Player Matchup

Chaac
Chaac
DR4K0_MXM
Chaac
Level 29
God Stats
2W - 1L
1,382 SR
Queue Stats
31W - 34L
1,435 Elo+
Party 3
Ra
Ra
Herjs
Ra
Level 123
God Stats
5W - 5L
1,514 SR
Queue Stats
152W - 161L
1,411 Elo+
Party 1
Nemesis
Nemesis
KillPhat
Nemesis
Level 124
God Stats
4W - 4L
1,718 SR
Queue Stats
158W - 165L
1,464 Elo+
Party 3
Skadi
Skadi
PonchoelCapo
Skadi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,392 Elo+
Party 1
Janus
Janus
genaro88
Janus
Level 141
God Stats
2W - 4L
1,127 SR
Queue Stats
56W - 63L
1,415 Elo+
Party 1
Team Averages
Level 104
1,448 SR
1,423 Elo+

VS

Team Averages
Level 101
1,470 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AkimHedeon
Ra
Level 29
God Stats
18W - 13L
1,552 SR
Queue Stats
109W - 96L
1,552 Elo+
Party 2
Anubis
Anubis
Albyorn
Anubis
Level 96
God Stats
1W - 4L
1,133 SR
Queue Stats
97W - 109L
1,395 Elo+
Solo
Fafnir
Fafnir
Berseck159
Fafnir
Level 137
God Stats
10W - 6L
1,643 SR
Queue Stats
229W - 221L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
ElPio
Ne Zha
Level 156
God Stats
2W - 7L
1,525 SR
Queue Stats
355W - 364L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DR4K0_MXM
Chaac
7
0 / 0 / 3
4,603
511
1,205
4,047
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
9
1 / 0 / 2
5,169
574
3,418
3,789
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KillPhat
Nemesis
7
1 / 3 / 1
4,686
521
4,076
7,103
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 1 / 2
5,373
597
4,229
4,410
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
genaro88
Janus
8
3 / 0 / 2
5,162
574
3,236
3,636
875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 0
4,395
488
1,618
4,722
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
4,650
517
3,194
4,111
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Albyorn
Anubis
1
0 / 0 / 0
1,674
186
0
0
0
Fafnir
Berseck159
Fafnir
6
0 / 3 / 2
4,307
479
1,538
8,101
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
ElPio
Ne Zha
10
3 / 0 / 1
5,523
614
5,251
8,110
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
4
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
0
2
0
0
L
Anubis
Albyorn
Anubis
0
0
0
0
L
Fafnir
Berseck159
Fafnir
0
3
2
0.33
W
Chaac
DR4K0_MXM
Chaac
0
0
3
1.5
L
Ne Zha
ElPio
Ne Zha
3
0
1
3.5
W
Ra
1
0
2
2
W
Nemesis
KillPhat
Nemesis
1
3
1
0.5
W
3
1
2
4
W
Janus
genaro88
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,164
Damage
11,601
22,985
Taken
25,044
8,625
Mitigated
12,219
5,271
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,618
568
0
1,413
4,722
1,854
0
862
3,860
0
21,419
L
3,194
145
221
947
4,111
1,552
0
2,531
1,358
32,738
0
L
Anubis
Albyorn
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
Berseck159
Fafnir
1,538
431
0
1,846
8,101
6,078
0
2,972
4,951
5,942
0
W
Chaac
DR4K0_MXM
Chaac
1,205
216
0
932
4,047
2,693
309
1,270
2,777
1,452
17,221
L
Ne Zha
ElPio
Ne Zha
5,251
1,374
0
1,375
8,110
2,735
0
263
7,767
0
40,262
W
Ra
3,418
520
131
1,592
3,789
1,259
288
1,388
2,401
30,396
0
W
Nemesis
KillPhat
Nemesis
4,076
1,834
0
1,228
7,103
2,535
0
219
6,884
0
25,395
W
4,229
2,209
0
470
4,410
1,263
762
831
3,579
0
28,400
W
Janus
genaro88
Janus
3,236
799
304
614
3,636
875
0
1,024
2,612
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
20,549
229
Minions Killed
183
0
Camps Cleared
0
882,117
Distance Traveled
726,506
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,395
488
39
4
0
153,715
0
L
Ra
4,650
517
66
7
0
183,644
1
L
Anubis
1,674
186
0
0
0
0
0
L
Fafnir
4,307
479
11
1
0
175,633
2
W
Chaac
4,603
511
27
3
0
165,513
0
L
Ne Zha
5,523
614
67
7
0
213,514
1
W
Ra
5,169
574
56
6
0
180,576
0
W
Nemesis
4,686
521
48
5
0
185,729
0
W
Skadi
5,373
597
46
5
0
168,234
1
W
Janus
5,162
574
52
6
0
182,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role