Player Matchup

Scylla
Scylla
Silver II
EIiandel
Scylla
Silver II
Level 97
God Stats
15W - 12L
1,540 SR
Queue Stats
40W - 53L
1,172 MMR
Party 1
Loki
Loki
Silver I
FØntus
Loki
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,426 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
JukexEuro
Erlang Shen
Silver I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,466 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,513 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,608 SR
1,343 MMR
Poseidon
Poseidon
Gold V
Devilish Snow 7
Poseidon
Gold V
Level 143
God Stats
4W - 5L
1,548 SR
Queue Stats
45W - 52L
1,392 MMR
Party 2
Amaterasu
Amaterasu
Silver IV
LovelyKaori1096
Amaterasu
Silver IV
Level 133
God Stats
3W - 1L
1,594 SR
Queue Stats
8W - 11L
1,297 MMR
Party 2
Bellona
Bellona
Silver I
falycbe
Bellona
Silver I
Level 124
God Stats
13W - 7L
1,680 SR
Queue Stats
41W - 46L
1,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EIiandel
Scylla
20
10 / 5 / 7
14,940
786
21,037
12,653
5,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
FØntus
Loki
17
6 / 5 / 10
14,369
756
15,082
17,334
7,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JukexEuro
Erlang Shen
17
4 / 6 / 8
12,835
676
20,201
23,570
18,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshAchillesCthulhuAresAphrodite

VS

Bans
CerberusKumbhakarnaZeusAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
7 / 7 / 5
13,974
735
16,669
14,012
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
LovelyKaori1096
Amaterasu
16
0 / 5 / 10
11,732
617
6,476
29,128
27,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
falycbe
Bellona
17
8 / 8 / 4
13,481
710
19,377
27,343
22,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
20
Kills
15
16
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
7
7
5
1.36
W
Scylla
EIiandel
Scylla
10
5
7
2.7
W
Loki
FØntus
Loki
6
5
10
2.2
W
Erlang Shen
JukexEuro
Erlang Shen
4
6
8
1.33
L
Amaterasu
LovelyKaori1096
Amaterasu
0
5
10
1
L
Bellona
falycbe
Bellona
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,320
Damage
42,522
53,557
Taken
70,483
31,737
Mitigated
56,092
8,312
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
16,669
2,401
0
161
14,012
5,459
1,146
4,284
9,728
55,415
0
W
Scylla
EIiandel
Scylla
21,037
1,503
0
1,821
12,653
5,201
1,025
5,392
7,261
50,575
0
W
Loki
FØntus
Loki
15,082
3,645
0
1,064
17,334
7,981
920
4,794
12,540
0
51,449
W
Erlang Shen
JukexEuro
Erlang Shen
20,201
10,114
0
5,427
23,570
18,555
755
9,288
14,282
0
59,065
L
Amaterasu
LovelyKaori1096
Amaterasu
6,476
2,236
152
8,645
29,128
27,860
175
9,058
20,070
0
22,998
L
Bellona
falycbe
Bellona
19,377
8,382
354
3,429
27,343
22,773
367
8,167
19,176
4,743
39,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
39,187
186
Minions Killed
182
11
Camps Cleared
6
1,034,126
Distance Traveled
1,031,221
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,974
735
93
5
4
317,846
3
W
Scylla
14,940
786
67
4
0
347,196
1
W
Loki
14,369
756
54
3
5
358,151
3
W
Erlang Shen
12,835
676
65
3
6
328,779
0
L
Amaterasu
11,732
617
34
2
0
383,677
3
L
Bellona
13,481
710
55
3
2
329,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role