Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Algac96
Shiva
Level 129
God Stats
2W - 0L
1,776 SR
Queue Stats
5W - 3L
1,767 Elo+
Party 2
Ymir
Ymir
Kourse Max73
Ymir
Level 155
God Stats
8W - 3L
1,582 SR
Queue Stats
179W - 175L
1,636 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lIVEGAIl
Morgan Le Fay
Level 119
God Stats
12W - 11L
1,463 SR
Queue Stats
278W - 258L
1,569 Elo+
Solo
Arachne
Arachne
tonynava97
Arachne
Level 128
God Stats
4W - 5L
1,486 SR
Queue Stats
263W - 266L
1,617 Elo+
Party 2
Team Averages
Level 134
1,561 SR
1,618 Elo+

VS

Team Averages
Level 129
1,621 SR
1,567 Elo+
Apollo
Apollo
CorruptxXxNinja
Apollo
Level 146
God Stats
1W - 5L
1,715 SR
Queue Stats
42W - 30L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
SojournerDest
Jormungandr
Level 122
God Stats
13W - 5L
1,892 SR
Queue Stats
106W - 82L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
TheoryofHope
Kukulkan
Level 136
God Stats
10W - 5L
1,389 SR
Queue Stats
155W - 104L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
Trench95
Guan Yu
Level 132
God Stats
8W - 5L
1,609 SR
Queue Stats
207W - 162L
1,521 Elo+
Party 1
Mercury
Mercury
Wafter
Mercury
Level 107
God Stats
12W - 17L
1,501 SR
Queue Stats
153W - 135L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 1 / 1
9,152
610
8,826
10,159
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Algac96
Shiva
10
2 / 2 / 6
7,595
506
5,270
11,788
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 1 / 1
8,899
593
7,012
11,957
7,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
lIVEGAIl
Morgan Le Fay
13
0 / 3 / 2
7,998
533
7,146
9,586
4,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
tonynava97
Arachne
14
2 / 0 / 4
8,363
558
6,141
16,299
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,925
528
4,630
11,665
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SojournerDest
Jormungandr
11
3 / 7 / 2
7,062
471
9,012
12,847
4,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TheoryofHope
Kukulkan
14
2 / 0 / 3
8,194
546
6,405
6,046
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Trench95
Guan Yu
14
1 / 2 / 3
8,063
538
5,527
11,920
8,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Wafter
Mercury
11
0 / 3 / 2
6,588
439
3,165
10,957
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
7
7
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
1
7.5
W
Shiva
Algac96
Shiva
2
2
6
2.5
L
1
3
1
0.5
W
4
1
1
4.5
L
Jormungandr
SojournerDest
Jormungandr
3
7
2
0.57
L
Kukulkan
TheoryofHope
Kukulkan
2
0
3
3.5
L
Guan Yu
Trench95
Guan Yu
1
2
3
1.25
L
Mercury
Wafter
Mercury
0
3
2
0.33
W
Morgan Le Fay
lIVEGAIl
Morgan Le Fay
0
3
2
0.33
W
Arachne
tonynava97
Arachne
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,395
Damage
28,739
59,789
Taken
53,435
28,027
Mitigated
22,987
19,885
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,826
2,319
0
4,454
10,159
3,439
231
3,280
6,879
76,773
0
W
Shiva
Algac96
Shiva
5,270
813
601
3,044
11,788
5,971
0
4,233
6,910
0
22,003
L
4,630
2,348
0
4,748
11,665
4,167
80
3,285
8,380
0
62,591
W
7,012
1,765
0
5,561
11,957
7,523
467
1,711
10,246
63,071
0
L
Jormungandr
SojournerDest
Jormungandr
9,012
4,260
153
827
12,847
4,577
484
6,801
5,976
33,956
0
L
Kukulkan
TheoryofHope
Kukulkan
6,405
433
0
402
6,046
2,183
0
4,751
1,295
77,354
0
L
Guan Yu
Trench95
Guan Yu
5,527
706
110
2,352
11,920
8,345
94
6,058
5,394
0
53,728
L
Mercury
Wafter
Mercury
3,165
1,126
0
548
10,957
3,715
0
1,525
9,406
0
52,232
W
Morgan Le Fay
lIVEGAIl
Morgan Le Fay
7,146
1,614
0
1,904
9,586
4,480
0
4,922
4,664
61,671
0
W
Arachne
tonynava97
Arachne
6,141
4,383
0
4,321
16,299
6,614
240
2,305
13,994
0
72,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
37,832
459
Minions Killed
497
0
Camps Cleared
0
1,472,226
Distance Traveled
1,501,817
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,152
610
115
8
0
293,955
5
W
Shiva
7,595
506
27
2
0
283,328
5
L
Apollo
7,925
528
123
8
0
268,230
1
W
Ymir
8,899
593
107
7
0
275,640
1
L
Jormungandr
7,062
471
48
3
0
259,884
3
L
Kukulkan
8,194
546
131
9
0
311,658
3
L
Guan Yu
8,063
538
106
7
0
299,455
2
L
Mercury
6,588
439
89
6
0
362,590
4
W
Morgan Le Fay
7,998
533
101
7
0
261,978
0
W
Arachne
8,363
558
109
7
0
357,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role