Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AwesomeSauce7250
Poseidon
Level 69
God Stats
2W - 2L
1,538 SR
Queue Stats
92W - 73L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
SRaz87
Sun Wukong
Level 157
God Stats
20W - 14L
1,465 SR
Queue Stats
375W - 400L
1,478 Elo+
Solo
Izanami
Izanami
Slaughterson
Izanami
Level 147
God Stats
17W - 11L
1,617 SR
Queue Stats
509W - 524L
1,537 Elo+
Solo
Nox
Nox
White Jesus2628
Nox
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 286L
1,562 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,521 Elo+

VS

Team Averages
Level 66
1,485 SR
1,437 Elo+
Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CeeKing101
Thanatos
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
146W - 160L
1,440 Elo+
Party 1
King Arthur
King Arthur
Chantz101
King Arthur
Level 86
God Stats
24W - 34L
1,458 SR
Queue Stats
196W - 221L
1,419 Elo+
Party 1
Anubis
Anubis
RC51Girard_101
Anubis
Level 64
God Stats
3W - 5L
1,497 SR
Queue Stats
16W - 27L
1,388 Elo+
Party 1
Nox
Nox
slammedaccordTTV
Nox
Level 57
God Stats
6W - 11L
1,460 SR
Queue Stats
68W - 70L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
5 / 1 / 6
9,144
538
8,783
12,658
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 4 / 6
8,165
480
8,953
8,542
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SRaz87
Sun Wukong
12
2 / 4 / 3
7,804
459
9,721
17,228
12,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Slaughterson
Izanami
16
1 / 1 / 2
9,555
562
7,690
8,455
2,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 10
7,891
464
4,335
12,761
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 1
9,018
530
7,665
10,669
5,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
CeeKing101
Thanatos
12
4 / 6 / 4
7,776
457
8,657
14,144
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Chantz101
King Arthur
15
4 / 0 / 2
9,427
555
9,664
14,859
16,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 3
7,368
433
6,795
11,867
6,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 4
6,120
360
5,755
8,820
3,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
14
Kills
11
11
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
6
8
L
Izanami
 
Izanami
2
1
1
2.5
W
5
4
6
2
L
Thanatos
CeeKing101
Thanatos
4
6
4
1
L
King Arthur
Chantz101
King Arthur
4
0
2
5
L
1
5
3
0.5
W
Sun Wukong
SRaz87
Sun Wukong
2
4
3
0.88
W
Izanami
Slaughterson
Izanami
1
1
2
2
W
1
1
10
6
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
38,536
59,644
Taken
60,359
36,068
Mitigated
38,740
20,372
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,783
3,011
0
3,836
12,658
6,031
916
3,026
9,632
0
67,939
L
Izanami
 
Izanami
7,665
4,195
0
2,623
10,669
5,066
42
764
9,905
0
96,338
W
8,953
1,659
0
2,567
8,542
3,107
0
2,821
5,721
43,845
3,185
L
Thanatos
CeeKing101
Thanatos
8,657
1,716
0
8,084
14,144
7,065
0
4,377
9,767
0
45,922
L
King Arthur
Chantz101
King Arthur
9,664
2,311
0
1,430
14,859
16,642
0
2,003
12,856
0
66,607
L
6,795
198
0
4,389
11,867
6,146
0
3,776
8,091
48,195
0
W
Sun Wukong
SRaz87
Sun Wukong
9,721
1,483
0
6,665
17,228
12,660
29
2,098
15,130
98
51,745
W
Izanami
Slaughterson
Izanami
7,690
5,080
0
4,641
8,455
2,991
306
1,268
7,187
0
97,479
W
4,335
1,861
0
2,663
12,761
11,279
15
3,337
9,424
27,742
0
L
5,755
205
0
664
8,820
3,821
0
1,990
6,830
24,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,559
Gold Earned
39,709
483
Minions Killed
464
0
Camps Cleared
0
1,558,475
Distance Traveled
1,561,520
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,144
538
110
6
0
348,161
3
L
Izanami
9,018
530
150
9
0
316,209
6
W
Poseidon
8,165
480
70
4
0
302,530
1
L
Thanatos
7,776
457
59
3
0
326,119
3
L
King Arthur
9,427
555
138
8
0
332,331
1
L
Anubis
7,368
433
73
4
0
277,981
2
W
Sun Wukong
7,804
459
82
5
0
321,587
7
W
Izanami
9,555
562
179
11
0
294,919
3
W
Nox
7,891
464
42
2
0
291,278
3
L
Nox
6,120
360
44
3
0
308,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role