Player Matchup

Hera
Hera
FEMINIST JUICE
Hera
Level 126
God Stats
15W - 8L
1,569 SR
Queue Stats
276W - 265L
1,475 Elo+
Solo
Thor
Thor
RAD1CALR34PER
Thor
Level 153
God Stats
2W - 3L
1,255 SR
Queue Stats
268W - 216L
1,611 Elo+
Party 3
Sol
Sol
Slumericanwolf27
Sol
Level 85
God Stats
1W - 4L
1,178 SR
Queue Stats
101W - 106L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
leviathon1971
Zhong Kui
Level 89
God Stats
2W - 1L
1,819 SR
Queue Stats
43W - 32L
1,566 Elo+
Party 3
Da Ji
Da Ji
xSadSlushyx
Da Ji
Level 120
God Stats
1W - 3L
1,186 SR
Queue Stats
154W - 135L
1,508 Elo+
Solo
Team Averages
Level 115
1,401 SR
1,537 Elo+

VS

Team Averages
Level 41
1,530 SR
1,453 Elo+
Vulcan
Vulcan
DroobieDubious
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,483 Elo+
Party 2
Bacchus
Bacchus
UrSmiteDad
Bacchus
Level 29
God Stats
4W - 2L
1,648 SR
Queue Stats
98W - 107L
1,373 Elo+
Party 1
Medusa
Medusa
YNotJusLeave
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
bizzybbich
Merlin
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 98L
1,492 Elo+
Party 2
Rama
Rama
heyitsinfinity
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 20
10,555
812
16,772
9,056
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 3 / 13
10,823
833
14,937
11,672
5,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 2 / 19
9,850
758
12,200
10,524
4,394
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
leviathon1971
Zhong Kui
15
4 / 4 / 13
9,524
733
10,746
11,395
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 13
9,682
745
13,455
9,949
4,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
8,425
648
6,362
11,012
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
UrSmiteDad
Bacchus
18
7 / 3 / 6
10,913
839
9,774
23,450
29,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
17
3 / 9 / 7
10,641
819
7,344
15,455
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
bizzybbich
Merlin
15
1 / 7 / 3
8,542
657
7,932
11,477
4,257
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 1
8,665
667
5,658
14,475
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
34
Kills
13
15
Deaths
35
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
9
3
20
6.33
W
11
3
13
5.83
W
3
2
19
6.25
L
Bacchus
UrSmiteDad
Bacchus
7
3
6
3.33
L
Medusa
3
9
7
0.72
L
Merlin
bizzybbich
Merlin
1
7
3
0.36
L
2
8
1
0.31
W
Zhong Kui
leviathon1971
Zhong Kui
4
4
13
2.63
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,110
Damage
37,070
52,596
Taken
75,869
28,053
Mitigated
50,667
17,118
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
2,358
0
0
11,012
4,847
0
7,245
3,687
16,161
0
W
16,772
4,200
1,472
1,694
9,056
4,386
1,382
3,863
5,193
34,481
0
W
14,937
1,959
735
1,253
11,672
5,947
548
6,202
5,470
0
31,191
W
12,200
4,669
878
3,366
10,524
4,394
3,274
4,515
6,009
26,179
0
L
Bacchus
UrSmiteDad
Bacchus
9,774
1,228
1,037
8,696
23,450
29,367
217
13,420
9,604
19,214
0
L
Medusa
7,344
2,505
504
1,228
15,455
6,508
48
7,509
7,722
0
22,598
L
Merlin
bizzybbich
Merlin
7,932
168
101
198
11,477
4,257
0
4,011
7,274
19,337
0
L
5,658
2,160
1,021
2,468
14,475
5,688
1,333
6,533
7,864
0
19,048
W
Zhong Kui
leviathon1971
Zhong Kui
10,746
1,014
1,336
2,820
11,395
8,504
801
4,909
6,486
16,699
0
W
13,455
3,374
2,139
1,425
9,949
4,822
1,549
4,579
5,370
0
17,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
47,186
120
Minions Killed
120
0
Camps Cleared
0
1,177,123
Distance Traveled
1,091,982
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,425
648
16
1
0
228,656
0
W
Hera
10,555
812
31
2
0
224,379
0
W
Thor
10,823
833
27
2
0
241,911
3
W
Sol
9,850
758
42
3
0
217,618
0
L
Bacchus
10,913
839
17
1
0
266,918
0
L
Medusa
10,641
819
34
3
0
209,326
2
L
Merlin
8,542
657
21
2
0
194,456
0
L
Rama
8,665
667
32
2
0
192,626
0
W
Zhong Kui
9,524
733
13
1
0
233,260
0
W
Da Ji
9,682
745
7
1
0
259,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role