Player Matchup

Erlang Shen
Erlang Shen
GenNub
Erlang Shen
Level 148
God Stats
3W - 8L
1,323 SR
Queue Stats
326W - 260L
1,625 Elo+
Party 1
He Bo
He Bo
Naraly123
He Bo
Level 135
God Stats
3W - 2L
1,204 SR
Queue Stats
282W - 227L
1,568 Elo+
Party 1
Thor
Thor
RoySoSuave
Thor
Level 127
God Stats
3W - 1L
1,774 SR
Queue Stats
239W - 164L
1,646 Elo+
Party 1
Izanami
Izanami
rayado3000
Izanami
Level 106
God Stats
3W - 3L
1,536 SR
Queue Stats
101W - 67L
1,605 Elo+
Party 1
Persephone
Persephone
xHuuz
Persephone
Level 106
God Stats
2W - 1L
1,833 SR
Queue Stats
124W - 97L
1,636 Elo+
Party 1
Team Averages
Level 124
1,534 SR
1,616 Elo+

VS

Team Averages
Level 79
1,518 SR
1,581 Elo+
Merlin
Merlin
Ninjataco520
Merlin
Level 57
God Stats
5W - 8L
1,449 SR
Queue Stats
209W - 207L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
Nugbunny
Nu Wa
Level 106
God Stats
3W - 2L
1,421 SR
Queue Stats
281W - 207L
1,580 Elo+
Party 2
Chaac
Chaac
PopcornSpeaker
Chaac
Level 105
God Stats
2W - 0L
1,334 SR
Queue Stats
136W - 86L
1,595 Elo+
Party 2
Hou Yi
Hou Yi
StankyJesus
Hou Yi
Level 64
God Stats
4W - 1L
1,730 SR
Queue Stats
81W - 55L
1,583 Elo+
Party 2
Jormungandr
Jormungandr
alfredosauce1
Jormungandr
Level 61
God Stats
6W - 8L
1,655 SR
Queue Stats
320W - 293L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GenNub
Erlang Shen
20
9 / 4 / 18
12,149
715
16,944
28,631
38,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Naraly123
He Bo
17
5 / 9 / 12
10,984
646
14,007
19,151
9,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 6 / 11
11,229
661
21,559
17,521
9,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
rayado3000
Izanami
17
3 / 5 / 12
10,837
637
14,484
17,121
9,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
xHuuz
Persephone
19
3 / 2 / 13
11,401
671
19,756
13,677
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 8 / 8
11,257
662
10,030
19,089
8,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Nugbunny
Nu Wa
18
6 / 7 / 8
11,887
699
19,272
14,186
5,751
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 14
11,996
706
18,147
23,524
29,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
19
6 / 5 / 7
12,492
735
14,175
17,363
7,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
alfredosauce1
Jormungandr
20
5 / 5 / 14
12,912
760
15,735
31,154
26,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
29
Kills
23
26
Deaths
29
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
GenNub
Erlang Shen
9
4
18
4.5
L
He Bo
Naraly123
He Bo
5
9
12
1.22
W
Merlin
3
8
8
0.88
W
Nu Wa
Nugbunny
Nu Wa
6
7
8
1.43
W
3
4
14
2.5
L
9
6
11
2.42
W
Hou Yi
6
5
7
1.9
W
Jormungandr
alfredosauce1
Jormungandr
5
5
14
2.4
L
Izanami
rayado3000
Izanami
3
5
12
1.8
L
Persephone
xHuuz
Persephone
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,750
Damage
77,359
96,101
Taken
105,316
74,447
Mitigated
78,004
32,278
Healing
37,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
GenNub
Erlang Shen
16,944
5,970
2,697
9,937
28,631
38,598
0
10,400
17,865
0
30,009
L
He Bo
Naraly123
He Bo
14,007
777
865
3,175
19,151
9,724
0
9,174
9,753
24,127
0
W
Merlin
10,030
304
1,056
3,468
19,089
8,568
1,774
6,230
12,859
31,431
0
W
Nu Wa
Nugbunny
Nu Wa
19,272
5,052
1,906
717
14,186
5,751
2,097
2,998
11,188
32,316
0
W
18,147
2,627
3,713
8,773
23,524
29,282
1,044
9,021
14,503
0
28,975
L
21,559
2,292
1,948
2,091
17,521
9,540
350
9,435
7,951
0
34,197
W
Hou Yi
14,175
9,036
1,403
3,683
17,363
7,644
2,412
4,544
12,819
0
31,240
W
Jormungandr
alfredosauce1
Jormungandr
15,735
2,471
1,566
11,076
31,154
26,759
84
10,970
20,184
35,230
0
L
Izanami
rayado3000
Izanami
14,484
9,199
1,442
3,850
17,121
9,105
1,770
8,573
8,352
0
37,246
L
Persephone
xHuuz
Persephone
19,756
1,210
1,634
4,639
13,677
7,480
506
7,453
5,807
51,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
60,544
184
Minions Killed
164
0
Camps Cleared
0
1,436,453
Distance Traveled
1,447,785
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,149
715
12
1
0
307,603
0
L
He Bo
10,984
646
22
1
0
266,041
0
W
Merlin
11,257
662
55
3
0
262,274
1
W
Nu Wa
11,887
699
22
1
0
282,762
0
W
Chaac
11,996
706
26
2
0
335,194
1
L
Thor
11,229
661
21
1
0
292,066
1
W
Hou Yi
12,492
735
34
2
0
281,883
1
W
Jormungandr
12,912
760
27
2
0
285,672
0
L
Izanami
10,837
637
71
4
0
262,079
3
L
Persephone
11,401
671
58
3
0
308,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role