Player Matchup

Geb
Geb
BangBros1994
Geb
Level 69
God Stats
38W - 25L
1,562 SR
Queue Stats
199W - 231L
1,332 Elo+
Party 1
Neith
Neith
Haviked
Neith
Level 77
God Stats
50W - 49L
1,464 SR
Queue Stats
356W - 452L
1,362 Elo+
Party 1
Loki
Loki
ItzFate432
Loki
Level 86
God Stats
9W - 12L
1,477 SR
Queue Stats
91W - 93L
1,479 Elo+
Solo
Raijin
Raijin
jackdiere21
Raijin
Level 90
God Stats
4W - 4L
1,622 SR
Queue Stats
115W - 126L
1,400 Elo+
Solo
Bellona
Bellona
jitarleton
Bellona
Level 80
God Stats
7W - 15L
1,313 SR
Queue Stats
348W - 470L
1,314 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,377 Elo+

VS

Team Averages
Level 82
1,415 SR
1,452 Elo+
Geb
Geb
FaiZhang
Geb
Level 94
God Stats
0W - 1L
1,316 SR
Queue Stats
18W - 16L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
Googstruugel
Cernunnos
Level 66
God Stats
2W - 4L
1,240 SR
Queue Stats
35W - 38L
1,439 Elo+
Party 2
Agni
Agni
Limeade986843
Agni
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,589 Elo+
Solo
Osiris
Osiris
Superyus
Osiris
Level 101
God Stats
22W - 16L
1,517 SR
Queue Stats
105W - 109L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
TropicalJoJo
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
7,265
454
4,630
10,958
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Haviked
Neith
12
1 / 1 / 1
7,220
451
4,622
8,407
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 4 / 5
7,959
497
8,006
11,476
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
14
5 / 0 / 4
8,570
536
8,805
7,197
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
jitarleton
Bellona
13
2 / 1 / 3
8,131
508
6,487
8,191
7,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,608
413
5,069
8,596
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Googstruugel
Cernunnos
10
0 / 2 / 1
6,302
394
5,299
9,118
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
2,991
187
0
0
0
Osiris
Superyus
Osiris
13
5 / 3 / 1
8,349
522
8,861
19,396
17,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
TropicalJoJo
Tsukuyomi
10
0 / 8 / 3
6,480
405
5,339
13,799
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
1
1
2
2
L
Cernunnos
Googstruugel
Cernunnos
0
2
1
0.25
W
Neith
Haviked
Neith
1
1
1
1.5
W
4
4
5
1.63
L
0
0
0
0
L
Osiris
Superyus
Osiris
5
3
1
1.83
L
Tsukuyomi
TropicalJoJo
Tsukuyomi
0
8
3
0.19
W
Raijin
5
0
4
7
W
Bellona
jitarleton
Bellona
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
24,568
46,229
Taken
50,909
28,344
Mitigated
31,531
10,442
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
354
0
1,814
10,958
8,863
664
2,954
7,414
22,025
0
L
5,069
406
215
2,046
8,596
5,620
0
1,922
6,674
27,965
0
L
Cernunnos
Googstruugel
Cernunnos
5,299
2,417
0
2,058
9,118
3,418
231
3,187
5,931
0
29,258
W
Neith
Haviked
Neith
4,622
1,681
260
3,779
8,407
3,787
1,518
1,698
6,709
0
57,092
W
8,006
2,333
0
3,040
11,476
4,633
0
0
11,476
0
53,530
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Superyus
Osiris
8,861
3,618
0
4,358
19,396
17,065
0
3,968
15,428
0
51,030
L
Tsukuyomi
TropicalJoJo
Tsukuyomi
5,339
1,835
0
1,588
13,799
5,428
0
4,358
9,441
0
30,122
W
Raijin
8,805
1,894
0
473
7,197
3,228
0
899
6,298
62,894
0
W
Bellona
jitarleton
Bellona
6,487
1,978
0
1,076
8,191
7,833
527
139
8,052
0
44,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
30,730
394
Minions Killed
190
0
Camps Cleared
0
1,573,345
Distance Traveled
1,184,789
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,265
454
27
2
0
324,408
7
L
Geb
6,608
413
21
1
0
283,482
0
L
Cernunnos
6,302
394
53
3
0
287,473
1
W
Neith
7,220
451
93
6
0
292,158
1
W
Loki
7,959
497
94
6
0
325,365
2
L
Agni
2,991
187
0
0
0
0
0
L
Osiris
8,349
522
75
5
0
318,762
4
L
Tsukuyomi
6,480
405
41
3
0
295,072
3
W
Raijin
8,570
536
93
6
0
282,005
3
W
Bellona
8,131
508
87
5
0
349,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role