Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DabCoach
Thor
Level 158
God Stats
16W - 5L
1,883 SR
Queue Stats
467W - 121L
1,828 Elo+
Party 2
Raijin
Raijin
Miggу
Raijin
Level 160
God Stats
6W - 4L
1,579 SR
Queue Stats
264W - 133L
1,692 Elo+
Party 2
Shiva
Shiva
XxRaWw WiTitXx
Shiva
Level 160
God Stats
8W - 0L
2,123 SR
Queue Stats
135W - 35L
1,843 Elo+
Party 2
Hou Yi
Hou Yi
smokepenith
Hou Yi
Level 32
God Stats
6W - 1L
1,840 SR
Queue Stats
248W - 48L
1,842 Elo+
Party 2
Team Averages
Level 134
1,785 SR
1,741 Elo+

VS

Team Averages
Level 100
1,505 SR
1,548 Elo+
Sylvanus
Sylvanus
CosmicBanana
Sylvanus
Level 160
God Stats
0W - 4L
1,260 SR
Queue Stats
208W - 164L
1,549 Elo+
Party 1
Kali
Kali
DetectiveJaz
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,514 Elo+
Party 1
Apollo
Apollo
FudgeNuggey
Apollo
Level 28
God Stats
1W - 2L
1,456 SR
Queue Stats
8W - 9L
1,477 Elo+
Party 3
Jormungandr
Jormungandr
LebronsAxe
Jormungandr
Level 155
God Stats
4W - 3L
1,806 SR
Queue Stats
384W - 366L
1,602 Elo+
Party 1
Chang'e
Chang'e
QueenLunaLux
Chang'e
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 133L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 1 / 2
7,750
775
5,106
5,110
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
2 / 2 / 11
8,281
828
8,533
9,743
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Miggу
Raijin
16
9 / 1 / 15
9,435
944
21,057
10,440
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 2 / 17
8,620
862
14,077
16,507
11,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
6 / 2 / 7
8,695
870
11,711
8,522
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CosmicBanana
Sylvanus
13
0 / 3 / 6
7,150
715
8,974
16,460
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 5 / 3
7,527
753
2,335
10,090
4,064
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
12
1 / 9 / 3
7,129
713
7,296
15,411
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
LebronsAxe
Jormungandr
14
4 / 5 / 3
8,217
822
9,259
17,045
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
QueenLunaLux
Chang'e
14
1 / 3 / 2
7,747
775
5,352
11,784
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
25
Kills
7
8
Deaths
25
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
2
4
L
Sylvanus
CosmicBanana
Sylvanus
0
3
6
1
W
Thor
2
2
11
3.75
L
1
5
3
0.5
L
Apollo
1
9
3
0.28
L
Jormungandr
LebronsAxe
Jormungandr
4
5
3
1.1
W
Raijin
Miggу
Raijin
9
1
15
16.5
L
Chang'e
QueenLunaLux
Chang'e
1
3
2
0.67
W
5
2
17
6.75
W
Hou Yi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,484
Damage
33,216
50,322
Taken
70,790
27,843
Mitigated
36,440
10,905
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,106
718
319
2,350
5,110
3,095
0
1,917
3,143
20,531
0
L
Sylvanus
CosmicBanana
Sylvanus
8,974
3,133
1,743
5,138
16,460
8,220
0
7,365
9,095
19,179
0
W
Thor
8,533
2,153
0
1,623
9,743
4,407
0
3,817
5,828
0
35,764
L
2,335
688
0
1,214
10,090
4,064
535
3,189
6,901
0
7,176
L
Apollo
7,296
4,095
0
1,650
15,411
5,641
320
6,034
9,377
0
18,735
L
Jormungandr
LebronsAxe
Jormungandr
9,259
2,154
0
921
17,045
14,072
0
5,361
11,684
16,793
0
W
Raijin
Miggу
Raijin
21,057
3,192
0
1,250
10,440
4,951
897
5,466
4,766
44,526
0
L
Chang'e
QueenLunaLux
Chang'e
5,352
480
2,497
3,280
11,784
4,443
240
4,214
7,570
29,268
0
W
14,077
2,797
845
3,863
16,507
11,672
358
7,080
9,201
0
23,905
W
Hou Yi
11,711
7,401
0
655
8,522
3,718
1,482
4,621
3,799
0
27,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
37,770
226
Minions Killed
122
0
Camps Cleared
0
997,898
Distance Traveled
934,479
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,750
775
53
5
0
140,475
2
L
Sylvanus
7,150
715
23
2
0
175,497
0
W
Thor
8,281
828
57
6
0
222,916
0
L
Kali
7,527
753
13
1
0
184,702
0
L
Apollo
7,129
713
24
2
0
190,214
2
L
Jormungandr
8,217
822
21
2
0
180,937
1
W
Raijin
9,435
944
53
5
0
188,631
0
L
Chang'e
7,747
775
41
4
0
203,129
3
W
Shiva
8,620
862
27
3
0
234,733
1
W
Hou Yi
8,695
870
36
4
0
211,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role