Player Matchup

Thanatos
Thanatos
Masters
AwakenedGarou
Thanatos
Masters
Level 160
God Stats
84W - 43L
1,815 SR
Queue Stats
142W - 111L
2,775 MMR
Solo
Bastet
Bastet
Masters
BastetsKitties
Bastet
Masters
Level 76
God Stats
78W - 46L
1,668 SR
Queue Stats
634W - 635L
2,109 MMR
Solo
Jing Wei
Jing Wei
Masters
Burstii-SzN
Jing Wei
Masters
Level 160
God Stats
1W - 0L
1,808 SR
Queue Stats
306W - 258L
2,724 MMR
Solo
Sol
Sol
Diamond III
G0dlyyFriess
Sol
Diamond III
Level 157
God Stats
1W - 0L
1,791 SR
Queue Stats
350W - 338L
2,197 MMR
Solo
Thor
Thor
Platinum I
Millìonaire
Thor
Platinum I
Level 157
God Stats
2W - 2L
1,558 SR
Queue Stats
174W - 109L
2,098 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,728 SR
2,381 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,605 SR
2,054 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
AyeTNT
Tiamat
Masters
Level 160
God Stats
18W - 21L
1,690 SR
Queue Stats
564W - 535L
2,756 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
FURiYUS
Tsukuyomi
Diamond IV
Level 143
God Stats
5W - 6L
1,567 SR
Queue Stats
92W - 84L
2,009 MMR
Solo
Erlang Shen
Erlang Shen
Masters
GR0GMAKEFIRE
Erlang Shen
Masters
Level 123
God Stats
31W - 34L
1,767 SR
Queue Stats
201W - 167L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AwakenedGarou
Thanatos
20
8 / 4 / 8
14,584
608
13,915
28,527
13,624
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 13
13,970
582
18,249
26,870
20,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Burstii-SzN
Jing Wei
20
5 / 2 / 8
15,111
630
23,709
23,559
10,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 8
12,901
538
16,077
24,416
9,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 10
14,241
593
16,387
26,898
21,373
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Zhong KuiAtlasLoki

VS

Bans
Ah Muzen CabGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
3 / 4 / 5
12,296
512
17,254
23,323
12,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
 
Khepri
13
1 / 4 / 6
9,575
399
6,695
23,198
27,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
AyeTNT
Tiamat
17
2 / 6 / 3
11,187
466
22,075
16,231
13,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
FURiYUS
Tsukuyomi
17
1 / 9 / 5
11,110
463
13,565
24,411
17,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
GR0GMAKEFIRE
Erlang Shen
17
7 / 5 / 2
11,659
486
14,569
22,752
17,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
28
Kills
14
14
Deaths
28
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
5
1.38
L
Khepri
 
Khepri
1
4
6
1
W
Thanatos
AwakenedGarou
Thanatos
8
4
8
3
L
Tiamat
AyeTNT
Tiamat
2
6
3
0.58
W
5
1
13
11.5
W
Jing Wei
Burstii-SzN
Jing Wei
5
2
8
4.5
L
Tsukuyomi
FURiYUS
Tsukuyomi
1
9
5
0.39
W
1
4
8
1.25
L
Erlang Shen
GR0GMAKEFIRE
Erlang Shen
7
5
2
1.6
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,337
Damage
74,158
130,270
Taken
109,915
75,544
Mitigated
87,568
77,591
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,254
10,660
0
7,477
23,323
12,546
0
374
22,949
0
119,930
L
Khepri
 
Khepri
6,695
700
0
1,981
23,198
27,524
0
7,142
16,056
29,218
0
W
Thanatos
AwakenedGarou
Thanatos
13,915
5,426
0
24,036
28,527
13,624
1,529
7,613
20,914
0
149,019
L
Tiamat
AyeTNT
Tiamat
22,075
1,477
0
1,351
16,231
13,088
0
3,864
12,367
98,553
0
W
18,249
4,172
0
15,892
26,870
20,140
812
4,147
22,723
0
98,933
W
Jing Wei
Burstii-SzN
Jing Wei
23,709
16,696
0
14,221
23,559
10,843
9,047
5,287
18,272
0
168,647
L
Tsukuyomi
FURiYUS
Tsukuyomi
13,565
2,642
164
5,036
24,411
17,156
23
1,828
22,583
0
90,221
W
16,077
7,359
0
14,943
24,416
9,564
2,234
8,486
15,930
139,687
0
L
Erlang Shen
GR0GMAKEFIRE
Erlang Shen
14,569
7,891
0
3,919
22,752
17,254
0
4,070
18,682
0
89,130
W
16,387
3,524
0
8,499
26,898
21,373
1,074
5,768
21,130
0
58,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,807
Gold Earned
55,827
794
Minions Killed
627
0
Camps Cleared
0
2,506,343
Distance Traveled
2,306,786
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,296
512
179
7
0
407,387
2
L
Khepri
9,575
399
28
1
0
456,355
6
W
Thanatos
14,584
608
185
8
0
535,827
1
L
Tiamat
11,187
466
165
7
0
454,850
5
W
Bastet
13,970
582
137
6
0
544,651
6
W
Jing Wei
15,111
630
221
9
0
501,116
7
L
Tsukuyomi
11,110
463
130
5
0
447,130
3
W
Sol
12,901
538
190
8
0
427,709
4
L
Erlang Shen
11,659
486
125
5
0
541,064
1
W
Thor
14,241
593
61
3
0
497,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role