Player Matchup

Nox
Nox
StarGoblin
Nox
Level 6
God Stats
6W - 4L
1,818 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 1
Loki
Loki
TheHoleGoblin
Loki
Level 45
God Stats
3W - 1L
1,878 SR
Queue Stats
115W - 222L
1,237 Elo+
Party 1
Hercules
Hercules
daringdan100
Hercules
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 411L
1,357 Elo+
Party 1
Team Averages
Level 38
1,732 SR
1,343 Elo+

VS

Team Averages
Level 46
1,421 SR
1,041 Elo+
Medusa
Medusa
Adyumzies
Medusa
Level 99
God Stats
2W - 0L
1,518 SR
Queue Stats
6W - 10L
1,056 Elo+
Party 2
Zeus
Zeus
ChiefPurpp
Zeus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 11L
1,009 Elo+
Party 2
Achilles
Achilles
DomesticPelican
Achilles
Level 11
God Stats
2W - 2L
1,246 SR
Queue Stats
2W - 8L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,550
570
2,246
9,084
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 1
8,307
554
2,547
8,857
2,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
daringdan100
Hercules
14
2 / 3 / 0
9,007
600
4,940
16,756
17,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adyumzies
Medusa
16
4 / 0 / 6
10,980
732
16,434
5,288
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 5
10,699
713
10,182
5,743
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
15
1 / 2 / 9
9,883
659
3,522
8,913
7,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
10
10
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adyumzies
Medusa
4
0
6
7
W
5
0
5
7.5
W
Achilles
1
2
9
2.75
L
0
4
1
0.13
L
0
3
1
0.17
L
Hercules
daringdan100
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,733
Damage
30,138
34,697
Taken
19,944
23,783
Mitigated
12,355
5,506
Healing
1,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adyumzies
Medusa
16,434
5,944
0
1,277
5,288
2,250
2,097
768
4,349
0
62,250
W
10,182
830
0
0
5,743
2,294
274
629
5,074
33,097
0
W
Achilles
3,522
441
0
479
8,913
7,811
216
1,112
7,536
0
10,926
L
2,246
200
0
100
9,084
3,451
0
1,482
7,414
23,208
0
L
2,547
281
0
748
8,857
2,869
0
2,896
5,707
0
22,463
L
Hercules
daringdan100
Hercules
4,940
461
0
4,658
16,756
17,463
0
5,429
10,163
0
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
31,562
111
Minions Killed
166
6
Camps Cleared
6
783,508
Distance Traveled
852,137
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,980
732
83
6
4
292,429
4
W
Zeus
10,699
713
71
5
1
278,947
5
W
Achilles
9,883
659
12
1
1
280,761
4
L
Nox
8,550
570
52
3
1
244,188
1
L
Loki
8,307
554
32
2
4
276,665
3
L
Hercules
9,007
600
27
2
1
262,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role