Player Matchup

Cerberus
Cerberus
EDASISH
Cerberus
Level 16
God Stats
6W - 5L
1,554 SR
Queue Stats
9W - 11L
1,345 Elo+
Party 2
Scylla
Scylla
JustHavingFun6
Scylla
Level 47
God Stats
0W - 3L
1,235 SR
Queue Stats
19W - 21L
1,399 Elo+
Party 2
Thor
Thor
Starboy7XO
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Team Averages
Level 22
1,430 SR
1,332 Elo+

VS

Team Averages
Level 100
1,441 SR
1,458 Elo+
Vamana
Vamana
Audi_of_Death
Vamana
Level 95
God Stats
1W - 2L
1,231 SR
Queue Stats
33W - 62L
1,376 Elo+
Party 1
Neith
Neith
Samurai_Shampoo_
Neith
Level 58
God Stats
10W - 6L
1,552 SR
Queue Stats
35W - 59L
1,347 Elo+
Party 1
Raijin
Raijin
SoKol Stoff
Raijin
Level 146
God Stats
2W - 4L
1,541 SR
Queue Stats
50W - 58L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EDASISH
Cerberus
13
0 / 4 / 4
8,255
590
4,098
20,654
17,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 1
8,773
627
12,655
14,594
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 8 / 2
8,926
638
3,197
14,439
4,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 10
11,270
805
17,483
20,219
13,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 2 / 12
9,768
698
10,283
9,023
3,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
17
8 / 0 / 8
11,583
827
16,219
7,834
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
19
19
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
Cerberus
EDASISH
Cerberus
0
4
4
0.5
L
2
7
1
0.36
W
2
2
12
4
W
Raijin
8
0
8
12
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
43,985
49,687
Taken
37,076
27,136
Mitigated
20,160
3,995
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,483
8,369
610
4,852
20,219
13,988
356
7,968
12,251
0
51,036
L
Cerberus
EDASISH
Cerberus
4,098
248
0
3,034
20,654
17,220
0
3,679
16,975
19,152
0
L
12,655
1,253
0
720
14,594
4,957
0
7,764
6,830
40,926
0
W
10,283
3,319
33
2,016
9,023
3,225
897
5,958
3,065
0
23,556
W
Raijin
16,219
1,274
241
2,187
7,834
2,947
792
3,177
4,657
51,605
0
L
3,197
1,771
0
241
14,439
4,959
0
5,183
9,256
0
5,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,954
Gold Earned
32,621
100
Minions Killed
185
3
Camps Cleared
8
707,626
Distance Traveled
749,368
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,270
805
59
4
4
276,047
2
L
Cerberus
8,255
590
28
2
0
270,379
4
L
Scylla
8,773
627
67
5
2
226,944
3
W
Neith
9,768
698
40
3
1
255,652
0
W
Raijin
11,583
827
86
6
3
217,669
1
L
Thor
8,926
638
5
0
1
210,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role