Player Matchup

Izanami
Izanami
Avoid Jabs
Izanami
Level 11
God Stats
2W - 3L
1,377 SR
Queue Stats
3W - 10L
1,074 Elo+
Party 1
Erlang Shen
Erlang Shen
Avoid Kaos
Erlang Shen
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,074 Elo+
Party 1
Thor
Thor
Sheesh3334
Thor
Level 84
God Stats
0W - 5L
1,265 SR
Queue Stats
12W - 24L
1,074 Elo+
Party 1
Neith
Neith
Zenna Tv
Neith
Level 3
God Stats
0W - 2L
1,204 SR
Queue Stats
11W - 21L
1,149 Elo+
Party 1
Athena
Athena
vGalarza
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,149 Elo+
Party 1
Team Averages
Level 22
1,369 SR
1,104 Elo+

VS

Team Averages
Level 67
1,432 SR
1,339 Elo+
Hachiman
Hachiman
Elmo694893
Hachiman
Level 87
God Stats
397W - 395L
1,465 SR
Queue Stats
705W - 777L
1,421 Elo+
Solo
Loki
Loki
Ky Shadow 8
Loki
Level 65
God Stats
2W - 1L
1,275 SR
Queue Stats
17W - 15L
1,270 Elo+
Solo
Heimdallr
Heimdallr
MuscularRightArm
Heimdallr
Level 37
God Stats
3W - 1L
1,730 SR
Queue Stats
150W - 151L
1,451 Elo+
Solo
Tiamat
Tiamat
OzzyMan6657
Tiamat
Level 110
God Stats
13W - 7L
1,623 SR
Queue Stats
82W - 74L
1,444 Elo+
Solo
Yemoja
Yemoja
pickachub420
Yemoja
Level 37
God Stats
8W - 12L
1,070 SR
Queue Stats
44W - 89L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avoid Jabs
Izanami
13
0 / 5 / 1
8,368
335
6,030
13,725
4,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Avoid Kaos
Erlang Shen
16
0 / 6 / 2
9,908
396
7,039
28,740
26,646
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 9 / 1
10,144
406
14,949
26,991
13,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zenna Tv
Neith
13
0 / 13 / 1
8,070
323
6,989
22,422
9,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
vGalarza
Athena
12
1 / 4 / 0
8,147
326
2,509
13,107
10,177
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
18
3 / 0 / 9
11,993
480
13,460
19,700
8,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 3 / 8
15,036
601
13,952
19,557
10,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Heimdallr
20
13 / 2 / 6
14,567
583
28,684
20,172
11,749
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
19
10 / 1 / 15
13,731
549
18,947
20,136
16,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
0 / 0 / 15
10,786
431
4,932
11,595
13,155
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
89
5
Kills
36
37
Deaths
6
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avoid Jabs
Izanami
0
5
1
0.1
L
Erlang Shen
Avoid Kaos
Erlang Shen
0
6
2
0.17
W
Hachiman
Elmo694893
Hachiman
3
0
9
7.5
W
10
3
8
4.67
W
Heimdallr
13
2
6
8
W
Tiamat
10
1
15
17.5
L
4
9
1
0.5
L
Neith
Zenna Tv
Neith
0
13
1
0.04
W
Yemoja
0
0
15
7.5
L
Athena
vGalarza
Athena
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
79,975
104,985
Taken
91,160
64,173
Mitigated
59,865
10,327
Healing
51,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avoid Jabs
Izanami
6,030
2,851
0
819
13,725
4,752
0
4,476
9,249
0
61,812
L
Erlang Shen
Avoid Kaos
Erlang Shen
7,039
2,348
0
5,456
28,740
26,646
902
1,424
27,316
0
63,491
W
Hachiman
Elmo694893
Hachiman
13,460
6,367
198
12,327
19,700
8,058
3,199
1,597
17,977
0
105,692
W
13,952
5,061
0
9,812
19,557
10,012
1,746
1,852
17,705
0
151,842
W
Heimdallr
28,684
14,305
0
12,088
20,172
11,749
4,934
350
19,822
0
129,640
W
Tiamat
18,947
1,111
0
10,389
20,136
16,891
572
1,166
18,877
88,771
0
L
14,949
3,066
0
1,050
26,991
13,191
0
5,451
21,534
0
63,572
L
Neith
Zenna Tv
Neith
6,989
3,821
0
2,872
22,422
9,407
0
9,639
12,780
0
42,218
W
Yemoja
4,932
581
3,894
2,725
11,595
13,155
1,618
1,222
10,373
36,599
0
L
Athena
vGalarza
Athena
2,509
1,014
0
130
13,107
10,177
0
3,198
9,909
12,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
66,113
347
Minions Killed
683
0
Camps Cleared
0
2,221,316
Distance Traveled
2,158,996
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,368
335
109
4
0
378,859
3
L
Erlang Shen
9,908
396
89
4
0
468,179
0
W
Hachiman
11,993
480
146
6
0
404,142
6
W
Loki
15,036
601
199
8
0
474,251
3
W
Heimdallr
14,567
583
169
7
0
425,617
1
W
Tiamat
13,731
549
120
5
0
441,237
4
L
Thor
10,144
406
74
3
0
544,362
5
L
Neith
8,070
323
55
2
0
430,715
2
W
Yemoja
10,786
431
49
2
0
413,749
5
L
Athena
8,147
326
20
1
0
399,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role