Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chtata
Geb
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheGranata
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,500 Elo+

VS

Team Averages
Level 139
1,457 SR
1,435 Elo+
Odin
Odin
GusBlack
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
JorgeMago
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Roanhg
Baron Samedi
Level 148
God Stats
1W - 2L
1,370 SR
Queue Stats
7W - 8L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 4
8,602
573
6,556
10,074
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
Chtata
Geb
14
1 / 0 / 1
9,197
613
8,908
14,471
16,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
TheGranata
Morgan Le Fay
14
3 / 3 / 2
9,514
634
12,479
11,913
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 1 / 4
9,291
619
3,467
11,302
11,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
JorgeMago
Jing Wei
15
1 / 2 / 4
10,301
687
11,377
14,078
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Roanhg
Baron Samedi
16
4 / 2 / 0
10,368
691
11,378
12,192
6,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
4
1
L
Geb
Chtata
Geb
1
0
1
1.5
W
Odin
1
1
4
3
W
Jing Wei
JorgeMago
Jing Wei
1
2
4
1.5
W
Baron Samedi
Roanhg
Baron Samedi
4
2
0
2
L
Morgan Le Fay
TheGranata
Morgan Le Fay
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
26,222
36,458
Taken
37,572
30,597
Mitigated
24,251
5,126
Healing
20,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,556
1,049
0
1,808
10,074
7,409
21
2,838
7,236
0
14,664
L
Geb
Chtata
Geb
8,908
573
368
1,574
14,471
16,923
24
4,767
9,704
26,802
0
W
Odin
3,467
666
0
3,654
11,302
11,347
206
5,793
5,387
0
9,993
W
Jing Wei
JorgeMago
Jing Wei
11,377
8,810
0
6,138
14,078
6,351
2,053
8,502
5,379
0
49,706
W
Baron Samedi
Roanhg
Baron Samedi
11,378
1,090
3,078
7,368
12,192
6,553
306
7,470
4,496
39,350
0
L
Morgan Le Fay
TheGranata
Morgan Le Fay
12,479
543
642
734
11,913
6,265
0
4,072
7,841
35,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
29,960
121
Minions Killed
127
3
Camps Cleared
7
780,268
Distance Traveled
867,870
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,602
573
26
2
2
197,622
2
L
Geb
9,197
613
28
2
1
309,790
2
W
Odin
9,291
619
9
1
1
299,844
2
W
Jing Wei
10,301
687
69
5
1
292,601
3
W
Baron Samedi
10,368
691
49
3
5
275,425
3
L
Morgan Le Fay
9,514
634
67
4
0
272,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role