Player Matchup

Zeus
Zeus
BiggoHiggo
Zeus
Level 109
God Stats
14W - 18L
1,406 SR
Queue Stats
53W - 84L
1,305 Elo+
Party 2
Thanatos
Thanatos
endless050
Thanatos
Level 45
God Stats
5W - 7L
1,500 SR
Queue Stats
99W - 147L
1,381 Elo+
Party 2
Ullr
Ullr
karvells
Ullr
Level 67
God Stats
37W - 56L
1,461 SR
Queue Stats
61W - 77L
1,480 Elo+
Solo
Team Averages
Level 74
1,456 SR
1,389 Elo+

VS

Team Averages
Level 104
1,272 SR
1,322 Elo+
King Arthur
King Arthur
AllMightRespect
King Arthur
Level 101
God Stats
8W - 11L
1,054 SR
Queue Stats
289W - 409L
1,251 Elo+
Party 1
Sun Wukong
Sun Wukong
Hakiiko
Sun Wukong
Level 102
God Stats
3W - 6L
1,306 SR
Queue Stats
154W - 322L
1,293 Elo+
Party 1
Ah Puch
Ah Puch
The Sugar Papi
Ah Puch
Level 109
God Stats
4W - 7L
1,456 SR
Queue Stats
118W - 168L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
11,060
553
10,169
12,950
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
endless050
Thanatos
14
0 / 9 / 3
10,782
539
7,759
16,251
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
15
1 / 3 / 0
11,179
559
10,949
16,823
8,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllMightRespect
King Arthur
18
6 / 2 / 13
13,239
662
17,756
17,260
18,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Hakiiko
Sun Wukong
19
9 / 0 / 11
14,301
715
19,050
24,441
36,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 5
13,079
654
6,696
5,330
2,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
20
20
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AllMightRespect
King Arthur
6
2
13
6.25
W
1
8
1
0.19
L
Sun Wukong
Hakiiko
Sun Wukong
9
0
11
14.5
L
5
1
5
7.5
W
Thanatos
endless050
Thanatos
0
9
3
0.17
W
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,877
Damage
43,502
46,024
Taken
47,031
22,774
Mitigated
56,957
8,882
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AllMightRespect
King Arthur
17,756
3,354
0
1,143
17,260
18,547
208
4,192
10,761
0
57,299
W
10,169
1,404
0
500
12,950
5,294
312
2,771
10,179
32,840
0
L
Sun Wukong
Hakiiko
Sun Wukong
19,050
5,909
0
8,704
24,441
36,097
470
4,844
17,941
662
67,710
L
6,696
111
0
2,428
5,330
2,313
588
1,213
4,059
29,079
0
W
Thanatos
endless050
Thanatos
7,759
2,105
0
7,367
16,251
9,113
0
2,489
13,762
0
18,717
W
Ullr
10,949
5,055
0
1,015
16,823
8,367
0
2,272
14,551
0
46,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
40,619
177
Minions Killed
181
4
Camps Cleared
14
995,422
Distance Traveled
973,086
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,239
662
64
3
3
351,618
2
W
Zeus
11,060
553
56
3
4
310,022
0
L
Sun Wukong
14,301
715
77
4
8
411,537
6
L
Ah Puch
13,079
654
40
2
3
209,931
1
W
Thanatos
10,782
539
30
2
0
337,585
6
W
Ullr
11,179
559
91
5
0
347,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role