Player Matchup

Odin
Odin
AMG SUSS
Odin
Level 106
God Stats
5W - 10L
1,107 SR
Queue Stats
301W - 395L
1,340 Elo+
Party 3
Mulan
Mulan
MantiCoPro
Mulan
Level 80
God Stats
1W - 6L
1,427 SR
Queue Stats
45W - 64L
1,282 Elo+
Party 2
Heimdallr
Heimdallr
PRT4-Golden-Exp
Heimdallr
Level 102
God Stats
1W - 2L
1,582 SR
Queue Stats
43W - 53L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
aSourSnatch
Zhong Kui
Level 68
God Stats
22W - 20L
1,402 SR
Queue Stats
558W - 723L
1,313 Elo+
Party 3
Ymir
Ymir
aSpicySnatch
Ymir
Level 6
God Stats
1W - 2L
1,090 SR
Queue Stats
2W - 5L
1,148 Elo+
Party 3
Team Averages
Level 72
1,322 SR
1,295 Elo+

VS

Team Averages
Level 56
1,396 SR
1,256 Elo+
Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Giffondeathbolt
Anhur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 183L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
MidgettDaddio
Zhong Kui
Level 79
God Stats
7W - 6L
1,602 SR
Queue Stats
154W - 174L
1,431 Elo+
Party 1
Scylla
Scylla
Sadeezi
Scylla
Level 21
God Stats
4W - 11L
1,135 SR
Queue Stats
37W - 53L
993 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
Level 33
God Stats
4W - 14L
1,242 SR
Queue Stats
75W - 117L
920 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
5 / 1 / 1
9,085
505
4,428
14,439
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
16
2 / 1 / 2
9,806
545
7,127
12,482
9,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
PRT4-Golden-Exp
Heimdallr
17
5 / 4 / 3
10,757
598
15,712
21,264
9,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
aSourSnatch
Zhong Kui
12
0 / 3 / 3
7,720
429
9,626
12,257
8,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 4
8,159
453
1,086
10,550
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 1 / 3
8,154
453
7,514
16,157
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 3 / 3
8,857
492
10,405
13,187
5,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
MidgettDaddio
Zhong Kui
14
2 / 3 / 3
8,663
481
13,293
18,330
13,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Sadeezi
Scylla
6
0 / 4 / 1
5,521
307
3,052
4,641
953
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
7
1 / 1 / 1
5,954
331
3,835
5,034
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
12
Kills
10
11
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
3
3.5
W
Odin
5
1
1
5.5
L
5
3
3
2.17
W
Mulan
2
1
2
3
L
Zhong Kui
MidgettDaddio
Zhong Kui
2
3
3
1.17
W
Heimdallr
PRT4-Golden-Exp
Heimdallr
5
4
3
1.63
L
Scylla
Sadeezi
Scylla
0
4
1
0.13
L
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
1
1
1
1.5
W
Zhong Kui
aSourSnatch
Zhong Kui
0
3
3
0.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,979
Damage
38,099
70,992
Taken
57,349
43,961
Mitigated
27,767
22,916
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,514
2,133
0
2,618
16,157
6,284
0
4,574
11,583
0
62,108
W
Odin
4,428
891
0
6,590
14,439
6,367
0
1,997
12,442
0
71,384
L
10,405
5,488
194
3,417
13,187
5,942
0
3,626
9,561
0
51,082
W
Mulan
7,127
1,303
0
1,685
12,482
9,781
1,464
5,341
7,141
0
56,382
L
Zhong Kui
MidgettDaddio
Zhong Kui
13,293
3,272
549
11,859
18,330
13,113
0
2,228
16,102
58,818
0
W
Heimdallr
PRT4-Golden-Exp
Heimdallr
15,712
8,400
0
10,833
21,264
9,995
5,040
6,295
14,969
0
93,584
L
Scylla
Sadeezi
Scylla
3,052
389
125
263
4,641
953
0
0
4,641
14,318
0
L
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
3,835
952
0
701
5,034
1,475
0
284
4,750
20,043
0
W
Zhong Kui
aSourSnatch
Zhong Kui
9,626
1,083
0
3,182
12,257
8,413
833
2,691
9,566
47,030
0
W
1,086
64
0
626
10,550
9,405
390
3,856
6,694
14,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
37,149
423
Minions Killed
306
0
Camps Cleared
0
1,589,223
Distance Traveled
1,385,307
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,154
453
92
5
0
413,072
9
W
Odin
9,085
505
102
6
0
375,576
0
L
Anhur
8,857
492
80
4
0
282,636
0
W
Mulan
9,806
545
107
6
0
315,281
0
L
Zhong Kui
8,663
481
89
5
0
315,654
0
W
Heimdallr
10,757
598
130
7
0
278,769
1
L
Scylla
5,521
307
21
1
0
164,677
0
L
Morgan Le Fay
5,954
331
24
1
0
209,268
0
W
Zhong Kui
7,720
429
62
3
0
315,704
3
W
Ymir
8,159
453
22
1
0
303,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role