Player Matchup

Cliodhna
Cliodhna
ByTOROJP
Cliodhna
Level 157
God Stats
23W - 7L
1,827 SR
Queue Stats
163W - 92L
1,632 Elo+
Party 3
Jormungandr
Jormungandr
ElTiraWaska
Jormungandr
Level 89
God Stats
17W - 14L
1,393 SR
Queue Stats
277W - 222L
1,584 Elo+
Party 3
Artemis
Artemis
JAIJAof
Artemis
Level 148
God Stats
9W - 4L
1,595 SR
Queue Stats
174W - 85L
1,700 Elo+
Party 3
Artio
Artio
KasimiroTupanox
Artio
Level 87
God Stats
6W - 5L
1,479 SR
Queue Stats
135W - 121L
1,520 Elo+
Party 3
Vulcan
Vulcan
Turromantico1313
Vulcan
Level 63
God Stats
14W - 7L
1,804 SR
Queue Stats
271W - 249L
1,533 Elo+
Party 3
Team Averages
Level 109
1,620 SR
1,594 Elo+

VS

Team Averages
Level 141
1,547 SR
1,467 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Poison_Ivymilita
Artemis
Level 128
God Stats
15W - 14L
1,623 SR
Queue Stats
259W - 339L
1,411 Elo+
Party 2
Anubis
Anubis
X_DarkzPriders_X
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 222L
1,439 Elo+
Party 2
Da Ji
Da Ji
iMelloMK
Da Ji
Level 149
God Stats
5W - 4L
1,610 SR
Queue Stats
380W - 437L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ByTOROJP
Cliodhna
13
1 / 1 / 5
7,234
517
6,842
9,206
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ElTiraWaska
Jormungandr
13
0 / 4 / 1
7,485
535
7,853
15,306
6,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
JAIJAof
Artemis
14
9 / 2 / 2
8,338
596
15,952
9,833
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 4
7,276
520
3,627
12,670
10,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 2
7,865
562
9,283
4,203
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 0 / 1
8,692
621
14,029
13,058
11,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
10
0 / 1 / 1
6,456
461
4,242
12,643
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 8 / 0
7,190
514
5,045
14,444
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 5 / 1
6,740
481
2,361
11,428
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
iMelloMK
Da Ji
10
2 / 1 / 2
6,801
486
3,617
9,733
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
8
8
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
0
1
4.5
L
Chaac
 
Chaac
0
1
1
0.5
W
Cliodhna
ByTOROJP
Cliodhna
1
1
5
3.5
W
Jormungandr
ElTiraWaska
Jormungandr
0
4
1
0.13
W
Artemis
JAIJAof
Artemis
9
2
2
5
W
2
1
4
4
L
2
8
0
0.25
W
3
0
2
4
L
0
5
1
0.1
L
Da Ji
iMelloMK
Da Ji
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,557
Damage
29,294
51,218
Taken
61,306
26,786
Mitigated
33,268
14,970
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,029
6,228
0
3,965
13,058
11,629
768
7,982
5,076
69,775
0
L
Chaac
 
Chaac
4,242
471
162
4,467
12,643
7,914
0
4,298
8,345
0
30,848
W
Cliodhna
ByTOROJP
Cliodhna
6,842
1,240
0
722
9,206
3,544
0
557
8,649
0
68,074
W
Jormungandr
ElTiraWaska
Jormungandr
7,853
3,315
0
3,670
15,306
6,768
437
10,673
4,633
62,014
0
W
Artemis
JAIJAof
Artemis
15,952
9,706
0
2,373
9,833
3,713
3,318
1,071
8,762
0
65,978
W
3,627
328
2,544
4,581
12,670
10,960
345
2,896
9,774
23,915
0
L
5,045
2,752
0
1,822
14,444
4,390
378
1,146
13,298
0
31,503
W
9,283
3,645
0
1,080
4,203
1,801
0
1,193
3,010
68,226
0
L
2,361
0
0
4,605
11,428
5,823
0
4,234
7,194
49,107
0
L
Da Ji
iMelloMK
Da Ji
3,617
722
0
3,658
9,733
3,512
0
3,103
6,630
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
35,879
454
Minions Killed
362
0
Camps Cleared
0
1,452,806
Distance Traveled
1,259,987
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,692
621
128
9
0
278,079
3
L
Chaac
6,456
461
50
4
0
265,739
1
W
Cliodhna
7,234
517
117
8
0
347,891
4
W
Jormungandr
7,485
535
113
8
0
254,773
3
W
Artemis
8,338
596
100
7
0
245,698
1
W
Artio
7,276
520
32
2
0
298,923
2
L
Artemis
7,190
514
50
4
0
212,989
3
W
Vulcan
7,865
562
92
7
0
305,521
3
L
Anubis
6,740
481
93
7
0
212,388
1
L
Da Ji
6,801
486
41
3
0
290,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role