Player Matchup

Poseidon
Poseidon
Ikna
Poseidon
Level 160
God Stats
18W - 6L
1,374 SR
Queue Stats
342W - 258L
1,644 Elo+
Party 4
Aphrodite
Aphrodite
JustaManaPot
Aphrodite
Level 10
God Stats
30W - 1L
2,147 SR
Queue Stats
57W - 3L
2,148 Elo+
Party 2
Hou Yi
Hou Yi
Ratmilk
Hou Yi
Level 160
God Stats
28W - 2L
2,116 SR
Queue Stats
1,745W - 104L
2,248 Elo+
Party 2
Janus
Janus
StDk
Janus
Level 160
God Stats
7W - 8L
1,422 SR
Queue Stats
184W - 158L
1,618 Elo+
Party 4
Bellona
Bellona
zJunko
Bellona
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 150L
1,760 Elo+
Party 4
Team Averages
Level 98
1,712 SR
1,884 Elo+

VS

Team Averages
Level 57
1,698 SR
1,620 Elo+
Amaterasu
Amaterasu
Devhour
Amaterasu
Level 31
God Stats
2W - 1L
1,931 SR
Queue Stats
36W - 25L
1,651 Elo+
Party 3
Ymir
Ymir
Lunarthyst
Ymir
Level 18
God Stats
27W - 22L
1,619 SR
Queue Stats
53W - 58L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
Rossweiisse
Heimdallr
Level 84
God Stats
5W - 3L
1,663 SR
Queue Stats
98W - 98L
1,540 Elo+
Party 1
Poseidon
Poseidon
Rèvän
Poseidon
Level 124
God Stats
8W - 3L
1,777 SR
Queue Stats
217W - 153L
1,654 Elo+
Party 3
Neith
Neith
thirteensecondFG
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 59L
1,721 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ikna
Poseidon
20
5 / 5 / 5
14,437
628
15,868
18,743
8,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
JustaManaPot
Aphrodite
19
2 / 0 / 16
13,782
599
8,860
13,748
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Ratmilk
Hou Yi
20
17 / 1 / 2
15,869
690
33,399
20,404
10,809
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
StDk
Janus
20
1 / 2 / 5
13,044
567
5,812
13,047
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
zJunko
Bellona
20
8 / 0 / 10
13,922
605
19,638
27,001
32,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Devhour
Amaterasu
17
2 / 4 / 3
10,499
456
9,566
21,612
13,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 1
9,132
397
3,721
16,535
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Rossweiisse
Heimdallr
16
1 / 10 / 0
9,623
418
6,051
20,679
9,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Rèvän
Poseidon
16
1 / 6 / 4
10,087
439
7,682
14,195
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 9 / 1
11,006
479
14,545
30,693
14,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
33
Kills
7
8
Deaths
33
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Devhour
Amaterasu
2
4
3
0.88
W
Poseidon
Ikna
Poseidon
5
5
5
1.5
W
Aphrodite
JustaManaPot
Aphrodite
2
0
16
10
L
0
4
1
0.13
W
Hou Yi
Ratmilk
Hou Yi
17
1
2
18
L
Heimdallr
Rossweiisse
Heimdallr
1
10
0
0.1
L
Poseidon
Rèvän
Poseidon
1
6
4
0.5
W
Janus
StDk
Janus
1
2
5
1.75
L
3
9
1
0.39
W
Bellona
zJunko
Bellona
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,577
Damage
41,565
92,943
Taken
103,714
68,519
Mitigated
60,224
48,258
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Devhour
Amaterasu
9,566
3,150
0
2,361
21,612
13,247
0
7,439
14,100
0
107,274
W
Poseidon
Ikna
Poseidon
15,868
2,575
0
4,886
18,743
8,189
5,803
3,155
15,588
134,738
0
W
Aphrodite
JustaManaPot
Aphrodite
8,860
1,010
9,401
11,662
13,748
11,975
2,060
2,597
11,151
69,191
0
L
3,721
547
0
1,193
16,535
16,256
0
5,835
10,677
43,404
0
W
Hou Yi
Ratmilk
Hou Yi
33,399
20,334
0
11,263
20,404
10,809
4,244
2,235
18,169
0
157,044
L
Heimdallr
Rossweiisse
Heimdallr
6,051
2,435
0
3,689
20,679
9,093
0
1,341
19,338
0
57,557
L
Poseidon
Rèvän
Poseidon
7,682
803
0
1,157
14,195
6,654
0
5,929
8,124
92,381
0
W
Janus
StDk
Janus
5,812
184
0
2,256
13,047
5,490
1,809
2,557
10,490
109,451
0
L
14,545
6,086
0
11,194
30,693
14,974
1,937
9,820
20,847
0
93,605
W
Bellona
zJunko
Bellona
19,638
7,475
0
8,790
27,001
32,056
4,156
2,323
24,247
88
102,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
50,347
819
Minions Killed
633
0
Camps Cleared
0
2,327,113
Distance Traveled
2,034,800
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,499
456
142
6
0
529,780
1
W
Poseidon
14,437
628
186
8
0
460,699
3
W
Aphrodite
13,782
599
92
4
0
486,344
8
L
Ymir
9,132
397
56
2
0
412,836
2
W
Hou Yi
15,869
690
210
9
0
413,910
8
L
Heimdallr
9,623
418
109
5
0
373,270
4
L
Poseidon
10,087
439
162
7
0
404,334
3
W
Janus
13,044
567
183
8
0
454,682
5
L
Neith
11,006
479
164
7
0
314,580
4
W
Bellona
13,922
605
148
6
0
511,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role