Player Matchup

Artio
Artio
Gold III
 
Artio
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver IV
McRoberTT
Serqet
Silver IV
Level 129
God Stats
3W - 2L
1,551 SR
Queue Stats
57W - 64L
1,053 MMR
Solo
Agni
Agni
Platinum V
cex12
Agni
Platinum V
Level 121
God Stats
23W - 20L
1,575 SR
Queue Stats
192W - 189L
1,720 MMR
Solo
Jing Wei
Jing Wei
Silver I
cyberspero
Jing Wei
Silver I
Level 129
God Stats
1W - 0L
1,260 SR
Queue Stats
158W - 166L
1,070 MMR
Solo
He Bo
He Bo
Platinum III
ttvTheGeanmarcoM
He Bo
Platinum III
Level 129
God Stats
10W - 12L
1,504 SR
Queue Stats
919W - 927L
1,816 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,478 SR
1,432 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,429 SR
1,610 MMR
Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
AlexanderGriffin
Jormungandr
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 170L
1,679 MMR
Party 1
Cupid
Cupid
Bronze IV
IIIІІIІІ
Cupid
Bronze IV
Level 31
God Stats
0W - 4L
1,143 SR
Queue Stats
1W - 18L
1,216 MMR
Solo
Yu Huang
Yu Huang
Platinum III
Tersova
Yu Huang
Platinum III
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 94L
1,901 MMR
Party 1
Fenrir
Fenrir
Gold I
iConspire
Fenrir
Gold I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 240L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
1 / 2 / 1
5,559
505
2,645
10,064
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
McRoberTT
Serqet
8
1 / 0 / 0
4,901
446
1,516
5,462
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
cex12
Agni
10
2 / 2 / 1
5,914
538
3,018
4,462
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
cyberspero
Jing Wei
9
0 / 0 / 0
5,454
496
2,949
5,130
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
4,980
453
2,637
5,860
3,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasUllrAthenaCliodhna

VS

Bans
BastetThothArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 0
6,093
554
3,367
7,074
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
AlexanderGriffin
Jormungandr
12
2 / 0 / 1
7,024
639
3,815
6,224
5,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 1 / 0
3,610
328
0
755
211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Tersova
Yu Huang
11
2 / 1 / 2
6,215
565
3,440
4,363
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iConspire
Fenrir
8
1 / 3 / 3
5,434
494
3,135
8,673
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
1
0.75
L
Mulan
 
Mulan
1
0
0
1
L
Jormungandr
AlexanderGriffin
Jormungandr
2
0
1
2.5
L
0
1
0
0
W
Serqet
McRoberTT
Serqet
1
0
0
1
L
Yu Huang
Tersova
Yu Huang
2
1
2
3
W
Agni
cex12
Agni
2
2
1
1.25
W
Jing Wei
cyberspero
Jing Wei
0
0
0
0
L
Fenrir
iConspire
Fenrir
1
3
3
0.83
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,765
Damage
13,757
30,978
Taken
27,089
14,569
Mitigated
13,615
7,724
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,645
497
334
3,061
10,064
6,876
0
1,168
8,792
19,830
0
L
Mulan
 
Mulan
3,367
803
0
3,941
7,074
3,616
0
454
6,620
0
40,961
L
Jormungandr
AlexanderGriffin
Jormungandr
3,815
1,234
0
2,420
6,224
5,144
284
2,707
3,517
49,631
0
L
0
0
0
0
755
211
0
755
0
0
0
W
Serqet
McRoberTT
Serqet
1,516
473
0
476
5,462
1,874
0
1,683
3,779
0
22,747
L
Yu Huang
Tersova
Yu Huang
3,440
539
0
0
4,363
1,638
0
1,324
3,039
40,753
0
W
Agni
cex12
Agni
3,018
436
0
260
4,462
1,386
22
1,282
3,180
49,456
0
W
Jing Wei
cyberspero
Jing Wei
2,949
2,424
0
1,660
5,130
1,416
0
303
4,635
0
29,718
L
Fenrir
iConspire
Fenrir
3,135
760
0
2,918
8,673
3,006
0
3,060
5,559
0
22,991
W
2,637
265
0
1,933
5,860
3,017
0
2,819
3,041
27,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
28,376
284
Minions Killed
296
0
Camps Cleared
0
1,016,317
Distance Traveled
846,327
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,559
505
19
2
0
211,337
2
L
Mulan
6,093
554
74
7
0
220,550
1
L
Jormungandr
7,024
639
102
9
0
202,362
3
L
Cupid
3,610
328
0
0
0
18,043
0
W
Serqet
4,901
446
52
5
0
234,217
3
L
Yu Huang
6,215
565
71
6
0
205,309
2
W
Agni
5,914
538
95
9
0
217,474
3
W
Jing Wei
5,454
496
78
7
0
171,103
1
L
Fenrir
5,434
494
49
4
0
200,063
1
W
He Bo
4,980
453
40
4
0
182,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role