Player Matchup

King Arthur
King Arthur
CRL Hypnotic
King Arthur
Level 67
God Stats
11W - 21L
1,436 SR
Queue Stats
78W - 117L
1,390 Elo+
Party 1
Neith
Neith
KiNG Zachary x2
Neith
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Ra
Ra
iGreen x Mex
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Team Averages
Level 72
1,424 SR
1,314 Elo+

VS

Team Averages
Level 82
1,456 SR
1,509 Elo+
Chronos
Chronos
Sergeant102
Chronos
Level 138
God Stats
3W - 3L
1,335 SR
Queue Stats
385W - 378L
1,528 Elo+
Solo
Medusa
Medusa
sohostar
Medusa
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 49L
1,511 Elo+
Party 2
Ymir
Ymir
veryhot
Ymir
Level 81
God Stats
16W - 18L
1,534 SR
Queue Stats
242W - 243L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRL Hypnotic
King Arthur
12
0 / 7 / 3
8,305
593
2,794
14,435
17,551
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 6 / 1
8,538
610
6,437
10,426
4,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 1
9,447
675
7,562
10,390
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sergeant102
Chronos
16
10 / 2 / 7
11,364
812
13,802
12,667
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
sohostar
Medusa
15
5 / 1 / 10
10,440
746
12,031
5,823
2,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
veryhot
Ymir
15
2 / 1 / 14
10,293
735
5,271
13,317
14,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CRL Hypnotic
King Arthur
0
7
3
0.21
L
1
6
1
0.25
W
Chronos
Sergeant102
Chronos
10
2
7
6.75
L
2
4
1
0.63
W
Medusa
sohostar
Medusa
5
1
10
10
W
Ymir
veryhot
Ymir
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
31,104
35,251
Taken
31,807
27,062
Mitigated
22,909
5,198
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CRL Hypnotic
King Arthur
2,794
126
489
249
14,435
17,551
0
6,598
7,837
0
11,628
L
6,437
2,946
0
938
10,426
4,455
461
6,576
3,850
0
15,778
W
Chronos
Sergeant102
Chronos
13,802
6,122
0
3,760
12,667
5,573
2,380
3,042
9,625
51,280
0
L
7,562
218
1,035
2,487
10,390
5,056
72
6,647
3,743
47,508
0
W
Medusa
sohostar
Medusa
12,031
5,478
0
537
5,823
2,598
670
1,374
4,449
0
42,270
W
Ymir
veryhot
Ymir
5,271
1,391
810
560
13,317
14,738
299
3,415
9,902
14,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
32,097
140
Minions Killed
164
5
Camps Cleared
5
674,709
Distance Traveled
748,152
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,305
593
19
1
0
262,346
5
L
Neith
8,538
610
31
2
0
178,878
2
W
Chronos
11,364
812
79
6
2
255,558
1
L
Ra
9,447
675
90
6
5
233,485
2
W
Medusa
10,440
746
59
4
2
259,261
3
W
Ymir
10,293
735
26
2
1
233,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role