Player Matchup

Eset
Eset
Diamond I
CodeNameCannonn
Eset
Diamond I
Level 146
God Stats
66W - 22L
1,899 SR
Queue Stats
80W - 41L
2,288 MMR
Party 1
Geb
Geb
Diamond I
Glueinmynut
Geb
Diamond I
Level 103
God Stats
18W - 13L
1,945 SR
Queue Stats
24W - 16L
2,282 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
ImMagika
Xbalanque
Diamond I
Level 118
God Stats
13W - 4L
1,922 SR
Queue Stats
80W - 41L
2,282 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,922 SR
2,284 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,622 SR
2,048 MMR
Discordia
Discordia
Masters
 
Discordia
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Masters
Trill GDS
Atlas
Masters
Level 155
God Stats
58W - 25L
1,753 SR
Queue Stats
776W - 546L
2,406 MMR
Solo
Medusa
Medusa
Diamond V
WhiteLegend0
Medusa
Diamond V
Level 82
God Stats
79W - 102L
1,614 SR
Queue Stats
274W - 330L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,591
599
5,529
7,123
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 2
6,990
635
5,461
12,153
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
ImMagika
Xbalanque
11
2 / 2 / 0
7,053
641
11,289
9,279
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothShivaSobekUllrAchilles

VS

Bans
Ah Muzen CabGilgameshScyllaHorusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 5
7,520
684
6,251
5,294
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Trill GDS
Atlas
13
3 / 0 / 5
8,747
795
9,882
11,829
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
5 / 1 / 3
8,484
771
8,603
11,765
5,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
5
3.5
L
0
3
2
0.33
L
0
4
2
0.25
L
Xbalanque
ImMagika
Xbalanque
2
2
0
1
W
Atlas
Trill GDS
Atlas
3
0
5
5.5
W
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
24,736
28,555
Taken
28,888
17,246
Mitigated
18,200
4,841
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,251
457
0
2,076
5,294
2,209
0
2,432
2,848
29,748
0
L
5,529
554
459
1,403
7,123
3,227
0
5,201
1,922
24,700
0
L
5,461
608
0
1,767
12,153
9,608
0
5,219
6,934
11,367
0
L
Xbalanque
ImMagika
Xbalanque
11,289
5,390
0
1,212
9,279
4,411
0
6,018
3,261
0
28,777
W
Atlas
Trill GDS
Atlas
9,882
3,373
964
3,185
11,829
10,861
536
4,538
6,971
24,203
0
W
Medusa
8,603
2,851
0
2,065
11,765
5,130
861
3,821
7,718
0
35,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,634
Gold Earned
24,751
113
Minions Killed
136
2
Camps Cleared
8
606,862
Distance Traveled
634,822
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,520
684
53
5
3
207,341
2
L
Eset
6,591
599
49
4
2
189,799
3
L
Geb
6,990
635
11
1
0
215,537
2
L
Xbalanque
7,053
641
53
5
0
201,526
2
W
Atlas
8,747
795
20
2
0
210,519
4
W
Medusa
8,484
771
63
6
5
216,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role