Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
HeavensExile
Horus
Level 120
God Stats
1W - 4L
1,463 SR
Queue Stats
57W - 100L
1,335 Elo+
Party 1
Neith
Neith
xSIL3NTx4SYLUMx
Neith
Level 129
God Stats
3W - 7L
1,275 SR
Queue Stats
125W - 191L
1,453 Elo+
Party 1
Team Averages
Level 112
1,413 SR
1,429 Elo+

VS

Team Averages
Level 124
1,524 SR
1,675 Elo+
Cabrakan
Cabrakan
Chief Motif2627
Cabrakan
Level 153
God Stats
2W - 5L
1,110 SR
Queue Stats
338W - 215L
1,661 Elo+
Party 2
Rama
Rama
Galvan Studios
Rama
Level 124
God Stats
2W - 1L
1,742 SR
Queue Stats
76W - 29L
1,704 Elo+
Party 2
Discordia
Discordia
knpaperclips
Discordia
Level 96
God Stats
3W - 0L
1,719 SR
Queue Stats
51W - 26L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 5 / 0
8,326
640
3,757
10,651
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
8,114
624
6,929
17,349
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 6 / 3
8,620
663
11,510
17,716
8,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 2 / 9
9,783
753
6,711
13,171
15,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
9 / 2 / 7
11,242
865
23,092
15,092
6,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
knpaperclips
Discordia
16
4 / 2 / 12
10,448
804
10,818
5,819
2,169
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
16
16
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
0
0.6
W
Cabrakan
3
2
9
3.75
W
9
2
7
6.25
L
1
5
5
0.7
W
Discordia
knpaperclips
Discordia
4
2
12
5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
40,621
45,716
Taken
34,082
29,446
Mitigated
23,687
5,103
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,757
130
228
197
10,651
4,787
0
5,987
4,664
24,710
0
W
Cabrakan
6,711
963
592
3,120
13,171
15,077
192
1,029
11,950
19,357
0
W
23,092
20,524
0
7,986
15,092
6,441
2,516
1,931
12,949
0
65,590
L
6,929
2,914
520
2,850
17,349
16,311
0
5,003
12,346
0
13,890
W
Discordia
knpaperclips
Discordia
10,818
1,053
0
513
5,819
2,169
361
1,259
4,406
42,345
0
L
11,510
4,571
0
1,308
17,716
8,348
0
6,842
10,874
0
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
31,473
122
Minions Killed
169
4
Camps Cleared
8
634,474
Distance Traveled
655,892
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,326
640
32
2
1
207,090
2
W
Cabrakan
9,783
753
18
1
0
217,899
2
W
Rama
11,242
865
88
7
4
200,402
5
L
Horus
8,114
624
20
2
2
209,596
3
W
Discordia
10,448
804
63
5
4
237,591
3
L
Neith
8,620
663
70
5
1
217,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role