Player Matchup

Bastet
Bastet
DeluxeEdition2
Bastet
Level 29
God Stats
4W - 1L
1,830 SR
Queue Stats
176W - 115L
1,714 Elo+
Party 1
Gilgamesh
Gilgamesh
ImUnbreakable
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,548 Elo+
Party 2
Discordia
Discordia
L5utiger21
Discordia
Level 129
God Stats
6W - 4L
1,528 SR
Queue Stats
271W - 200L
1,686 Elo+
Party 1
Neith
Neith
VenifyTV
Neith
Level 4
God Stats
2W - 1L
1,321 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 43
God Stats
127W - 91L
1,560 SR
Queue Stats
133W - 103L
1,527 Elo+
Party 2
Team Averages
Level 61
1,548 SR
1,595 Elo+

VS

Team Averages
Level 88
1,474 SR
1,517 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Jespr77
Sun Wukong
Level 48
God Stats
3W - 8L
1,190 SR
Queue Stats
91W - 109L
1,391 Elo+
Solo
Susano
Susano
SkipiOP
Susano
Level 126
God Stats
21W - 23L
1,517 SR
Queue Stats
505W - 478L
1,575 Elo+
Party 3
Fafnir
Fafnir
The_Lost_God999
Fafnir
Level 91
God Stats
7W - 8L
1,616 SR
Queue Stats
84W - 67L
1,605 Elo+
Party 3
Xbalanque
Xbalanque
xShoro
Xbalanque
Level 69
God Stats
4W - 4L
1,548 SR
Queue Stats
162W - 148L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,920
522
14,823
12,707
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ImUnbreakable
Gilgamesh
14
1 / 1 / 0
8,635
454
1,710
6,280
2,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
L5utiger21
Discordia
15
1 / 1 / 3
9,088
478
6,318
6,592
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VenifyTV
Neith
15
0 / 0 / 1
9,095
479
2,489
5,205
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
4 / 0 / 3
10,315
543
10,914
9,429
5,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 1 / 1
8,210
432
2,417
8,649
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jespr77
Sun Wukong
14
0 / 5 / 0
7,895
416
2,689
16,301
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
SkipiOP
Susano
13
1 / 4 / 1
7,885
415
3,176
14,034
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
7,850
413
989
12,012
11,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
xShoro
Xbalanque
16
0 / 1 / 0
9,126
480
3,460
7,913
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
1
1
1.5
W
6
0
4
8
W
Gilgamesh
ImUnbreakable
Gilgamesh
1
1
0
1
L
Sun Wukong
Jespr77
Sun Wukong
0
5
0
0
W
Discordia
L5utiger21
Discordia
1
1
3
2.5
L
Susano
SkipiOP
Susano
1
4
1
0.38
L
0
1
1
0.5
W
Neith
VenifyTV
Neith
0
0
1
0.5
W
Sylvanus
4
0
3
5.5
L
Xbalanque
xShoro
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,254
Damage
12,731
40,213
Taken
58,909
18,843
Mitigated
34,712
17,929
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,417
277
0
2,241
8,649
3,326
0
2,841
5,808
66,469
0
W
14,823
4,436
0
4,274
12,707
5,406
287
745
11,892
0
89,461
W
Gilgamesh
ImUnbreakable
Gilgamesh
1,710
620
2,726
1,779
6,280
2,864
0
368
5,877
0
17,813
L
Sun Wukong
Jespr77
Sun Wukong
2,689
298
0
5,010
16,301
10,122
0
8,155
8,146
1,040
55,627
W
Discordia
L5utiger21
Discordia
6,318
278
0
975
6,592
2,328
629
641
5,951
92,305
0
L
Susano
SkipiOP
Susano
3,176
972
0
4,971
14,034
5,827
0
1,468
12,566
0
58,601
L
989
127
2,010
3,891
12,012
11,820
0
3,017
8,353
24,414
0
W
Neith
VenifyTV
Neith
2,489
946
0
2,544
5,205
2,549
1,203
132
5,073
0
78,082
W
Sylvanus
10,914
4,098
467
5,164
9,429
5,696
283
1,520
7,539
67,907
16,685
L
Xbalanque
xShoro
Xbalanque
3,460
827
0
3,255
7,913
3,617
0
0
7,913
0
88,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
40,966
621
Minions Killed
528
0
Camps Cleared
0
1,871,748
Distance Traveled
1,857,995
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,210
432
118
6
0
360,354
4
W
Bastet
9,920
522
116
6
0
417,118
1
W
Gilgamesh
8,635
454
33
2
0
392,962
7
L
Sun Wukong
7,895
416
106
6
0
369,850
1
W
Discordia
9,088
478
161
8
0
378,347
4
L
Susano
7,885
415
99
5
0
443,579
8
L
Fafnir
7,850
413
38
2
0
365,532
5
W
Neith
9,095
479
151
8
0
342,099
0
W
Sylvanus
10,315
543
160
8
0
341,222
2
L
Xbalanque
9,126
480
167
9
0
318,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role