Player Matchup

Hades
Hades
Conquistadorbmo
Hades
Level 41
God Stats
42W - 28L
1,403 SR
Queue Stats
109W - 91L
1,319 Elo+
Party 1
Chaac
Chaac
Hitman9594
Chaac
Level 38
God Stats
3W - 2L
1,496 SR
Queue Stats
81W - 97L
1,295 Elo+
Party 1
Cerberus
Cerberus
Sadeezi
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,019 Elo+
Party 2
Susano
Susano
SunDevils9594
Susano
Level 24
God Stats
1W - 3L
1,183 SR
Queue Stats
73W - 88L
1,291 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
Level 33
God Stats
4W - 14L
1,500 SR
Queue Stats
75W - 117L
932 Elo+
Party 2
Team Averages
Level 31
1,416 SR
1,171 Elo+

VS

Team Averages
Level 85
1,428 SR
1,323 Elo+
Bellona
Bellona
Hit8017
Bellona
Level 68
God Stats
1W - 1L
1,323 SR
Queue Stats
5W - 10L
1,204 Elo+
Party 3
Vulcan
Vulcan
LiLRoB50
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,355 Elo+
Solo
Fenrir
Fenrir
LilB0neCrusher
Fenrir
Level 59
God Stats
34W - 52L
1,467 SR
Queue Stats
77W - 103L
1,407 Elo+
Party 3
Shiva
Shiva
blackskulg06
Shiva
Level 126
God Stats
2W - 2L
1,351 SR
Queue Stats
42W - 53L
1,313 Elo+
Solo
Nemesis
Nemesis
little_wolf_89
Nemesis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 107L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,907
527
5,312
15,297
8,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
0 / 0 / 0
6,521
435
6,517
10,352
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Sadeezi
Cerberus
8
0 / 7 / 1
5,453
364
3,226
12,484
12,881
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 3 / 2
6,014
401
3,368
11,364
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
11
1 / 5 / 0
6,375
425
5,977
8,465
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hit8017
Bellona
13
4 / 2 / 7
8,300
553
10,874
8,981
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
LiLRoB50
Vulcan
14
3 / 1 / 0
8,452
563
9,771
6,209
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 3
7,863
524
6,670
10,227
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 0 / 0
8,289
553
7,694
11,729
7,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
6,089
406
1,828
9,753
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
16
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Bellona
Hit8017
Bellona
4
2
7
3.75
L
Chaac
0
0
0
0
W
Vulcan
LiLRoB50
Vulcan
3
1
0
3
W
7
0
3
8.5
L
Cerberus
Sadeezi
Cerberus
0
7
1
0.07
L
0
3
2
0.33
L
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
1
5
0
0.2
W
2
0
0
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
36,837
57,962
Taken
46,899
36,348
Mitigated
21,986
16,690
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,312
576
169
7,706
15,297
8,183
1,205
8,430
6,867
61,565
0
W
Bellona
Hit8017
Bellona
10,874
2,528
435
1,310
8,981
4,812
601
5,305
3,676
0
45,109
L
Chaac
6,517
1,242
0
3,981
10,352
8,568
0
0
10,352
0
46,952
W
Vulcan
LiLRoB50
Vulcan
9,771
2,217
0
1,867
6,209
2,529
0
3,367
2,842
62,950
0
W
6,670
3,055
0
2,521
10,227
4,090
1,551
4,549
5,678
0
42,163
L
Cerberus
Sadeezi
Cerberus
3,226
827
0
855
12,484
12,881
281
82
12,402
14,334
0
L
3,368
529
0
3,174
11,364
3,997
108
1,259
10,105
0
38,595
L
Morgan Le Fay
ThatNinoTorch
Morgan Le Fay
5,977
1,123
0
805
8,465
2,719
0
0
8,465
38,581
0
W
7,694
1,482
29
3,800
11,729
7,815
404
0
10,881
0
59,175
W
1,828
550
0
331
9,753
2,740
588
1,294
8,459
0
27,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
38,993
312
Minions Killed
371
0
Camps Cleared
0
1,242,799
Distance Traveled
1,446,787
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,907
527
113
8
0
260,274
1
W
Bellona
8,300
553
68
5
0
315,585
2
L
Chaac
6,521
435
61
4
0
273,684
0
W
Vulcan
8,452
563
98
7
0
288,177
2
W
Fenrir
7,863
524
64
4
0
328,120
2
L
Cerberus
5,453
364
34
2
0
206,845
0
L
Susano
6,014
401
58
4
0
284,240
3
L
Morgan Le Fay
6,375
425
46
3
0
217,756
2
W
Shiva
8,289
553
94
6
0
291,518
3
W
Nemesis
6,089
406
47
3
0
223,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role