Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ElusivParadox
Atlas
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 204L
1,614 Elo+
Solo
Chaac
Chaac
LordKooch
Chaac
Level 57
God Stats
1W - 1L
1,771 SR
Queue Stats
80W - 71L
1,573 Elo+
Solo
Hades
Hades
shashenzaisi
Hades
Level 160
God Stats
18W - 11L
1,576 SR
Queue Stats
75W - 74L
1,545 Elo+
Solo
Charybdis
Charybdis
xMrAppleSaucex
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,194 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,485 Elo+

VS

Team Averages
Level 119
1,586 SR
1,670 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Grimaptor
Scylla
Level 129
God Stats
3W - 0L
1,777 SR
Queue Stats
165W - 111L
1,630 Elo+
Party 1
Bacchus
Bacchus
Gymnopedi
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 4L
1,948 Elo+
Party 1
Cerberus
Cerberus
JustJoking27
Cerberus
Level 132
God Stats
5W - 1L
1,654 SR
Queue Stats
105W - 43L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 5 / 2
7,910
659
5,278
10,321
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 4
9,089
757
10,342
17,091
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
LordKooch
Chaac
16
6 / 4 / 1
9,720
810
14,084
19,098
13,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 5 / 4
8,542
712
10,405
14,975
10,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
xMrAppleSaucex
Charybdis
14
0 / 6 / 3
7,946
662
7,694
13,450
5,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
9 / 2 / 8
10,595
883
15,092
14,178
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
 
Neith
15
0 / 5 / 5
8,866
739
10,307
10,815
4,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Grimaptor
Scylla
18
7 / 1 / 12
10,307
859
14,288
7,038
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Gymnopedi
Bacchus
16
4 / 1 / 12
10,173
848
11,862
16,718
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
JustJoking27
Cerberus
16
2 / 0 / 9
9,178
765
10,165
16,477
15,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
8
Kills
22
22
Deaths
9
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
2
0.2
W
Ah Muzen Cab
 
Ah Muzen Cab
9
2
8
6.5
W
Neith
 
Neith
0
5
5
0.5
L
1
2
4
1.5
W
Scylla
Grimaptor
Scylla
7
1
12
13
W
Bacchus
Gymnopedi
Bacchus
4
1
12
10
W
Cerberus
JustJoking27
Cerberus
2
0
9
6.5
L
Chaac
LordKooch
Chaac
6
4
1
1.63
L
1
5
4
0.6
L
Charybdis
xMrAppleSaucex
Charybdis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,803
Damage
61,714
74,935
Taken
65,226
51,606
Mitigated
50,742
18,793
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,278
739
1,192
1,965
10,321
4,590
475
4,550
5,771
31,986
0
W
Ah Muzen Cab
 
Ah Muzen Cab
15,092
7,374
0
2,760
14,178
6,310
5,889
7,809
6,369
0
43,211
W
Neith
 
Neith
10,307
6,335
547
2,420
10,815
4,912
401
3,550
7,265
0
38,718
L
10,342
3,116
275
4,699
17,091
16,932
73
10,611
6,480
23,052
0
W
Scylla
Grimaptor
Scylla
14,288
1,739
0
1,455
7,038
3,101
905
3,511
3,527
42,917
0
W
Bacchus
Gymnopedi
Bacchus
11,862
1,725
982
3,895
16,718
20,640
35
5,617
11,101
20,662
0
W
Cerberus
JustJoking27
Cerberus
10,165
486
0
4,577
16,477
15,779
0
5,538
10,087
27,445
0
L
Chaac
LordKooch
Chaac
14,084
3,109
0
4,722
19,098
13,894
50
7,153
11,945
0
29,456
L
10,405
593
590
3,711
14,975
10,997
0
5,401
9,574
41,760
0
L
Charybdis
xMrAppleSaucex
Charybdis
7,694
3,665
0
1,639
13,450
5,193
0
8,600
4,850
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
49,119
239
Minions Killed
263
0
Camps Cleared
0
1,128,117
Distance Traveled
1,326,915
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,910
659
59
5
0
205,394
1
W
Ah Muzen Cab
10,595
883
81
7
0
266,544
1
W
Neith
8,866
739
55
5
0
220,374
5
L
Atlas
9,089
757
23
2
0
253,295
2
W
Scylla
10,307
859
67
6
0
278,705
2
W
Bacchus
10,173
848
11
1
0
276,244
0
W
Cerberus
9,178
765
49
4
0
285,048
2
L
Chaac
9,720
810
38
3
0
237,660
0
L
Hades
8,542
712
78
7
0
231,432
1
L
Charybdis
7,946
662
41
3
0
200,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role