Player Matchup

Rama
Rama
Budder26
Rama
Level 123
God Stats
0W - 2L
1,536 SR
Queue Stats
448W - 312L
1,698 Elo+
Party 1
Horus
Horus
EdrickTheGreat
Horus
Level 86
God Stats
13W - 2L
2,083 SR
Queue Stats
50W - 30L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
Jigglemahoo
Hun Batz
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 120L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
Skelet0r1299
Nu Wa
Level 48
God Stats
5W - 3L
1,707 SR
Queue Stats
223W - 162L
1,669 Elo+
Party 1
Ares
Ares
choniis
Ares
Level 32
God Stats
14W - 3L
1,809 SR
Queue Stats
98W - 41L
1,727 Elo+
Party 1
Team Averages
Level 79
1,727 SR
1,697 Elo+

VS

Team Averages
Level 119
1,610 SR
1,651 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Churlz73
Athena
Level 160
God Stats
2W - 0L
1,699 SR
Queue Stats
138W - 124L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Grimaptor
Baron Samedi
Level 129
God Stats
4W - 2L
1,850 SR
Queue Stats
165W - 111L
1,617 Elo+
Party 2
Ymir
Ymir
Gymnopedi
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 4L
1,935 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustJoking27
Tsukuyomi
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 43L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 6 / 1
6,564
656
7,292
12,034
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 1
6,425
643
2,492
16,288
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Jigglemahoo
Hun Batz
14
2 / 5 / 3
7,834
783
12,882
11,497
5,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,857
686
8,017
8,109
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
choniis
Ares
12
0 / 7 / 3
6,768
677
3,390
17,937
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
11 / 0 / 16
9,348
935
17,997
12,602
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Churlz73
Athena
13
1 / 4 / 14
7,345
735
3,472
13,967
10,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Grimaptor
Baron Samedi
14
4 / 0 / 22
8,111
811
13,324
6,833
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
6 / 0 / 21
9,271
927
12,911
15,960
15,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
JustJoking27
Tsukuyomi
16
7 / 1 / 10
8,880
888
11,195
10,143
5,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
112
5
Kills
29
29
Deaths
5
10
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
0
16
19
L
Rama
1
6
1
0.25
W
Athena
Churlz73
Athena
1
4
14
2
L
1
6
1
0.25
W
Baron Samedi
Grimaptor
Baron Samedi
4
0
22
15
W
Ymir
6
0
21
16.5
L
Hun Batz
Jigglemahoo
Hun Batz
2
5
3
0.7
W
Tsukuyomi
JustJoking27
Tsukuyomi
7
1
10
12
L
1
5
2
0.4
L
Ares
choniis
Ares
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,073
Damage
58,899
65,865
Taken
59,505
49,748
Mitigated
42,541
8,203
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,997
9,306
0
5,329
12,602
6,622
3,231
2,657
9,630
0
41,283
L
Rama
7,292
4,807
0
890
12,034
5,978
0
4,271
7,763
0
21,153
W
Athena
Churlz73
Athena
3,472
489
1,030
559
13,967
10,956
377
2,001
11,646
10,715
0
L
2,492
742
2,048
2,751
16,288
15,822
0
7,710
8,578
0
3,791
W
Baron Samedi
Grimaptor
Baron Samedi
13,324
2,147
6,113
3,642
6,833
4,012
1,933
1,326
5,337
28,624
0
W
Ymir
12,911
3,652
2,692
3,947
15,960
15,764
375
2,846
12,735
24,349
0
L
Hun Batz
Jigglemahoo
Hun Batz
12,882
2,149
0
577
11,497
5,570
0
5,593
5,904
0
30,387
W
Tsukuyomi
JustJoking27
Tsukuyomi
11,195
2,228
0
1,370
10,143
5,187
187
1,550
8,449
0
35,761
L
8,017
681
0
0
8,109
3,936
0
3,418
4,691
18,495
0
L
Ares
choniis
Ares
3,390
252
497
1,440
17,937
18,442
0
8,715
9,222
6,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
42,955
123
Minions Killed
190
0
Camps Cleared
0
818,766
Distance Traveled
1,068,770
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,348
935
72
7
0
219,137
1
L
Rama
6,564
656
34
3
0
160,409
0
W
Athena
7,345
735
12
1
0
184,472
0
L
Horus
6,425
643
5
1
0
134,062
0
W
Baron Samedi
8,111
811
25
3
0
202,632
0
W
Ymir
9,271
927
22
2
0
210,232
1
L
Hun Batz
7,834
783
55
6
0
186,985
1
W
Tsukuyomi
8,880
888
59
6
0
252,297
3
L
Nu Wa
6,857
686
25
3
0
172,038
0
L
Ares
6,768
677
4
0
0
165,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role