Player Matchup

Xing Tian
Xing Tian
Gold III
GeneralTactician
Xing Tian
Gold III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,845 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Nico10071
Ah Muzen Cab
Platinum V
Level 49
God Stats
6W - 3L
1,823 SR
Queue Stats
55W - 39L
1,932 MMR
Party 1
Zeus
Zeus
Gold II
U_N_K_X_W_N
Zeus
Gold II
Level 149
God Stats
0W - 1L
1,647 SR
Queue Stats
28W - 11L
1,890 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,657 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,653 SR
1,939 MMR
Chaac
Chaac
Gold I
SuperiorShugar38
Chaac
Gold I
Level 160
God Stats
3W - 5L
1,555 SR
Queue Stats
52W - 59L
1,603 MMR
Party 2
He Bo
He Bo
Masters
ToshiCool
He Bo
Masters
Level 159
God Stats
49W - 41L
1,681 SR
Queue Stats
795W - 537L
2,419 MMR
Solo
Cabrakan
Cabrakan
Platinum III
xX MlNlMUM Wage
Cabrakan
Platinum III
Level 126
God Stats
14W - 15L
1,723 SR
Queue Stats
45W - 51L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
0 / 6 / 3
9,539
561
8,202
28,439
31,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Nico10071
Ah Muzen Cab
15
0 / 6 / 4
10,043
591
12,497
17,630
7,499
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 0
10,674
628
17,485
10,536
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ShivaThothAtlasBastetGeb

VS

Bans
FenrirMedusaAresHorusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
11,714
689
13,174
17,257
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ToshiCool
He Bo
18
9 / 1 / 7
12,710
748
22,920
13,619
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
17
5 / 2 / 8
12,905
759
13,037
21,480
29,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
18
18
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
0
6
3
0.25
L
Ah Muzen Cab
Nico10071
Ah Muzen Cab
0
6
4
0.33
W
4
1
8
8
W
He Bo
ToshiCool
He Bo
9
1
7
12.5
L
4
6
0
0.67
W
Cabrakan
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
49,131
56,605
Taken
52,356
43,992
Mitigated
50,854
2,099
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
8,202
858
0
500
28,439
31,741
0
16,680
11,052
21,044
0
L
Ah Muzen Cab
Nico10071
Ah Muzen Cab
12,497
2,045
0
1,349
17,630
7,499
345
12,276
5,214
0
54,802
W
13,174
2,004
0
8,263
17,257
15,749
1,010
7,750
9,507
174
45,110
W
He Bo
ToshiCool
He Bo
22,920
568
536
6,906
13,619
5,393
828
7,231
6,388
65,282
0
L
17,485
984
0
250
10,536
4,752
648
7,620
2,677
39,459
0
W
Cabrakan
13,037
1,971
0
2,757
21,480
29,712
481
10,885
10,595
33,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
37,329
169
Minions Killed
218
5
Camps Cleared
10
872,865
Distance Traveled
968,621
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,539
561
16
1
1
316,717
3
L
Ah Muzen Cab
10,043
591
87
5
2
287,167
1
W
Chaac
11,714
689
88
5
2
345,887
4
W
He Bo
12,710
748
98
6
7
324,221
6
L
Zeus
10,674
628
66
4
2
268,981
2
W
Cabrakan
12,905
759
32
2
1
298,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role