Player Matchup

Odin
Odin
Anngeell
Odin
Level 80
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
KirbyFighter
Fenrir
Level 81
God Stats
1W - 1L
1,312 SR
Queue Stats
89W - 78L
1,468 Elo+
Party 1
Apollo
Apollo
Plusterpanda
Apollo
Level 65
God Stats
4W - 3L
1,242 SR
Queue Stats
100W - 90L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
Radusul
Baron Samedi
Level 85
God Stats
5W - 3L
1,566 SR
Queue Stats
127W - 122L
1,417 Elo+
Party 1
Ymir
Ymir
immortaltouch
Ymir
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 57L
1,478 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,462 Elo+

VS

Team Averages
Level 91
1,427 SR
1,471 Elo+
Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dajur
Osiris
Level 69
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Laloutresucrée
Anhur
Level 67
God Stats
2W - 5L
1,523 SR
Queue Stats
179W - 207L
1,400 Elo+
Solo
Athena
Athena
Oskolok
Athena
Level 144
God Stats
1W - 4L
1,116 SR
Queue Stats
22W - 25L
1,518 Elo+
Solo
Poseidon
Poseidon
sadsouichi
Poseidon
Level 68
God Stats
3W - 10L
1,215 SR
Queue Stats
123W - 114L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 2 / 6
7,026
413
5,979
12,940
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
3 / 3 / 5
8,459
498
7,151
16,426
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
15
6 / 0 / 4
9,843
579
11,118
12,444
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Radusul
Baron Samedi
14
5 / 3 / 2
8,406
494
9,396
10,968
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 7
8,828
519
8,086
16,143
13,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 3 / 2
8,790
517
12,553
19,053
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Dajur
Osiris
15
1 / 3 / 3
8,751
515
8,755
12,732
13,381
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 0
8,180
481
9,564
13,375
5,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Oskolok
Athena
8
0 / 4 / 1
6,412
377
2,690
10,564
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
sadsouichi
Poseidon
14
2 / 6 / 2
8,457
497
6,857
11,183
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
8
8
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
2
2
W
Odin
1
2
6
2
L
Osiris
Dajur
Osiris
1
3
3
0.83
W
Fenrir
3
3
5
1.83
L
0
2
0
0
L
Athena
Oskolok
Athena
0
4
1
0.13
W
Apollo
6
0
4
8
W
Baron Samedi
Radusul
Baron Samedi
5
3
2
2
W
3
0
7
6.5
L
Poseidon
sadsouichi
Poseidon
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
40,419
68,921
Taken
66,907
44,274
Mitigated
37,237
22,658
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,553
3,089
0
8,216
19,053
7,556
20
4,935
13,987
0
62,689
W
Odin
5,979
1,003
0
2,869
12,940
11,433
0
302
12,638
0
29,572
L
Osiris
Dajur
Osiris
8,755
3,329
0
500
12,732
13,381
682
1,687
10,670
0
60,269
W
Fenrir
7,151
1,844
0
3,802
16,426
8,681
0
3,390
13,036
0
63,486
L
9,564
5,211
0
6,871
13,375
5,179
141
2,141
11,234
0
72,111
L
Athena
Oskolok
Athena
2,690
635
424
2,058
10,564
6,831
0
4,064
6,468
12,660
0
W
Apollo
11,118
6,307
0
4,981
12,444
4,533
1,921
682
11,762
0
60,366
W
Baron Samedi
Radusul
Baron Samedi
9,396
935
1,038
2,319
10,968
5,749
707
2,405
8,563
54,078
0
W
8,086
2,185
2,928
4,721
16,143
13,878
0
2,768
13,375
39,277
0
L
Poseidon
sadsouichi
Poseidon
6,857
1,148
0
2,488
11,183
4,290
546
4,655
6,428
64,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
40,590
387
Minions Killed
408
0
Camps Cleared
0
1,556,822
Distance Traveled
1,420,280
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,790
517
81
5
0
358,322
1
W
Odin
7,026
413
48
3
0
300,756
5
L
Osiris
8,751
515
95
6
0
290,951
4
W
Fenrir
8,459
498
107
6
0
332,842
1
L
Anhur
8,180
481
107
6
0
270,742
1
L
Athena
6,412
377
19
1
0
204,438
0
W
Apollo
9,843
579
112
7
0
313,488
2
W
Baron Samedi
8,406
494
75
4
0
290,540
4
W
Ymir
8,828
519
45
3
0
319,196
1
L
Poseidon
8,457
497
106
6
0
295,827
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role