Player Matchup

Raijin
Raijin
Jewels4k1
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 299L
1,372 Elo+
Solo
Apollo
Apollo
Re4LK1y0t3
Apollo
Level 103
God Stats
4W - 9L
1,275 SR
Queue Stats
117W - 151L
1,330 Elo+
Party 3
Artio
Artio
jakal_mars668
Artio
Level 89
God Stats
19W - 16L
1,618 SR
Queue Stats
315W - 302L
1,394 Elo+
Party 1
Ne Zha
Ne Zha
thealchemist1713
Ne Zha
Level 103
God Stats
6W - 8L
1,564 SR
Queue Stats
157W - 186L
1,402 Elo+
Party 1
Tyr
Tyr
waddlesman
Tyr
Level 128
God Stats
0W - 3L
1,278 SR
Queue Stats
158W - 211L
1,326 Elo+
Party 3
Team Averages
Level 112
1,447 SR
1,365 Elo+

VS

Team Averages
Level 77
1,478 SR
1,305 Elo+
Anubis
Anubis
JCX123
Anubis
Level 36
God Stats
16W - 21L
1,405 SR
Queue Stats
20W - 38L
1,322 Elo+
Party 2
Heimdallr
Heimdallr
VoltzBoooring
Heimdallr
Level 67
God Stats
9W - 11L
1,500 SR
Queue Stats
37W - 49L
1,119 Elo+
Party 2
Mulan
Mulan
YinYang1932
Mulan
Level 74
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 46L
1,272 Elo+
Party 2
Bastet
Bastet
blackskulg06
Bastet
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,310 Elo+
Solo
Ymir
Ymir
lUnburnedWitchl
Ymir
Level 80
God Stats
1W - 0L
1,487 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jewels4k1
Raijin
13
1 / 5 / 1
8,029
423
5,699
10,437
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Re4LK1y0t3
Apollo
13
2 / 2 / 0
8,051
424
8,612
12,272
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
7,643
402
2,087
15,833
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 2
8,217
432
6,503
12,044
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 1
9,438
497
7,733
15,659
11,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JCX123
Anubis
16
0 / 2 / 3
9,241
486
4,573
11,512
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
VoltzBoooring
Heimdallr
14
3 / 0 / 2
8,089
426
9,913
8,859
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 0
10,045
529
9,107
13,636
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
7 / 0 / 0
9,662
509
8,199
10,902
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 3
8,442
444
7,559
11,751
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
11
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
JCX123
Anubis
0
2
3
0.75
L
Raijin
Jewels4k1
Raijin
1
5
1
0.3
L
Apollo
Re4LK1y0t3
Apollo
2
2
0
1
W
Heimdallr
VoltzBoooring
Heimdallr
3
0
2
4
W
1
1
0
1
W
Bastet
7
0
0
7
L
0
1
0
0
W
0
1
3
1.5
L
1
2
2
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
39,351
66,245
Taken
56,660
41,227
Mitigated
37,763
22,640
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JCX123
Anubis
4,573
119
137
6,696
11,512
5,342
2,516
2,251
9,261
70,798
0
L
Raijin
Jewels4k1
Raijin
5,699
622
0
1,765
10,437
4,148
110
2,694
7,743
56,649
0
L
Apollo
Re4LK1y0t3
Apollo
8,612
4,487
0
4,393
12,272
4,910
188
3,910
8,324
0
55,245
W
Heimdallr
VoltzBoooring
Heimdallr
9,913
5,862
0
1,974
8,859
3,285
506
1,428
7,431
0
45,795
W
9,107
1,071
0
7,843
13,636
13,271
960
0
13,636
15,669
67,114
W
Bastet
8,199
1,740
0
7,492
10,902
4,114
0
1,386
9,516
0
58,041
L
2,087
247
946
5,468
15,833
14,465
495
3,989
11,844
21,717
0
W
7,559
755
657
4,903
11,751
11,751
140
2,721
9,030
38,344
0
L
6,503
449
0
3,707
12,044
6,386
968
1,665
10,379
0
69,826
L
7,733
1,686
0
6,361
15,659
11,318
0
2,540
12,049
0
68,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,378
Gold Earned
45,479
465
Minions Killed
470
0
Camps Cleared
0
1,902,467
Distance Traveled
1,722,968
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,241
486
115
6
0
315,046
4
L
Raijin
8,029
423
82
4
0
343,790
6
L
Apollo
8,051
424
96
5
0
355,301
2
W
Heimdallr
8,089
426
57
3
0
335,901
0
W
Mulan
10,045
529
159
8
0
280,032
0
W
Bastet
9,662
509
85
4
0
458,985
1
L
Artio
7,643
402
32
2
0
422,593
7
W
Ymir
8,442
444
54
3
0
333,004
0
L
Ne Zha
8,217
432
110
6
0
399,764
1
L
Tyr
9,438
497
145
8
0
381,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role