Player Matchup

Bacchus
Bacchus
Elisubwolffa
Bacchus
Level 33
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 22L
1,150 Elo+
Party 2
Neith
Neith
GodWillRise7
Neith
Level 43
God Stats
8W - 10L
1,634 SR
Queue Stats
30W - 37L
1,526 Elo+
Party 1
Tyr
Tyr
KingDeeGiants42
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,150 Elo+
Party 2
Zeus
Zeus
Lazydreams01
Zeus
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 293L
1,501 Elo+
Party 1
Awilix
Awilix
MongooseSquire
Awilix
Level 114
God Stats
4W - 7L
1,304 SR
Queue Stats
127W - 154L
1,470 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,359 Elo+

VS

Team Averages
Level 120
1,599 SR
1,479 Elo+
Neith
Neith
Coffeenia
Neith
Level 98
God Stats
273W - 295L
1,490 SR
Queue Stats
310W - 349L
1,391 Elo+
Solo
Da Ji
Da Ji
FuGeri
Da Ji
Level 158
God Stats
20W - 24L
1,515 SR
Queue Stats
95W - 105L
1,552 Elo+
Solo
Cliodhna
Cliodhna
KepKep808
Cliodhna
Level 140
God Stats
1W - 3L
1,648 SR
Queue Stats
40W - 49L
1,478 Elo+
Solo
Cerberus
Cerberus
iNSIGTHIRD
Cerberus
Level 100
God Stats
114W - 83L
1,631 SR
Queue Stats
366W - 390L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
thewillist
Kumbhakarna
Level 103
God Stats
10W - 3L
1,712 SR
Queue Stats
296W - 293L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elisubwolffa
Bacchus
11
0 / 0 / 2
6,517
407
4,538
9,223
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 3 / 1
6,704
419
4,171
9,144
3,562
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,908
432
1,936
9,458
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 3
7,423
464
5,198
7,933
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
3 / 2 / 2
7,284
455
5,800
12,412
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coffeenia
Neith
13
1 / 1 / 2
7,727
483
6,962
5,790
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
FuGeri
Da Ji
13
4 / 4 / 0
8,111
507
5,817
9,501
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
KepKep808
Cliodhna
16
4 / 1 / 1
10,176
636
8,026
11,288
6,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
iNSIGTHIRD
Cerberus
15
3 / 0 / 4
8,635
540
7,168
10,854
6,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
thewillist
Kumbhakarna
11
1 / 2 / 3
7,358
460
3,539
12,334
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
13
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Coffeenia
Neith
1
1
2
2
L
Bacchus
Elisubwolffa
Bacchus
0
0
2
1
W
Da Ji
FuGeri
Da Ji
4
4
0
1
L
3
3
1
1.17
W
Cliodhna
KepKep808
Cliodhna
4
1
1
4.5
L
1
4
0
0.25
L
0
4
3
0.38
L
3
2
2
2
W
Cerberus
iNSIGTHIRD
Cerberus
3
0
4
5
W
Kumbhakarna
thewillist
Kumbhakarna
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,643
Damage
31,512
48,170
Taken
49,767
27,893
Mitigated
26,628
8,371
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coffeenia
Neith
6,962
1,964
0
2,156
5,790
2,816
722
2,035
3,755
0
54,403
L
Bacchus
Elisubwolffa
Bacchus
4,538
608
266
1,922
9,223
9,394
0
1,543
7,680
21,664
0
W
Da Ji
FuGeri
Da Ji
5,817
1,145
0
3,246
9,501
3,476
252
1,377
8,124
0
46,433
L
4,171
2,011
0
2,048
9,144
3,562
53
3,063
6,081
0
39,562
W
Cliodhna
KepKep808
Cliodhna
8,026
1,113
0
5,598
11,288
6,221
102
1,185
9,808
0
90,849
L
1,936
474
0
741
9,458
7,887
0
0
9,458
8,145
26,755
L
5,198
1,175
0
678
7,933
2,212
204
2,811
5,122
59,892
0
L
5,800
2,351
0
2,716
12,412
4,838
0
3,290
9,122
0
42,046
W
Cerberus
iNSIGTHIRD
Cerberus
7,168
349
69
3,526
10,854
6,079
331
3,777
7,077
55,528
0
W
Kumbhakarna
thewillist
Kumbhakarna
3,539
641
0
2,032
12,334
8,036
0
1,974
10,360
23,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
42,007
333
Minions Killed
483
0
Camps Cleared
0
1,462,335
Distance Traveled
1,451,632
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,727
483
100
6
0
268,129
3
L
Bacchus
6,517
407
32
2
0
283,613
2
W
Da Ji
8,111
507
90
6
0
256,058
3
L
Neith
6,704
419
59
4
0
271,621
12
W
Cliodhna
10,176
636
173
11
0
311,778
2
L
Tyr
6,908
432
71
4
0
300,940
4
L
Zeus
7,423
464
103
6
0
228,126
0
L
Awilix
7,284
455
68
4
0
378,035
3
W
Cerberus
8,635
540
92
6
0
339,729
2
W
Kumbhakarna
7,358
460
28
2
0
275,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role