Player Matchup

Nemesis
Nemesis
Bvockuss
Nemesis
Level 118
God Stats
6W - 10L
1,558 SR
Queue Stats
480W - 416L
1,545 Elo+
Party 1
Ares
Ares
Oxymus5140
Ares
Level 102
God Stats
6W - 7L
1,560 SR
Queue Stats
324W - 290L
1,520 Elo+
Party 1
Poseidon
Poseidon
PLG FcodeZ
Poseidon
Level 39
God Stats
6W - 3L
1,549 SR
Queue Stats
22W - 15L
1,532 Elo+
Party 1
Apollo
Apollo
RAMM3
Apollo
Level 119
God Stats
3W - 5L
1,153 SR
Queue Stats
365W - 323L
1,553 Elo+
Party 1
Hercules
Hercules
Spl_winner
Hercules
Level 46
God Stats
10W - 10L
1,574 SR
Queue Stats
411W - 482L
1,393 Elo+
Solo
Team Averages
Level 85
1,479 SR
1,509 Elo+

VS

Team Averages
Level 59
1,552 SR
1,387 Elo+
Charybdis
Charybdis
CompletexTrash1
Charybdis
Level 60
God Stats
0W - 2L
1,451 SR
Queue Stats
135W - 135L
1,218 Elo+
Party 2
Loki
Loki
FSNotJarryDrulz
Loki
Level 28
God Stats
0W - 1L
1,351 SR
Queue Stats
160W - 159L
1,501 Elo+
Party 3
Merlin
Merlin
SmaXX7619
Merlin
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 146L
1,218 Elo+
Party 2
Geb
Geb
demonking321
Geb
Level 144
God Stats
3W - 1L
1,732 SR
Queue Stats
303W - 283L
1,523 Elo+
Party 3
Odin
Odin
number1-JESTER
Odin
Level 46
God Stats
4W - 5L
1,726 SR
Queue Stats
133W - 124L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bvockuss
Nemesis
20
3 / 3 / 5
12,261
490
13,048
23,784
13,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 8
11,089
444
13,088
28,051
35,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
PLG FcodeZ
Poseidon
18
3 / 3 / 6
11,539
462
13,115
14,766
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
RAMM3
Apollo
20
5 / 0 / 6
12,677
507
16,586
15,485
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Spl_winner
Hercules
20
2 / 0 / 3
12,830
513
14,086
26,065
30,855
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CompletexTrash1
Charybdis
18
3 / 2 / 2
11,048
442
11,189
16,814
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 3
10,056
402
8,757
23,112
10,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
SmaXX7619
Merlin
16
1 / 4 / 3
10,355
414
17,477
14,743
7,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 4
10,114
405
10,964
24,340
26,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 2 / 1
11,463
459
20,055
22,967
19,094
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
7
7
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bvockuss
Nemesis
3
3
5
1.83
L
Charybdis
CompletexTrash1
Charybdis
3
2
2
2
L
1
7
3
0.36
W
3
1
8
7
W
Poseidon
PLG FcodeZ
Poseidon
3
3
6
2
W
Apollo
RAMM3
Apollo
5
0
6
8
L
Merlin
SmaXX7619
Merlin
1
4
3
0.63
W
Hercules
Spl_winner
Hercules
2
0
3
3.5
L
1
1
4
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,923
Damage
68,442
108,151
Taken
101,976
95,366
Mitigated
71,786
30,674
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bvockuss
Nemesis
13,048
4,739
0
1,914
23,784
13,676
18
5,990
17,794
0
150,023
L
Charybdis
CompletexTrash1
Charybdis
11,189
5,887
0
10,152
16,814
7,753
1,560
4,506
12,308
0
87,073
L
8,757
1,650
0
4,942
23,112
10,654
40
3,453
19,659
0
85,316
W
13,088
1,199
282
6,439
28,051
35,012
181
11,640
16,411
43,946
0
W
Poseidon
PLG FcodeZ
Poseidon
13,115
1,174
333
4,610
14,766
7,322
971
6,069
8,697
103,496
0
W
Apollo
RAMM3
Apollo
16,586
10,176
0
8,057
15,485
8,501
246
4,525
10,960
0
132,241
L
Merlin
SmaXX7619
Merlin
17,477
721
0
716
14,743
7,836
982
4,183
10,560
104,691
0
W
Hercules
Spl_winner
Hercules
14,086
3,575
0
9,039
26,065
30,855
60
1,566
24,499
0
114,661
L
10,964
1,038
612
3,880
24,340
26,449
0
10,062
13,895
31,102
0
L
20,055
5,450
0
740
22,967
19,094
0
4,499
18,468
0
95,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
53,036
760
Minions Killed
600
0
Camps Cleared
0
2,499,967
Distance Traveled
2,354,809
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,261
490
184
7
0
568,937
3
L
Charybdis
11,048
442
146
6
0
425,547
6
L
Loki
10,056
402
124
5
0
493,640
2
W
Ares
11,089
444
56
2
0
487,004
9
W
Poseidon
11,539
462
123
5
0
480,284
0
W
Apollo
12,677
507
180
7
0
463,570
1
L
Merlin
10,355
414
150
6
0
455,994
6
W
Hercules
12,830
513
217
9
0
500,172
9
L
Geb
10,114
405
25
1
0
528,665
6
L
Odin
11,463
459
155
6
0
450,963
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role