Player Matchup

Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CodeSourpatch
Izanami
Level 65
God Stats
27W - 33L
1,450 SR
Queue Stats
476W - 512L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
MegaPoopyMan
Nu Wa
Level 80
God Stats
3W - 6L
1,400 SR
Queue Stats
688W - 762L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aVibeChecker
Tsukuyomi
Level 68
God Stats
1W - 4L
1,233 SR
Queue Stats
637W - 678L
1,436 Elo+
Party 1
Team Averages
Level 88
1,417 SR
1,451 Elo+

VS

Team Averages
Level 98
1,472 SR
1,414 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Krabnuts
Odin
Level 84
God Stats
4W - 3L
1,586 SR
Queue Stats
206W - 263L
1,374 Elo+
Party 3
Vulcan
Vulcan
MaccaSax
Vulcan
Level 106
God Stats
31W - 30L
1,479 SR
Queue Stats
166W - 202L
1,361 Elo+
Party 3
Hachiman
Hachiman
Martin_LoneWolf
Hachiman
Level 65
God Stats
2W - 4L
1,297 SR
Queue Stats
9W - 19L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 0
5,547
693
3,835
5,067
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
 
Artio
8
0 / 0 / 0
4,620
578
4,695
7,522
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
8
0 / 2 / 0
4,657
582
3,093
5,587
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,544
568
2,031
4,501
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
aVibeChecker
Tsukuyomi
1
0 / 0 / 0
1,590
199
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 0 / 1
4,430
554
2,917
5,423
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
9
0 / 1 / 0
4,277
535
2,311
5,617
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
7
1 / 0 / 1
4,580
573
4,032
5,141
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
MaccaSax
Vulcan
9
1 / 0 / 0
5,050
631
2,666
1,616
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
7
0 / 0 / 2
4,333
542
2,266
4,464
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
L
Artio
 
Artio
0
0
0
0
W
Ymir
 
Ymir
1
0
1
1.5
W
Achilles
 
Achilles
0
1
0
0
L
Izanami
0
2
0
0
W
Odin
1
0
1
1.5
W
Vulcan
MaccaSax
Vulcan
1
0
0
1
W
Hachiman
0
0
2
1
L
0
1
0
0
L
Tsukuyomi
aVibeChecker
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,654
Damage
14,192
22,677
Taken
22,261
9,816
Mitigated
11,174
9,069
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,835
658
0
2,338
5,067
2,175
0
148
4,541
0
37,983
L
Artio
 
Artio
4,695
763
1,043
3,628
7,522
4,332
0
2,469
4,872
14,975
0
W
Ymir
 
Ymir
2,917
919
364
248
5,423
2,227
0
1,482
3,837
21,633
0
W
Achilles
 
Achilles
2,311
388
0
1,588
5,617
4,735
0
147
5,398
0
22,688
L
Izanami
3,093
1,925
0
1,440
5,587
1,628
0
634
4,852
0
36,993
W
Odin
4,032
891
250
1,025
5,141
2,540
0
2,876
2,113
0
19,821
W
Vulcan
MaccaSax
Vulcan
2,666
729
0
689
1,616
552
258
693
823
30,563
0
W
Hachiman
2,266
725
0
536
4,464
1,120
0
1,028
3,364
0
19,573
L
2,031
208
0
620
4,501
1,681
0
2,332
2,138
25,750
0
L
Tsukuyomi
aVibeChecker
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,958
Gold Earned
22,670
206
Minions Killed
217
0
Camps Cleared
0
658,619
Distance Traveled
786,631
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,547
693
76
10
0
176,225
2
L
Artio
4,620
578
20
3
0
175,498
2
W
Ymir
4,430
554
41
5
0
154,224
2
W
Achilles
4,277
535
38
5
0
151,158
0
L
Izanami
4,657
582
72
9
0
152,587
1
W
Odin
4,580
573
38
5
0
167,964
0
W
Vulcan
5,050
631
63
8
0
144,466
0
W
Hachiman
4,333
542
37
5
0
168,819
4
L
Nu Wa
4,544
568
38
5
0
154,309
2
L
Tsukuyomi
1,590
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role