Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CallMeCheese
Skadi
Level 105
God Stats
55W - 39L
1,608 SR
Queue Stats
287W - 283L
1,363 Elo+
Solo
Kumbhakarna
Kumbhakarna
bymaster56
Kumbhakarna
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 90
1,522 SR
1,473 Elo+

VS

Team Averages
Level 56
1,434 SR
1,314 Elo+
Chaac
Chaac
LighOfDeath
Chaac
Level 160
God Stats
11W - 10L
1,259 SR
Queue Stats
129W - 137L
1,403 Elo+
Solo
Persephone
Persephone
Luck117
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 1
Nox
Nox
MelnacholyBrando
Nox
Level 23
God Stats
1W - 2L
1,657 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 1
Chernobog
Chernobog
TheTurret
Chernobog
Level 18
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,336 Elo+
Party 1
Bastet
Bastet
pick1es
Bastet
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
9 / 0 / 4
10,783
599
8,789
10,357
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
 
Arachne
18
7 / 0 / 2
10,411
578
11,586
20,290
9,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
 
King Arthur
12
0 / 4 / 1
7,159
398
6,021
16,921
14,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 3
8,912
495
11,301
15,178
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
bymaster56
Kumbhakarna
12
1 / 1 / 6
8,090
449
4,517
16,627
15,854
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
10,237
569
15,018
18,745
21,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Persephone
Luck117
Persephone
13
0 / 6 / 0
8,391
466
6,767
11,173
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 3
7,164
398
7,774
9,334
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TheTurret
Chernobog
13
3 / 4 / 1
7,932
441
10,996
12,818
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
pick1es
Bastet
11
1 / 4 / 1
7,454
414
5,623
16,114
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
8
8
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
0
4
11
W
Arachne
 
Arachne
7
0
2
8
W
King Arthur
 
King Arthur
0
4
1
0.13
W
4
3
3
1.83
L
3
2
2
2
L
Persephone
Luck117
Persephone
0
6
0
0
L
1
5
3
0.5
L
Chernobog
TheTurret
Chernobog
3
4
1
0.88
W
Kumbhakarna
bymaster56
Kumbhakarna
1
1
6
4
L
Bastet
pick1es
Bastet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
46,178
79,373
Taken
68,184
52,140
Mitigated
40,475
25,547
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,789
364
671
4,764
10,357
5,743
686
5,123
5,234
85,040
0
W
Arachne
 
Arachne
11,586
6,467
0
7,668
20,290
9,473
947
3,093
17,197
0
96,283
W
King Arthur
 
King Arthur
6,021
1,655
0
1,730
16,921
14,839
235
2,161
14,760
0
38,865
W
11,301
5,275
0
7,220
15,178
6,231
920
3,016
12,162
0
82,125
L
15,018
2,796
0
5,976
18,745
21,708
705
275
18,470
14,889
72,435
L
Persephone
Luck117
Persephone
6,767
800
0
1,661
11,173
4,285
147
5,125
6,042
60,332
0
L
7,774
1,222
0
910
9,334
3,792
132
2,146
7,188
38,762
0
L
Chernobog
TheTurret
Chernobog
10,996
6,075
0
4,672
12,818
4,436
140
3,267
9,551
0
39,473
W
Kumbhakarna
bymaster56
Kumbhakarna
4,517
701
231
3,263
16,627
15,854
52
4,784
11,843
19,050
0
L
Bastet
pick1es
Bastet
5,623
1,205
0
6,736
16,114
6,254
0
2,490
13,624
0
47,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,355
Gold Earned
41,178
485
Minions Killed
465
0
Camps Cleared
0
1,689,110
Distance Traveled
1,591,787
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,783
599
156
9
0
318,650
8
W
Arachne
10,411
578
136
8
0
406,124
1
W
King Arthur
7,159
398
47
3
0
318,636
3
W
Skadi
8,912
495
127
7
0
299,356
1
L
Chaac
10,237
569
174
10
0
313,391
3
L
Persephone
8,391
466
101
6
0
320,066
1
L
Nox
7,164
398
50
3
0
306,301
3
L
Chernobog
7,932
441
58
3
0
305,564
2
W
Kumbhakarna
8,090
449
19
1
0
346,344
2
L
Bastet
7,454
414
82
5
0
346,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role