Player Matchup

Rama
Rama
C19
Rama
Level 111
God Stats
1W - 3L
1,540 SR
Queue Stats
300W - 312L
1,428 Elo+
Party 3
Chaac
Chaac
PastaBoy215
Chaac
Level 42
God Stats
0W - 2L
1,129 SR
Queue Stats
53W - 58L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
Spxnch
Ne Zha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 133L
1,360 Elo+
Party 3
Sylvanus
Sylvanus
ZooMz IIx
Sylvanus
Level 110
God Stats
2W - 2L
1,264 SR
Queue Stats
54W - 62L
1,404 Elo+
Party 2
Tiamat
Tiamat
whodafool_rs
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,475 Elo+
Solo
Team Averages
Level 63
1,387 SR
1,427 Elo+

VS

Team Averages
Level 62
1,440 SR
1,460 Elo+
Set
Set
DREW_LTFL
Set
Level 55
God Stats
1W - 0L
1,444 SR
Queue Stats
59W - 68L
1,400 Elo+
Solo
Tiamat
Tiamat
Kirvanna
Tiamat
Level 32
God Stats
13W - 9L
1,602 SR
Queue Stats
365W - 256L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Pandussy
Cthulhu
Level 146
God Stats
5W - 5L
1,324 SR
Queue Stats
189W - 198L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
WhereTheTeamAt-
Amaterasu
Level 46
God Stats
3W - 10L
1,337 SR
Queue Stats
72W - 91L
1,354 Elo+
Party 1
Neith
Neith
meggyg
Neith
Level 31
God Stats
84W - 91L
1,492 SR
Queue Stats
85W - 92L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
C19
Rama
20
1 / 2 / 2
13,742
625
24,692
27,641
13,058
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 5 / 3
14,083
640
11,719
30,532
34,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Spxnch
Ne Zha
19
3 / 7 / 4
13,410
610
16,650
24,999
11,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sylvanus
ZooMz IIx
Sylvanus
20
0 / 3 / 6
14,003
637
12,849
35,182
53,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
20
3 / 4 / 2
13,520
615
15,873
20,676
12,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
14,501
659
18,907
24,415
15,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Kirvanna
Tiamat
20
2 / 0 / 8
13,620
619
15,731
13,447
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pandussy
Cthulhu
20
8 / 1 / 10
17,207
782
42,571
24,252
25,355
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
WhereTheTeamAt-
Amaterasu
19
3 / 2 / 9
13,475
613
17,553
24,764
29,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
meggyg
Neith
20
4 / 1 / 10
14,499
659
22,990
15,498
6,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
21
21
Deaths
9
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Rama
C19
Rama
1
2
2
1
W
4
5
11
1.9
W
Tiamat
Kirvanna
Tiamat
2
0
8
6
W
Cthulhu
Pandussy
Cthulhu
8
1
10
13
L
2
5
3
0.7
L
Ne Zha
Spxnch
Ne Zha
3
7
4
0.71
W
Amaterasu
WhereTheTeamAt-
Amaterasu
3
2
9
3.75
L
Sylvanus
ZooMz IIx
Sylvanus
0
3
6
1
W
Neith
meggyg
Neith
4
1
10
9
L
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,783
Damage
117,752
139,030
Taken
102,376
125,537
Mitigated
85,328
31,413
Healing
35,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
C19
Rama
24,692
17,759
0
7,645
27,641
13,058
1,451
12,709
14,932
0
74,442
W
18,907
9,073
963
7,499
24,415
15,382
2,177
6,664
17,423
0
43,762
W
Tiamat
Kirvanna
Tiamat
15,731
268
0
2,079
13,447
7,887
222
5,943
7,420
40,180
0
W
Cthulhu
Pandussy
Cthulhu
42,571
1,633
1,636
15,070
24,252
25,355
1,297
6,737
17,432
119,318
0
L
11,719
3,302
0
3,509
30,532
34,305
308
9,160
21,372
0
50,334
L
Ne Zha
Spxnch
Ne Zha
16,650
1,037
0
1,874
24,999
11,840
0
10,255
14,744
0
28,545
W
Amaterasu
WhereTheTeamAt-
Amaterasu
17,553
7,645
389
4,758
24,764
29,874
1,176
4,724
19,740
0
35,350
L
Sylvanus
ZooMz IIx
Sylvanus
12,849
2,920
5,599
11,250
35,182
53,565
414
14,765
20,417
38,307
0
W
Neith
meggyg
Neith
22,990
2,386
0
2,911
15,498
6,830
5,205
4,654
10,703
0
57,092
L
Tiamat
15,873
846
0
1,536
20,676
12,769
261
11,413
9,263
63,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,758
Gold Earned
73,302
299
Minions Killed
350
0
Camps Cleared
0
1,971,088
Distance Traveled
2,311,170
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,742
625
102
5
0
401,088
4
W
Set
14,501
659
32
1
0
420,797
6
W
Tiamat
13,620
619
43
2
0
470,388
1
W
Cthulhu
17,207
782
161
7
0
515,587
3
L
Chaac
14,083
640
70
3
0
398,569
0
L
Ne Zha
13,410
610
14
1
0
393,553
1
W
Amaterasu
13,475
613
38
2
0
457,586
0
L
Sylvanus
14,003
637
46
2
0
372,064
2
W
Neith
14,499
659
76
3
0
446,812
1
L
Tiamat
13,520
615
67
3
0
405,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role