Player Matchup

Neith
Neith
Angel Fire190
Neith
Level 85
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
IDONTGIVEABLEEP
Izanami
Level 100
God Stats
30W - 31L
1,505 SR
Queue Stats
69W - 69L
1,396 Elo+
Party 3
Ra
Ra
Makavelli314
Ra
Level 68
God Stats
11W - 9L
1,410 SR
Queue Stats
199W - 217L
1,404 Elo+
Party 3
Bastet
Bastet
RRG_Th3Fi3nd
Bastet
Level 82
God Stats
15W - 10L
1,669 SR
Queue Stats
118W - 125L
1,387 Elo+
Party 3
Cthulhu
Cthulhu
Resinated DeMoN
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 68
1,460 SR
1,437 Elo+

VS

Team Averages
Level 86
1,537 SR
1,404 Elo+
Nemesis
Nemesis
AquaticMoonn
Nemesis
Level 85
God Stats
9W - 13L
1,270 SR
Queue Stats
73W - 80L
1,352 Elo+
Solo
Aphrodite
Aphrodite
DOMINATORH24
Aphrodite
Level 91
God Stats
2W - 1L
1,775 SR
Queue Stats
72W - 72L
1,331 Elo+
Party 2
Sol
Sol
EVILxKLUCH
Sol
Level 85
God Stats
8W - 6L
1,302 SR
Queue Stats
176W - 169L
1,348 Elo+
Solo
Thor
Thor
Traxx51
Thor
Level 104
God Stats
5W - 2L
1,564 SR
Queue Stats
30W - 13L
1,659 Elo+
Solo
Ymir
Ymir
VoidsKingdomYt
Ymir
Level 67
God Stats
10W - 9L
1,775 SR
Queue Stats
42W - 37L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,231
476
2,082
5,585
1,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
4,971
452
6,216
5,865
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,241
476
3,664
5,533
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
9
1 / 1 / 1
5,467
497
2,253
7,879
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 9 / 0
4,077
371
1,412
13,466
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AquaticMoonn
Nemesis
10
1 / 0 / 0
5,798
527
4,767
5,998
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
DOMINATORH24
Aphrodite
10
1 / 0 / 12
5,871
534
3,816
5,664
2,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 3
6,864
624
4,980
5,243
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Traxx51
Thor
9
1 / 1 / 0
5,488
499
873
6,940
2,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
12 / 0 / 2
7,154
650
7,691
8,155
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Nemesis
AquaticMoonn
Nemesis
1
0
0
1
W
Aphrodite
DOMINATORH24
Aphrodite
1
0
12
7
W
2
1
3
3.5
L
0
3
0
0
L
0
3
1
0.17
L
Bastet
1
1
1
1.5
L
0
9
0
0
W
Thor
Traxx51
Thor
1
1
0
1
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
22,127
38,328
Taken
32,000
15,119
Mitigated
15,007
6,466
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,082
1,019
0
1,666
5,585
1,776
0
0
5,205
0
21,797
W
Nemesis
AquaticMoonn
Nemesis
4,767
999
0
2,182
5,998
3,760
0
0
5,998
0
24,256
W
Aphrodite
DOMINATORH24
Aphrodite
3,816
1,268
2,681
3,516
5,664
2,296
762
1,504
4,066
30,210
0
W
4,980
1,811
0
2,225
5,243
1,899
1,014
1,234
3,919
52,603
0
L
6,216
3,782
0
1,067
5,865
2,120
867
3,330
2,535
0
38,795
L
3,664
738
110
718
5,533
2,352
99
4,089
1,444
32,864
0
L
Bastet
2,253
761
0
2,653
7,879
2,589
0
1,108
6,684
0
29,810
L
1,412
659
0
252
13,466
6,282
46
7,960
5,506
6,345
0
W
Thor
Traxx51
Thor
873
0
0
563
6,940
2,485
0
111
6,805
0
30,374
W
7,691
2,389
262
1,088
8,155
4,567
612
1,881
6,136
29,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
31,175
224
Minions Killed
291
0
Camps Cleared
0
950,984
Distance Traveled
999,152
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,231
476
38
3
0
171,048
1
W
Nemesis
5,798
527
47
4
0
224,025
2
W
Aphrodite
5,871
534
35
3
0
182,350
0
W
Sol
6,864
624
92
8
0
173,460
0
L
Izanami
4,971
452
65
6
0
189,558
3
L
Ra
5,241
476
62
6
0
181,819
1
L
Bastet
5,467
497
51
5
0
217,383
2
L
Cthulhu
4,077
371
8
1
0
191,176
0
W
Thor
5,488
499
68
6
0
222,176
0
W
Ymir
7,154
650
49
4
0
197,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role