Player Matchup

Ah Puch
Ah Puch
Its_KarimLA
Ah Puch
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,550 Elo+
Solo
Jormungandr
Jormungandr
ProudAverage
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 121L
1,676 Elo+
Solo
Aphrodite
Aphrodite
T1EMP0
Aphrodite
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 234L
1,552 Elo+
Solo
Anubis
Anubis
javierjackson5
Anubis
Level 151
God Stats
0W - 1L
1,829 SR
Queue Stats
135W - 148L
1,569 Elo+
Solo
Thanatos
Thanatos
v SyN3rgY v
Thanatos
Level 159
God Stats
2W - 3L
1,458 SR
Queue Stats
417W - 444L
1,497 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,569 Elo+

VS

Team Averages
Level 122
1,473 SR
1,544 Elo+
Poseidon
Poseidon
CantaloupeSlope
Poseidon
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 185L
1,567 Elo+
Party 1
Sol
Sol
CatMaang
Sol
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 77L
1,464 Elo+
Solo
Neith
Neith
Gamblotron
Neith
Level 140
God Stats
4W - 6L
1,500 SR
Queue Stats
238W - 211L
1,592 Elo+
Solo
Yemoja
Yemoja
grimaltair
Yemoja
Level 108
God Stats
3W - 2L
1,367 SR
Queue Stats
194W - 154L
1,547 Elo+
Party 1
Atlas
Atlas
straw_boss1
Atlas
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 163L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Its_KarimLA
Ah Puch
20
3 / 5 / 10
12,833
675
27,261
17,646
9,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ProudAverage
Jormungandr
20
5 / 7 / 10
12,822
675
12,742
34,893
43,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
T1EMP0
Aphrodite
19
2 / 5 / 9
11,511
606
15,070
23,267
14,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
6 / 6 / 8
13,386
705
15,882
23,386
14,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
v SyN3rgY v
Thanatos
18
5 / 6 / 10
11,858
624
27,455
24,976
13,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
6 / 6 / 12
12,763
672
20,787
24,654
13,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 4 / 13
12,751
671
23,451
16,147
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
8 / 3 / 16
13,402
705
28,660
19,062
8,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
grimaltair
Yemoja
19
4 / 4 / 16
12,645
666
8,032
24,551
34,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
2 / 4 / 18
12,038
634
17,493
23,882
29,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
103
21
Kills
28
29
Deaths
21
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
6
12
2
W
8
4
13
3.63
W
Neith
8
3
16
5.33
L
Ah Puch
Its_KarimLA
Ah Puch
3
5
10
1.6
L
Jormungandr
ProudAverage
Jormungandr
5
7
10
1.43
L
Aphrodite
T1EMP0
Aphrodite
2
5
9
1.3
W
Yemoja
grimaltair
Yemoja
4
4
16
3
L
6
6
8
1.67
W
2
4
18
2.75
L
Thanatos
v SyN3rgY v
Thanatos
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,410
Damage
98,423
124,168
Taken
108,296
95,341
Mitigated
92,160
66,004
Healing
50,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
20,787
2,870
2,191
7,211
24,654
13,050
969
17,407
7,247
48,629
0
W
23,451
7,662
4,342
4,652
16,147
6,852
1,675
11,174
4,973
38,650
0
W
Neith
28,660
10,008
1,093
6,383
19,062
8,436
1,770
13,448
5,614
0
52,519
L
Ah Puch
Its_KarimLA
Ah Puch
27,261
1,178
846
5,121
17,646
9,539
1,096
12,601
5,045
47,981
0
L
Jormungandr
ProudAverage
Jormungandr
12,742
2,743
1,593
1,907
34,893
43,421
636
14,637
20,256
30,492
0
L
Aphrodite
T1EMP0
Aphrodite
15,070
1,357
17,103
13,617
23,267
14,831
1,051
12,930
10,337
30,875
0
W
Yemoja
grimaltair
Yemoja
8,032
1,580
9,301
5,437
24,551
34,326
516
13,484
11,067
13,832
0
L
15,882
652
1,345
8,454
23,386
14,456
1,292
14,760
8,626
44,907
0
W
17,493
3,845
3,965
5,595
23,882
29,496
514
15,442
8,440
36,405
0
L
Thanatos
v SyN3rgY v
Thanatos
27,455
3,115
2,033
13,985
24,976
13,094
448
14,835
10,141
0
32,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,410
Gold Earned
63,599
199
Minions Killed
231
0
Camps Cleared
0
1,580,335
Distance Traveled
1,623,288
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,763
672
64
3
0
326,911
3
W
Sol
12,751
671
55
3
0
308,423
0
W
Neith
13,402
705
62
3
0
344,573
2
L
Ah Puch
12,833
675
61
3
0
327,374
1
L
Jormungandr
12,822
675
37
2
0
333,883
4
L
Aphrodite
11,511
606
41
2
0
328,822
2
W
Yemoja
12,645
666
12
1
0
310,779
0
L
Anubis
13,386
705
51
3
0
230,056
0
W
Atlas
12,038
634
38
2
0
332,602
0
L
Thanatos
11,858
624
9
0
0
360,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role