Player Matchup

Sylvanus
Sylvanus
Silver II
Imagine Abyss
Sylvanus
Silver II
Level 128
God Stats
11W - 9L
1,557 SR
Queue Stats
59W - 69L
1,304 MMR
Party 2
Awilix
Awilix
Silver I
LazySLZ
Awilix
Silver I
Level 144
God Stats
2W - 6L
1,444 SR
Queue Stats
110W - 122L
1,337 MMR
Party 2
Skadi
Skadi
Gold IV
Lunarr Waves
Skadi
Gold IV
Level 126
God Stats
6W - 8L
1,498 SR
Queue Stats
172W - 160L
1,358 MMR
Solo
Amaterasu
Amaterasu
Bronze V
Sol_XVII
Amaterasu
Bronze V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
WinterFresh44
Hades
Silver I
Level 128
God Stats
12W - 10L
1,424 SR
Queue Stats
49W - 49L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,485 SR
1,373 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,509 SR
1,347 MMR
Nu Wa
Nu Wa
Gold V
STOYCKO
Nu Wa
Gold V
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
391W - 396L
1,424 MMR
Solo
Neith
Neith
Gold III
cleotrapa
Neith
Gold III
Level 140
God Stats
9W - 6L
1,671 SR
Queue Stats
236W - 228L
1,526 MMR
Party 1
Chaac
Chaac
Silver I
gcj07
Chaac
Silver I
Level 160
God Stats
17W - 14L
1,560 SR
Queue Stats
149W - 148L
1,300 MMR
Solo
Cthulhu
Cthulhu
Bronze V
infantghost
Cthulhu
Bronze V
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 110L
1,362 MMR
Solo
Fenrir
Fenrir
Silver II
xShaDoW Wo1F 3
Fenrir
Silver II
Level 129
God Stats
1W - 5L
1,315 SR
Queue Stats
198W - 203L
1,122 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Imagine Abyss
Sylvanus
20
3 / 4 / 17
15,950
456
13,036
38,452
66,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
LazySLZ
Awilix
20
8 / 7 / 4
16,963
485
25,831
36,353
18,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 8 / 5
18,796
537
31,004
33,413
13,116
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Sol_XVII
Amaterasu
20
4 / 7 / 7
16,637
475
20,473
59,299
57,454
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 5 / 10
16,491
471
26,101
38,632
26,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
AresArtioGebMedusa

VS

Bans
BastetIzanamiShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
STOYCKO
Nu Wa
20
1 / 5 / 14
14,966
428
41,678
20,383
7,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
cleotrapa
Neith
20
13 / 7 / 8
18,211
520
36,410
32,141
16,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
gcj07
Chaac
20
8 / 2 / 11
16,983
485
39,440
40,617
56,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
infantghost
Cthulhu
19
2 / 3 / 13
13,761
393
18,808
28,537
41,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 11 / 6
14,792
423
19,450
41,402
20,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
83
28
Kills
31
31
Deaths
28
43
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Imagine Abyss
Sylvanus
3
4
17
2.88
W
Awilix
LazySLZ
Awilix
8
7
4
1.43
W
8
8
5
1.31
L
Nu Wa
STOYCKO
Nu Wa
1
5
14
1.6
W
Amaterasu
Sol_XVII
Amaterasu
4
7
7
1.07
W
5
5
10
2
L
Neith
cleotrapa
Neith
13
7
8
2.43
L
Chaac
gcj07
Chaac
8
2
11
6.75
L
Cthulhu
infantghost
Cthulhu
2
3
13
2.83
L
7
11
6
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,445
Damage
155,786
206,149
Taken
163,080
181,746
Mitigated
142,906
82,380
Healing
39,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Imagine Abyss
Sylvanus
13,036
2,045
6,196
13,203
38,452
66,021
719
15,800
22,652
52,872
0
W
Awilix
LazySLZ
Awilix
25,831
10,485
0
11,978
36,353
18,618
0
11,229
25,124
0
172,546
W
31,004
15,004
0
7,685
33,413
13,116
7,746
8,232
25,181
0
199,743
L
Nu Wa
STOYCKO
Nu Wa
41,678
9,078
182
3,548
20,383
7,308
0
8,392
11,991
153,847
0
W
Amaterasu
Sol_XVII
Amaterasu
20,473
10,435
0
26,683
59,299
57,454
1,262
12,665
46,634
0
139,483
W
26,101
1,048
1,683
14,952
38,632
26,537
1,587
14,695
23,937
174,742
0
L
Neith
cleotrapa
Neith
36,410
13,198
0
5,957
32,141
16,829
0
3,809
28,332
0
168,253
L
Chaac
gcj07
Chaac
39,440
7,414
0
13,931
40,617
56,520
1,250
13,129
27,488
0
146,117
L
Cthulhu
infantghost
Cthulhu
18,808
445
2,175
2,372
28,537
41,506
156
10,366
18,171
58,091
0
L
19,450
4,735
0
11,144
41,402
20,743
0
9,937
31,465
0
129,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,837
Gold Earned
78,713
886
Minions Killed
788
0
Camps Cleared
0
3,142,221
Distance Traveled
3,136,364
44
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,950
456
61
2
0
598,015
9
W
Awilix
16,963
485
194
6
0
701,680
6
W
Skadi
18,796
537
207
6
0
590,648
10
L
Nu Wa
14,966
428
163
5
0
607,193
9
W
Amaterasu
16,637
475
203
6
0
627,342
8
W
Hades
16,491
471
221
6
0
624,536
11
L
Neith
18,211
520
227
6
0
552,005
5
L
Chaac
16,983
485
207
6
0
674,560
6
L
Cthulhu
13,761
393
62
2
0
656,241
7
L
Fenrir
14,792
423
129
4
0
646,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role