Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
A_nother_DIFF
Merlin
Gold V
Level 153
God Stats
17W - 13L
1,576 SR
Queue Stats
321W - 327L
1,365 MMR
Party 1
Mercury
Mercury
Platinum II
Azulaj
Mercury
Platinum II
Level 75
God Stats
15W - 7L
1,601 SR
Queue Stats
265W - 253L
1,685 MMR
Solo
Susano
Susano
Platinum V
dlibz-
Susano
Platinum V
Level 107
God Stats
8W - 10L
1,534 SR
Queue Stats
255W - 247L
1,749 MMR
Solo
Ganesha
Ganesha
Gold III
morgansito23
Ganesha
Gold III
Level 129
God Stats
12W - 11L
1,822 SR
Queue Stats
381W - 383L
1,732 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,607 SR
1,606 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,554 SR
1,507 MMR
Hades
Hades
Diamond IV
AiZeN_Plan
Hades
Diamond IV
Level 143
God Stats
22W - 17L
1,670 SR
Queue Stats
228W - 212L
1,982 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DonRublo
Jormungandr
Gold IV
Level 117
God Stats
90W - 58L
1,636 SR
Queue Stats
305W - 314L
1,430 MMR
Party 2
Medusa
Medusa
Platinum III
Y_SleepY_l
Medusa
Platinum III
Level 155
God Stats
15W - 12L
1,559 SR
Queue Stats
369W - 370L
1,813 MMR
Solo
Fenrir
Fenrir
Gold V
YoSoituYmepeino
Fenrir
Gold V
Level 121
God Stats
3W - 15L
1,293 SR
Queue Stats
354W - 356L
1,405 MMR
Party 2
Bacchus
Bacchus
Silver II
sploouuchh
Bacchus
Silver II
Level 160
God Stats
11W - 16L
1,610 SR
Queue Stats
1,684W - 1,752L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 0 / 3
7,167
551
2,055
7,082
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 5
7,367
567
4,701
7,303
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Azulaj
Mercury
14
4 / 0 / 6
8,128
625
5,524
8,908
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
dlibz-
Susano
14
1 / 0 / 1
7,667
590
4,219
11,906
5,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
morgansito23
Ganesha
11
0 / 0 / 8
6,787
522
3,273
8,337
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioUllrKali

VS

Bans
ArachneBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 0 / 0
7,386
568
4,909
5,363
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DonRublo
Jormungandr
12
0 / 2 / 0
7,116
547
10,524
8,074
5,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Y_SleepY_l
Medusa
8
0 / 3 / 0
5,708
439
4,053
5,580
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 1
6,331
487
2,671
10,776
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
sploouuchh
Bacchus
5
0 / 1 / 0
5,046
388
2,289
3,928
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
10
Kills
1
1
Deaths
10
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
3
1
5
5.5
L
Hades
1
0
0
1
W
Mercury
Azulaj
Mercury
4
0
6
7
L
Jormungandr
DonRublo
Jormungandr
0
2
0
0
L
Medusa
Y_SleepY_l
Medusa
0
3
0
0
L
0
4
1
0.13
W
Susano
dlibz-
Susano
1
0
1
1.5
W
Ganesha
morgansito23
Ganesha
0
0
8
4
L
Bacchus
sploouuchh
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
24,446
43,536
Taken
33,721
21,982
Mitigated
16,427
12,663
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,055
1,189
0
3,299
7,082
2,555
1,191
1,144
5,938
0
56,821
W
4,701
412
0
500
7,303
3,088
0
3,465
3,838
49,236
0
L
Hades
4,909
219
212
4,421
5,363
2,710
0
1,207
4,094
58,763
0
W
Mercury
Azulaj
Mercury
5,524
3,004
0
250
8,908
3,540
0
2,257
6,651
0
74,305
L
Jormungandr
DonRublo
Jormungandr
10,524
3,045
0
1,423
8,074
5,983
0
1,540
6,457
58,624
0
L
Medusa
Y_SleepY_l
Medusa
4,053
1,963
0
1,341
5,580
1,663
0
929
4,651
0
32,995
L
2,671
922
0
4,156
10,776
4,034
0
2,997
7,595
0
44,917
W
Susano
dlibz-
Susano
4,219
441
0
6,520
11,906
5,892
0
7,911
3,995
0
58,838
W
Ganesha
morgansito23
Ganesha
3,273
575
0
2,094
8,337
6,907
0
2,945
5,392
16,639
0
L
Bacchus
sploouuchh
Bacchus
2,289
297
61
1,227
3,928
2,037
0
942
2,950
8,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
31,587
481
Minions Killed
388
0
Camps Cleared
0
1,366,857
Distance Traveled
1,032,229
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,167
551
119
9
0
251,502
0
W
Merlin
7,367
567
95
7
0
240,622
3
L
Hades
7,386
568
116
9
0
258,820
3
W
Mercury
8,128
625
139
11
0
343,502
0
L
Jormungandr
7,116
547
113
9
0
200,893
4
L
Medusa
5,708
439
59
5
0
164,302
3
L
Fenrir
6,331
487
88
7
0
255,582
0
W
Susano
7,667
590
125
10
0
279,071
3
W
Ganesha
6,787
522
3
0
0
252,160
6
L
Bacchus
5,046
388
12
1
0
152,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role