Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaddysGurl69
Arachne
Level 15
God Stats
23W - 16L
1,812 SR
Queue Stats
41W - 48L
1,255 Elo+
Party 1
Chang'e
Chang'e
chewiecolt
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 131L
1,273 Elo+
Party 1
Skadi
Skadi
santilufo
Skadi
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 32L
1,444 Elo+
Solo
Team Averages
Level 57
1,562 SR
1,395 Elo+

VS

Team Averages
Level 77
1,621 SR
1,453 Elo+
Hera
Hera
Chungoligy
Hera
Level 120
God Stats
2W - 0L
1,544 SR
Queue Stats
75W - 83L
1,539 Elo+
Party 2
Khepri
Khepri
ClappedByKraken
Khepri
Level 49
God Stats
5W - 2L
1,926 SR
Queue Stats
86W - 83L
1,558 Elo+
Party 2
Ratatoskr
Ratatoskr
MissMagus
Ratatoskr
Level 83
God Stats
42W - 44L
1,421 SR
Queue Stats
182W - 220L
1,403 Elo+
Solo
Apollo
Apollo
PulseShark
Apollo
Level 84
God Stats
2W - 3L
1,857 SR
Queue Stats
160W - 160L
1,507 Elo+
Party 2
Amaterasu
Amaterasu
ginopat22
Amaterasu
Level 48
God Stats
21W - 28L
1,356 SR
Queue Stats
27W - 46L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 5 / 1
10,396
473
18,394
29,911
28,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
 
Ra
14
1 / 4 / 1
8,880
404
2,842
13,528
5,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DaddysGurl69
Arachne
14
0 / 5 / 5
8,654
393
9,333
22,011
9,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
chewiecolt
Chang'e
17
5 / 6 / 4
10,301
468
12,457
21,463
7,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
santilufo
Skadi
18
6 / 4 / 2
11,125
506
13,766
20,231
7,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 3
12,380
563
22,447
13,352
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 13
9,930
451
5,989
17,059
23,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
MissMagus
Ratatoskr
18
4 / 3 / 7
11,093
504
11,207
16,398
7,358
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
PulseShark
Apollo
19
10 / 7 / 1
12,802
582
19,971
19,907
8,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
ginopat22
Amaterasu
18
2 / 0 / 2
11,087
504
11,030
20,313
20,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
24
24
Deaths
14
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
L
Ra
 
Ra
1
4
1
0.38
W
8
2
3
4.75
W
0
2
13
3.25
L
Arachne
DaddysGurl69
Arachne
0
5
5
0.5
W
Ratatoskr
MissMagus
Ratatoskr
4
3
7
2.5
W
Apollo
PulseShark
Apollo
10
7
1
1.5
L
Chang'e
chewiecolt
Chang'e
5
6
4
1.17
W
Amaterasu
ginopat22
Amaterasu
2
0
2
3
L
Skadi
santilufo
Skadi
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,792
Damage
70,644
107,144
Taken
87,029
58,606
Mitigated
67,024
29,833
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,394
4,886
0
8,342
29,911
28,156
738
3,802
26,109
0
80,807
L
Ra
 
Ra
2,842
446
499
3,405
13,528
5,539
504
4,357
9,171
63,670
0
W
22,447
7,491
0
3,739
13,352
6,797
922
3,173
10,179
132,065
0
W
5,989
719
0
1,730
17,059
23,526
0
5,081
11,978
20,132
0
L
Arachne
DaddysGurl69
Arachne
9,333
7,243
0
2,676
22,011
9,859
0
7,328
14,683
0
70,122
W
Ratatoskr
MissMagus
Ratatoskr
11,207
2,952
0
3,888
16,398
7,358
3,854
1,992
14,406
0
88,922
W
Apollo
PulseShark
Apollo
19,971
14,799
0
4,989
19,907
8,652
549
4,563
15,344
0
104,465
L
Chang'e
chewiecolt
Chang'e
12,457
955
2,004
7,987
21,463
7,740
0
9,143
12,320
66,838
0
W
Amaterasu
ginopat22
Amaterasu
11,030
7,059
0
9,783
20,313
20,691
3,983
490
19,823
0
86,384
L
Skadi
santilufo
Skadi
13,766
7,083
0
4,920
20,231
7,312
0
3,806
16,425
0
84,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
57,292
483
Minions Killed
645
0
Camps Cleared
0
2,069,286
Distance Traveled
2,119,349
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,396
473
118
5
0
406,000
4
L
Ra
8,880
404
90
4
0
378,485
15
W
Hera
12,380
563
194
9
0
381,875
6
W
Khepri
9,930
451
21
1
0
435,427
1
L
Arachne
8,654
393
81
4
0
472,367
0
W
Ratatoskr
11,093
504
128
6
0
489,788
0
W
Apollo
12,802
582
154
7
0
369,660
0
L
Chang'e
10,301
468
74
3
0
391,654
2
W
Amaterasu
11,087
504
148
7
0
442,599
2
L
Skadi
11,125
506
120
5
0
420,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role