Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BreeMau
Rama
Level 143
God Stats
2W - 0L
1,431 SR
Queue Stats
50W - 66L
1,397 Elo+
Party 3
Ra
Ra
DoubleTroubleDT
Ra
Level 98
God Stats
1W - 1L
1,399 SR
Queue Stats
70W - 77L
1,515 Elo+
Party 2
Susano
Susano
RDxD34TH
Susano
Level 93
God Stats
6W - 5L
1,569 SR
Queue Stats
60W - 68L
1,502 Elo+
Party 2
Fafnir
Fafnir
Sasquatch394
Fafnir
Level 34
God Stats
2W - 2L
1,781 SR
Queue Stats
27W - 37L
1,476 Elo+
Party 2
Team Averages
Level 105
1,536 SR
1,478 Elo+

VS

Team Averages
Level 84
1,547 SR
1,443 Elo+
Artemis
Artemis
 
Artemis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AssassinMan237
Shiva
Level 122
God Stats
7W - 4L
1,680 SR
Queue Stats
8W - 10L
1,613 Elo+
Party 1
Pele
Pele
BigBoyMcCoy7985
Pele
Level 105
God Stats
0W - 1L
1,692 SR
Queue Stats
10W - 13L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
SkumLord999
Kukulkan
Level 28
God Stats
0W - 2L
1,488 SR
Queue Stats
0W - 5L
1,326 Elo+
Party 1
Atlas
Atlas
bigg Papa Loco
Atlas
Level 66
God Stats
0W - 2L
1,375 SR
Queue Stats
6W - 21L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 7
7,392
739
7,912
9,205
5,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
BreeMau
Rama
14
2 / 0 / 4
7,746
775
5,339
4,352
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 3
8,667
867
13,484
8,829
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
RDxD34TH
Susano
13
1 / 2 / 3
7,122
712
7,653
7,395
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
14
1 / 1 / 9
7,735
774
4,533
12,027
14,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 2 / 1
6,988
699
2,555
6,161
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 4
7,220
722
9,232
10,993
8,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 3
7,949
795
8,930
10,858
4,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
SkumLord999
Kukulkan
14
0 / 2 / 1
7,279
728
6,295
6,388
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,194
719
4,597
12,635
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
11
Kills
6
6
Deaths
11
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
7
4.5
L
Artemis
 
Artemis
1
2
1
0.75
L
2
2
4
2
L
3
3
3
1.5
W
Rama
BreeMau
Rama
2
0
4
4
W
6
2
3
3.75
W
Susano
RDxD34TH
Susano
1
2
3
1.25
W
Fafnir
1
1
9
5.5
L
Kukulkan
SkumLord999
Kukulkan
0
2
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,921
Damage
31,609
41,808
Taken
47,035
29,036
Mitigated
30,840
15,185
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,912
477
1,870
3,216
9,205
5,227
129
1,746
7,459
19,606
0
L
Artemis
 
Artemis
2,555
623
374
419
6,161
2,904
358
3,911
2,050
0
11,812
L
9,232
1,604
189
1,300
10,993
8,224
170
6,188
4,338
0
17,338
L
8,930
1,754
0
892
10,858
4,725
81
4,528
6,144
0
30,787
W
Rama
BreeMau
Rama
5,339
4,767
0
1,769
4,352
1,931
1,481
839
3,513
0
22,931
W
13,484
424
2,003
1,949
8,829
4,365
121
2,486
6,343
43,955
0
W
Susano
RDxD34TH
Susano
7,653
256
0
1,104
7,395
3,328
0
1,606
5,789
0
24,131
W
Fafnir
4,533
1,082
703
2,571
12,027
14,185
241
4,215
7,812
8,314
0
L
Kukulkan
SkumLord999
Kukulkan
6,295
581
0
250
6,388
2,873
0
2,987
3,253
22,847
0
L
4,597
1,257
0
276
12,635
12,114
33
6,765
5,321
18,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
36,630
197
Minions Killed
155
0
Camps Cleared
0
1,001,015
Distance Traveled
1,022,543
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,392
739
30
3
0
200,470
1
L
Artemis
6,988
699
18
2
0
147,767
2
L
Shiva
7,220
722
12
1
0
210,387
1
L
Pele
7,949
795
50
5
0
226,465
0
W
Rama
7,746
775
47
5
0
162,305
3
W
Ra
8,667
867
71
7
0
201,385
1
W
Susano
7,122
712
44
4
0
223,285
1
W
Fafnir
7,735
774
5
1
0
213,570
0
L
Kukulkan
7,279
728
52
5
0
219,498
0
L
Atlas
7,194
719
23
2
0
218,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role