
271
6,608
25,560
19,611
0
9,580
15,015
0
64,290
L
13,303
5,201
214
3,263
19,728
8,152
1,073
7,313
11,870
0
93,006
W
Bakasura
vAshurra
Bakasura
20,037
12,049
0
9,250
22,602
12,378
2,114
4,847
17,755
0
148,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,984
Gold Earned
54,291
810
Minions Killed
480
0
Camps Cleared
0
2,398,431
Distance Traveled
2,291,338
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,420
555
208
8
0
471,402
5
W
Artemis
13,024
501
133
5
0
366,920
1
L
Zeus
10,875
418
125
5
0
454,108
0
W
Chang'e
12,429
478
103
4
0
431,648
5
L
Chaac
9,641
371
64
2
0
417,714
0
L
Ao Kuang
11,065
426
97
4
0
453,364
10
W
Mulan
14,347
552
136
5
0
496,961
1
L
Vamana
10,291
396
62
2
0
502,997
1
L
Skadi
12,419
478
132
5
0
463,155
3
W
Bakasura
14,764
568
230
9
0
631,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role