Player Matchup

Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Grimaptor
Fenrir
Level 129
God Stats
2W - 2L
1,552 SR
Queue Stats
165W - 111L
1,644 Elo+
Party 1
Ganesha
Ganesha
Gymnopedi
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 4L
1,959 Elo+
Party 1
Sun Wukong
Sun Wukong
Sour420
Sun Wukong
Level 125
God Stats
2W - 0L
1,702 SR
Queue Stats
43W - 41L
1,533 Elo+
Party 1
Anubis
Anubis
Zaex
Anubis
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,626 Elo+
Party 1
Team Averages
Level 117
1,551 SR
1,652 Elo+

VS

Team Averages
Level 106
1,543 SR
1,482 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ItsYaBoyDT
Anubis
Level 45
God Stats
9W - 17L
1,452 SR
Queue Stats
35W - 52L
1,458 Elo+
Party 3
Nox
Nox
PassDaStizzy
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 143L
1,498 Elo+
Party 2
Vamana
Vamana
RowdyRaccooon
Vamana
Level 129
God Stats
12W - 8L
1,806 SR
Queue Stats
211W - 208L
1,506 Elo+
Party 2
Fenrir
Fenrir
TheSexyPoolGuy
Fenrir
Level 119
God Stats
4W - 4L
1,457 SR
Queue Stats
121W - 124L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 0 / 3
5,816
969
3,939
3,340
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Grimaptor
Fenrir
10
1 / 1 / 8
5,012
835
2,257
3,093
1,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Gymnopedi
Ganesha
11
0 / 0 / 8
5,636
939
3,212
4,218
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Sour420
Sun Wukong
11
3 / 0 / 4
5,340
890
2,075
3,761
1,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Zaex
Anubis
12
2 / 1 / 3
5,661
944
3,715
3,095
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 3 / 0
5,093
849
1,617
6,455
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
ItsYaBoyDT
Anubis
10
0 / 3 / 0
4,569
762
2,215
4,347
2,171
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 2
4,741
790
2,167
3,662
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
4,714
786
1,359
3,493
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 0
4,249
708
940
1,492
487
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
11
Kills
2
2
Deaths
11
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
3
6.5
L
Jing Wei
 
Jing Wei
2
3
0
0.67
W
Fenrir
Grimaptor
Fenrir
1
1
8
5
W
Ganesha
Gymnopedi
Ganesha
0
0
8
4
L
Anubis
ItsYaBoyDT
Anubis
0
3
0
0
L
0
3
2
0.33
L
0
2
0
0
W
Sun Wukong
Sour420
Sun Wukong
3
0
4
5
L
0
0
0
0
W
Anubis
Zaex
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,198
Damage
8,298
17,507
Taken
19,449
8,057
Mitigated
8,507
6,259
Healing
2,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,939
2,450
0
1,534
3,340
1,278
523
64
3,276
0
19,382
L
Jing Wei
 
Jing Wei
1,617
886
0
1,123
6,455
2,251
0
2,183
4,272
0
9,779
W
Fenrir
Grimaptor
Fenrir
2,257
642
0
554
3,093
1,143
0
651
2,442
0
4,645
W
Ganesha
Gymnopedi
Ganesha
3,212
198
196
2,131
4,218
2,589
0
1,422
2,796
13,077
0
L
Anubis
ItsYaBoyDT
Anubis
2,215
98
0
665
4,347
2,171
0
2,641
1,706
9,869
0
L
2,167
338
0
220
3,662
1,242
0
1,865
1,797
8,347
0
L
1,359
433
0
275
3,493
2,356
0
238
3,255
0
13,696
W
Sun Wukong
Sour420
Sun Wukong
2,075
123
0
729
3,761
1,570
148
652
3,109
0
8,657
L
940
60
0
551
1,492
487
0
0
1,492
0
1,968
W
Anubis
Zaex
Anubis
3,715
292
0
1,115
3,095
1,477
102
1,593
1,502
22,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
23,366
135
Minions Killed
86
0
Camps Cleared
0
700,483
Distance Traveled
524,701
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,816
969
33
6
0
149,472
2
L
Jing Wei
5,093
849
30
5
0
123,642
1
W
Fenrir
5,012
835
11
2
0
140,665
1
W
Ganesha
5,636
939
4
1
0
137,368
1
L
Anubis
4,569
762
16
3
0
114,595
1
L
Nox
4,741
790
19
3
0
109,729
0
L
Vamana
4,714
786
20
3
0
117,912
0
W
Sun Wukong
5,340
890
26
4
0
145,049
3
L
Fenrir
4,249
708
1
0
0
58,823
0
W
Anubis
5,661
944
61
10
0
127,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role