Player Matchup

Kuzenbo
Kuzenbo
Angry Tiger880
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Achilles
Achilles
Praise1118
Achilles
Level 108
God Stats
0W - 1L
1,311 SR
Queue Stats
12W - 15L
1,665 Elo+
Party 1
Anubis
Anubis
Siberian Glocc
Anubis
Level 150
God Stats
1W - 1L
1,793 SR
Queue Stats
16W - 19L
1,629 Elo+
Party 1
Cliodhna
Cliodhna
TheEclipsee
Cliodhna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,524 Elo+
Party 1
Pele
Pele
TransparentDucc
Pele
Level 66
God Stats
4W - 6L
1,366 SR
Queue Stats
184W - 184L
1,563 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,576 Elo+

VS

Team Averages
Level 131
1,599 SR
1,526 Elo+
Chang'e
Chang'e
BigBWolf83
Chang'e
Level 128
God Stats
10W - 3L
1,717 SR
Queue Stats
42W - 39L
1,535 Elo+
Party 2
Jing Wei
Jing Wei
FireEyeIcyStare
Jing Wei
Level 151
God Stats
14W - 6L
1,582 SR
Queue Stats
229W - 214L
1,517 Elo+
Solo
Yemoja
Yemoja
HairySiamang50
Yemoja
Level 109
God Stats
2W - 2L
1,312 SR
Queue Stats
30W - 24L
1,607 Elo+
Party 2
Loki
Loki
LightcycleRider
Loki
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,424 Elo+
Party 2
Hercules
Hercules
TheFreakingGuy2
Hercules
Level 122
God Stats
3W - 0L
1,881 SR
Queue Stats
26W - 26L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 2
11,470
604
8,452
23,594
39,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Praise1118
Achilles
20
3 / 6 / 1
12,740
671
20,046
29,930
45,218
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 9 / 2
12,625
664
14,208
22,827
14,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TheEclipsee
Cliodhna
18
0 / 4 / 3
11,411
601
13,056
16,047
8,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 3
12,599
663
23,530
27,455
14,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigBWolf83
Chang'e
20
5 / 2 / 18
13,749
724
24,151
21,835
16,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
20
8 / 0 / 11
15,586
820
27,601
18,544
9,995
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 0 / 21
14,915
785
11,162
16,341
17,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 9
14,903
784
17,190
16,550
8,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
3 / 0 / 20
13,636
718
18,259
32,052
35,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
4
Kills
30
31
Deaths
4
11
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Chang'e
BigBWolf83
Chang'e
5
2
18
7
W
Jing Wei
8
0
11
13.5
W
6
0
21
16.5
W
8
2
9
6.25
L
Achilles
Praise1118
Achilles
3
6
1
0.58
L
1
9
2
0.22
L
Cliodhna
TheEclipsee
Cliodhna
0
4
3
0.38
W
Hercules
3
0
20
13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,292
Damage
98,363
119,853
Taken
105,322
122,507
Mitigated
87,102
20,452
Healing
65,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,452
2,652
838
1,475
23,594
39,401
144
8,507
14,588
14,769
0
W
Chang'e
BigBWolf83
Chang'e
24,151
2,471
12,012
12,698
21,835
16,269
1,873
7,357
14,478
60,174
0
W
Jing Wei
27,601
25,849
0
8,897
18,544
9,995
3,603
4,619
13,925
0
94,381
W
11,162
3,842
8,227
6,057
16,341
17,508
1,324
2,825
13,516
31,622
0
W
17,190
3,270
0
3,101
16,550
8,216
1,375
3,946
12,604
0
74,073
L
Achilles
Praise1118
Achilles
20,046
3,597
0
1,817
29,930
45,218
0
7,652
21,173
352
43,319
L
14,208
382
0
6,681
22,827
14,700
85
6,220
16,299
57,619
0
L
Cliodhna
TheEclipsee
Cliodhna
13,056
767
0
861
16,047
8,812
0
5,632
10,140
0
44,619
W
Hercules
18,259
4,846
1,353
12,852
32,052
35,114
2,310
4,265
27,787
0
38,279
L
23,530
3,848
0
8,780
27,455
14,376
380
6,504
20,436
0
78,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
72,789
329
Minions Killed
406
0
Camps Cleared
0
1,852,458
Distance Traveled
1,860,850
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,470
604
10
1
0
350,037
0
W
Chang'e
13,749
724
73
4
0
343,170
3
W
Jing Wei
15,586
820
146
8
0
380,488
1
W
Yemoja
14,915
785
39
2
0
335,817
0
W
Loki
14,903
784
102
5
0
398,773
1
L
Achilles
12,740
671
52
3
0
397,377
0
L
Anubis
12,625
664
103
5
0
303,335
2
L
Cliodhna
11,411
601
60
3
0
379,509
3
W
Hercules
13,636
718
46
2
0
402,602
3
L
Pele
12,599
663
104
5
0
422,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role